Statues (game)


Statues is a children's game. There are variations of play throughout different regions of the world.

General rules

One person starts the game in the "curator" role and stands at the end of a field. Everyone else playing stands at the far end. The objective of the game is for a "statue" to tag the curator, thereby becoming the curator and resetting the game.
The curator turns their back to the field, and the "statues" attempt to race across and tag the curator.
Whenever the curator turns around, the statues must freeze in position and hold that for as long as the curator looks at them. The curator may even be allowed to walk around the statues, examining them. The curator needs to be careful - whenever the curator's back is turned, statues are allowed to move.
If a statue is caught moving they are sent back to the starting line to begin again, or, in some versions of the game, eliminated.

Variations

Red Light, Green Light

Red Light, Green Light is a variation of Statues played throughout North America. The title of the game refers to the colors of a traffic light.
  • Like Statues, Red Light, Green Light is played in a field or another long space.
  • One player, the Caller, stands at one end of the field and calls out to the rest of the players who line up at the other end.
  • The Caller turns around, looking away from the rest of the players and calls out "green light!"
  • While the Caller is looking away, the other players are permitted to move, and they attempt to advance on the Caller. The objective is to get close enough to the Caller to tag them.
  • At any point while the Caller is turned away, they can call "red light!" and turn back around to face the players. When this is called, the players must freeze in place. If the Caller observes any player moving, they send them back to the start.
  • This repeats until another player tags the Caller.
  • The caller may recite "red light!" and "green light!" as fast or slow as they would like in order to catch the other players while they are still moving.
  • The first player to tag the Caller without being caught becomes the new Caller, and all other players return to the start to begin another round.
There are different levels of stringency in regard to how much movement the Caller may observe to send a player back to the start. Some allow general movement as long as the players are not moving their feet from the ground, while others restrict any large bodily movements, such as swaying of the arms or even smiling. Blinking and breathing are generally permitted.
In the Dutch version, the Caller shouts "Annemaria Koekoek!" when they turn around which is slightly similar to the Dutch name of a Peekaboo game played with babies, where the parents hide their face with their hands, then reveal themselves whilst saying "Peek-a-boo!".

Winnie the Pooh

Winnie the Pooh is a variation of Statues where the person playing "Pooh" usually leans against a wall and has to shout "1, 2, 3, Winnie the Pooh, stop!" before turning to face the players. Whenever a player tags Pooh they have to run so it doesn't catch them. If they manage to go back to the wall where Pooh was leaning before it catches them, they become Pooh and the game starts over. In this variation the role of Pooh is more desirable.

Team building exercise

Another variation of the game was altered as a team building exercise. It follows the Red Light, Green Light rules with exception that if anybody moves after the red light the whole team must return to the starting line. Also, the object of the game is for the players to "steal" an "object" positioned near the "it" person and return with it to the other side of the field. Once the "object" is moved it has to stay hidden from "it", who has several chances to guess who has it at the moment. If guessed successfully then the whole team must return to the starting line.

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In popular culture