List of fairy chess pieces


A fairy [chess piece] is a game piece that is not in regular chess but appears in an alternate version of chess with different rules. Such an alternate version is known as a chess variant. In addition, fairy chess pieces are used in fairy chess, an area of chess problems involving changes to the rules of chess.
The following table shows some game pieces of unorthodox chess, from fairy chess problems and chess variants, and the six orthodox chess pieces. The columns "BCPS", "Parlett" and "Betza" contain the notation describing how each piece moves. Italicised names are pieces that are found under other names elsewhere in the table. The notation systems are explained in this page.
0–9ABCDEFGHIJKLMNOPQRSTUVWX, Y, Z
NameBCPSParlettBetzaFound inNotes
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-Zigzag [|Nightrider]S1Fairy Chess problemsTakes Knight steps, in a general -Bishop direction e.g. b1-a3-c2-b4-d3...
-Zigzag NightriderS2Fairy Chess problemsTakes Knight steps, in a general -Rook direction e.g. b1-c3-d1-e3-f1...
-Zigzag NightriderS3Fairy Chess problemsTakes Knight steps, in a general -Bishop direction e.g. b1-c3-e4-f6-h7
-Zigzag NightriderS4Fairy Chess problemsTakes Knight steps, in a general -Rook direction e.g. b1-c3-b5-c7...
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Aanca1X.n+tGrant Acedrex [|A] word borrowed in medieval Spanish from Persian/Arabic legendary anqa, an elephant bird, see Gryphon. A name erroneously applied by some modern chess variant inventors to a piece moving t in Betza's notation and also called Manticore, creating confusion.
Abbot4X,~1/2F4NTyphoon chess, Scirocco chessMoves as Knight or [|Bishop] up to 4 squares
Acropolis~1/2, ~1/3, n+RNC = RNLOverkill Ecumenical ChessCombination of Gnu and [|Rook].
Actor~1/2, ~1/3,nXBNC = BNLOverkill Ecumenical ChessCombination of Gnu and Bishop.
Actress~1/2, ~1/3,nQNC = QNLOverkill Ecumenical ChessCombination of Gnu and Queen.
Admiraln+, 1XRFSac Chess, Large Chess Variants by Cazaux 2020, e.g., Terachess IICombination of Rook and Ferz. Also known as Dragon King in Shogi, or Crowned Rook, or SuperRook in Pocket Mutation chess, or Sailor in Sac Chess.
AdvisorFE1X[|F]Xiangqi Ferz that cannot leave the palace. Originally 士 Shì and 仕 Shì in Chinese. Also known as Counsellor, Mandarin, Guard, Officer, Scholar and, ambiguously, Minister.
[Alfil (chess)|]AL~ 2X. Alternate notation: ~ 2/2A = Chaturanga, Shatranj, Courier Chess, European Chess Elephant in Shatranj. A -leaper. Originally Fil in Persian. Also called Gaja, Hasty, Pil, Archer . Simply the move of the European Bishop before 1475.
Alfilridern AAFairy Chess problemsA rider which moves any number of cells in the same direction in a straight line. It is the Skip-bishop of problemists.
Alibaba~ 2ADFairy Chess problemsCombines the moves of Alfil and Dabbaba.
Alibabaridernin same directionAADDFairy Chess problemsCombination of Dabbabarider and Alfilrider. It is the Skip-queen of problemists.Compare Nightrider.
[Amazon (chess)|]AMn, ~ 1/2QNRussian chess around 1770, Gustav III Chess, Kaiserspiel, Pacific Chess, Renn Chess, Knightmare Chess, Musketeer Chess, Sac Chess Combines the powers of Queen and Knight. Also called Angel, Commander, Wyvern, Queen, Prince, Superqueen, Dragon.
AmazonriderETn, nQNNPocket Mutation ChessCombination of Queen and Nightrider. Also called Queen of the Night. See also Elephant.
Anchorite1+.nXtConclave Ecumenical chessSee Manticore.
Ancressn+, 1+.nXRtConclave Ecumenical chessCombination of Manticore and Rook.
Andernach GrasshopperAndernach chessA Grasshopper that changes the colour of the hurdle it leaps over.
Angry Boar1-2X>,1>=fF2fsWChu shogi, Dai shogi and other large shogi variantMoves forward and sideward as a Wazir and can make up to two Ferz moves forward.
AntelopeAN~ 3/4Fairy Chess problemsJumps three squares diagonally followed by one square orthogonally outwards.
Atlantosaurc1cWcFFairy Chess problems Captures like a Mann but never moves from his position unless to capture.
Anti-King 1 [|K] This piece is in check when not attacked. If a player's Anti-King is in check and unable to move to a square attacked by the opponent, the player is checkmated. A King may not attack the opponent's Anti-King. The Anti-King may not check its own King.
[Princess (chess)|]PRnX, ~ 1/2BNCarrera'chess, Kaiserspiel, Bird Chess, Capablanca Chess, Janus Chess, Modern Chess, Grand Chess, Cavalier Chess, Quintessential Chess, Seirawan Chess, Musketeer Chess, Sac Chess Combines the powers of Bishop and Knight. First named Centaur, also called [|Princess], Adjutant, Equerry, Cardinal, Minister, Janus, Paladin, Hawk.
Archbishop ARnX [|B] Fairy Chess problemsReflecting Bishop limited to a single bounce.
Archchancellorn+, ~ 1/2, 1XRNFTeutonic Knight's Chess Heroine, Superchancellor, Octopus or Crowned [|Chancellor]: Combination of Empress/Chancellor and Ferz. Originally Erzkanzler in German.
Archer2XFAReformed Courierspiel Chess variantsee Elephant.
Archer VAc^nX, onXmBcpBBigorraMoves like a Bishop when not capturing, but captures by leaping over an intervening piece and taking the piece on its destination square. Also called Vao, Arrow, Crocodile.
Arrow VAc^nX, onXmBcpBYang Qi, Eurasian Chess Moves like a Bishop when not capturing, but captures by leaping over an intervening piece and taking the piece on its destination square. Also called Vao, Archer, Crocodile.
Arrow Pawn o2+, c1XmW2cFArrow Pawn Chess Moves orthogonally one or two squares and captures diagonally one square.
Assassin1,c2WFcAcDStealth chessa Man that can also capture as an Alfil or Dabbaba.
Astrologer~ 1/3.nXt=tTiger Chess Moves as a [|Camel] followed by moving any number of spaces diagonally outwards like a Bishop.
Auroch~ 1/2, ~ 1/4[|N]Fairy Chess problemsCombination of Knight and Giraffe.
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B4nD1-4X, 2+B4nDChess with different armies Slides up to 4 squares as a Bishop or moves exactly 2 squares orthogonally
'nX, n BNN21st Century Chess, Unicorn Chess, Fearful Fairies Combines the powers of Bishop and Nightrider. Named Unicorn in Unicorn Chess, Cardinalrider or Cardirider.
Barc~ 2/1>, ~ 1/2< fsNbbN?Wide/Narrow-Hunter: moves forward as a wide Knight, and backward as a narrow Knight. The name is Crab spelled backwards.
Basilisk o1>, c1>mfFfbWcfKDragonchess Bound to lower board. 3D movement: Can freeze any opposing piece on the cell directly above it automatically until the Basilisk moves away or is captured.
BearSQ~ 0/2, ~ 1/2, ~ 2/2NADFairy Chess problems, Bear Chess Jumps to any square a distance of 2. Also called Squirrel.
BedenX, ~ 2+BDChess with different armies Combination of Bishop and Dabbaba.
[Berolina pawn|]BPo1X>, c1>, io2X>mfFcefWimfnABerolina Chess Moves one square diagonally forward, but captures by moving one square straight forward. Also known as Berlin Pawn, Peasant or Anti-Pawn. Cf. Pawn.
Berolina Plus Pawno1X>, c1>=, io2X>mfFcsfWimfF2Berolina Plus[|Berolina Pawn] which can also capture one step orthogonally to the side.
BiokonX, cn+mBcREnlarged & Improved Chess, Parton's ChessMoves like a Bishop and captures like a Rook. First proposed in Holland in 1696 as an Ensign, then by R. Parton">">R. Parton in Chess Curiouser & Curiouser. See also Roshop.
BionBLpBFairy Chess problemsFairy chess Lion confined to diagonal lines. Also known as Bishlion and Bishop-lion-hopper.
BishightnX>, ~ 1/2<fBbNChess with different armies Bishop/Knight-hunter: moves forward as a Bishop, and backward as a Knight.
[Bishop (chess)|]BnXB = FFGrant Acedrex, Courier Chess, Orthodox chessMoves any number of free squares diagonally. Also called Cocatriz, Courier , Kakugyo in shogi, or Ferzrider.
Bishop's dog3XF3Typhoon Moves and captures like a Bishop but limited to a maximum of 3 squares distance.
BishopperBH^nXgBFairy Chess problemsGrasshopper confined to diagonal lines. Also known as Bishop-hopper.
'BI~ 1/3, ~ 2/3CZ = LJFairy Chess problems, Herd Combination of Camel and [|Zebra]. Compare Falcon (Falcon Chess).
Blind Dog1<=, 1X>sbWfFWa shogi and Taikyoku shogi variantsCombination of Flying Cock and Backslider. Also known as Yen.
Blind Monkey1=, 1XFsWDai dai shogi and other large Shōgi variantsAlso known as Drunken Ferz and Diabolo. The Blind Bear in Taikyoku shogi has the same moves.
Blind Tiger1X, 1<=FsbWChu shogi and other large Shōgi variantsMoves one square in any direction except orthogonally forward.
BoazNNFairy Chess problemsA Nightrider making an obtuse turn after every Knight's move. Discussed as Crooked Nightrider by Ralph Betza, but not used in a game . Combination of -Zigzag-Nightrider and -Zigzag-Nightrider. Its first two steps form a nice 8-pointed star on the chess board.
Boat AL~ 2XA = Chaturaji See Alfil. Note that in Russia the Rook is called Ladya, a boat. The Rook is also a boat in traditional old Bengali and Javanese chess.
Bodyguard2 Q2 Hiashatar Moves like a Queen but only one or two squares. Special power: any sliding piece must stop if it moves within a King's move from the Bodyguard. Called Hia in Mongolian.
'BTzBFairy Chess problemsMoves like a bishop, but takes 90 degree turns after each step. Invented by [|J]. de Almay in the years 1940s. Also called Crooked Bishop. Compare Girlscout.
BrontosaurcnXcBFairy Chess problems, Megasaur Chess Captures like a Bishop but never moves from his position unless to capture.
Buffalo~ 1/2, ~ 1/3, ~ 2/3NCZ = NLJCavalry Chess, Gigachess-Terachess Triple compound of Knight, Camel and Zebra.
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CaliphnX, ~ 1/3BC = BLEcumenical Chess Combination of Bishop and Camel. Named Flying Dragon in Ganymede Chess by Mark Hedden
Caliph 1+,~ 2XWAFairy Chess problemsProblemist's name for the piece known as Phoenix in Shogi variants or Waffle in Chess with Different Armies
[Camel (chess)|]CA~ 1/3[|C] = [|L] = Tamerlane Chess, Wildebeest Chess, Mideast Chess, Renn Chess, Metamachy, Gigachess-TerachessOld historic piece. Jumps 2 squares orthogonally followed by one square diagonally outwards. Also called Jamal. Called Chevalier, General, Sage or [|Giraffe] in .
'CRn CC = LLFairy Chess problemsA rider which moves any number the Camel's moves in the same direction. A piece in its path of the opposing color could be captured, but the Camelrider could not move any further. Also known as Mehari by French problemists.
'PAc^n+, on+mRcpRXiangqi, Shako (Chess), Metamachy Compare with Korean [|Cannon], Originally 砲 Pào and 炮 Pào
Cannon RL^n+pRJanggi, Fairy Chess problemsMoves and captures along orthogonal lines by jumping exactly one piece. There can be any number of free squares before and after the hurdle. Also called Rook-line-hopper, Rook Lion, or Rion by problemists.
Cannon 1, ~2+, ~1/2 DWFsNMusketeer Chess Moves like a Mann, Dabbaba and limited Knight sideways.
Canvassern+, ~ 1/3RC = RLEcumenical Chess Combination of Rook and Camel.
Capricorn2000 A.[|D]. Captures by charging an enemy piece.
CardinalPRnX, ~ 1/2BNGrand Chess Combines the powers of Bishop and Knight. Also called Princess or Archbishop.
Carpenter~ 2+, ~ 1/2NDAvon Combination of Knight and Dabbaba. Also known as Templar, Doughnut, Ouroboros, or Scribe. Name used in the .
CastleSQ~ 0/2, ~ 1/2, ~ 2/2NADMideast Chess, Pacific Chess, Renn Chess Jumps to any square a distance of two. Also called Squirrel. Compare with the Centurion in Arch-Chess.
Cavalier1X.n+, n+.1XttMideast Chess, Renn Chess Either one square diagonal followed by an orthogonal slide outwards or an orthogonal slide followed by one square diagonal outwards. More powerful than the Gryphon..
Centaur ~ 1/2, 1KNFairy Chess problems, Courier-Spiel, Renn Chess, Reformed Courier-Spiel, Sac Chess Combination of Knight and Mann. Also known as Crowned Knight, Counselor, Page, Paladin, Judge.
Centaur PRnX, ~ 1/2BNCarrera's chess, The Ouroboros KingCombines the powers of Bishop and Knight. Later on better known as Princess, Archbishop, Cardinal, and many other names.
Centurion~ 0/2, ~ 1/2, ~ 2/2NnAnDArciscacchiere Despite an error often reported in English modern references, the Centurion cannot jump over an intermediate piece when jumping like Alfil or Dabbaba in Arciscacchiere. Compare with Squirrel.
ChameleonFairy Chess problemsChanges its powers, but not its color, on each move. Starts as a Knight on its first move, then plays as Bishop, then as Rook, then as Queen, then reverts as Knight and again always in this order.
Champion 1+, ~ 2WADOmega ChessCombines the powers of the Wazir and the Alibaba.
Champion 1, ~ 2+WFDCombines the powers of the Mann and the Dabbaba. Warrior as alternative name.
Champion EMn+, ~ 1/2RNCarrera's Chess Combines the powers of the Rook and Knight. Also called Empress, Chancellor, Marshal, or many other names.
[Empress (chess)|]EMn+, ~ 1/2RNCarrera's Chess, Sultanspiel, Bird Chess, Chancellor Chess, Capablanca Chess, Grand Chess, Renn Chess, Seirawan Chess, Musketeer Chess, Etchessera, Sac Chess Combines the powers of the Rook and Knight. First named Champion, later also called Empress, Guard, Marshal, Nobleman, or Elephant .
Charging Knight>, 1<fhNsbKChess with different armies Moves forward as a Knight, or backwards and sideways as a King. Also known as Forfnibakking
Charging Rookn>=, 1<fsRbKChess with different armies Moves as a Rook forwards and sideways, or as a King backwards. Also known as Furlrurlbakking
ChariotRn+R = WWChaturanga, Xiangqi Moves as Rook. In Xiangqi originally 車 Jū and 俥 Jū.
Checker Mancn, o1X>mfFfFAmerican, Spanish and Italian CheckersMoves forward one diagonal square without capturing, or captures by jumping diagonally over an opponent's piece. Promotes to Checker King after it reaches the far rank.
Checker Mancn, o1X>mfFfFfsWOld German CheckersMoves forward one diagonal square without capturing, or captures by jumping in any direction forward or sideways over an opponent's piece. Promotes to Checker King after it reaches the far rank.
Checker Mancn, o1>mfKKOssetian Checkers Moves forward one square without capturing, or captures by jumping in any direction over an opponent's piece.
Checker Mancn, o1X>mfFFmost other CheckersMoves forward one diagonal square without capturing, or captures by jumping diagonally over an opponent's piece. Promotes to Checker King after it reaches the far rank. Harzdame rotates this piece into mfrWW.
Checker Mancn, o1X>mfFBLoca Moves forward one diagonal square without capturing, or captures by jumping any distance diagonally over an opponent's piece. Promotes to Checker King after it reaches the far rank.
Checker Mancn, o1X>mfFFDFrisian CheckersMoves forward one diagonal square without capturing, or captures by jumping in any direction over an opponent's piece on the same color. Promotes to Checker King after it reaches the far rank.
Checker Mancn, o1>=mfsWfsWGreek and Turkish CheckersMoves forward or sideways one square without capturing, or captures by jumping forward or sideways over an opponent's piece. Promotes to Checker King after it reaches the far rank. Ossetian Keny men can capture backwards. Corner Checkers rotates this to mfrbFF
Checker Mancn, o1>mfKfsWCroda, Dameo Moves forward any direction one square without capturing, or captures by jumping orthogonally over an opponent's piece. Promotes to Checker King after it reaches the far rank.
Checker Mancn, o1>=mfKmsWfsWArmenian CheckersMoves forward any direction or sideways one square without capturing, or captures by jumping orthogonally over an opponent's piece. Promotes to Checker King after it reaches the far rank.
Checker Mancn, o1XmFFSri Lankan DāmMoves forward one diagonal square without capturing, or captures by jumping diagonally over an opponent's piece. Promotes to Checker King after it reaches the far rank.
Checker Mancn, o1mKKAlquerqueChecker at Alquerque that can move in any direction. Such a piece is also known as the marine King or poseidon
Checker Kingcn, o1XmFFAmerican and Italian CheckersPromoted Checker at American and Italian Checkers that can move diagonally backward.
Checker Kingcn, o1 or cn, onmKK or mQQOld German CheckersPromoted Checker at Old German Checkers that can move in any direction and may be flying. Such a piece is also known as the marine King or Queen or poseidon or mermaid.
Checker Kingcn, onXmBBmost other CheckersPromoted Checker at International Draughts that is flying. Such a piece is also known as the marine Bishop or nereide.
Checker Kingcn, o1XmFBLoca Promoted Checker at Loca that can move diagonally backward.
Checker Kingcn, onXmBBDDFrisian CheckersPromoted Checker at Frisian Draughts that is flying.
Checker Kingcn, on+mRRGreek and Turkish Checkers, Harzdame Promoted Checker at Greek and Turkish Checkers that is flying. Such a piece is also known as the marine Rook or triton.
Checker Kingcn, onmQRArmenian CheckersPromoted Checker at Armenian Checkers that is flying.
Cheetah~ 1/3,~ 2/3,~ 0/3,~ 3/3CZGH = LJGHModern Variants Leaper combining Camel, Zebra, [|Threeleaper] and Tripper. Named Titan in Fantasy Grand Chess. Used in modern chessvariants played with AI AI.
Chicken General1-4>, 1X<fW4bFTaikyoku shogiCan move up to four steps forward or one step diagonally backward. The Pup General in Taikyoku shogi has the same moves.
Cleric Dragonchess See King. 3D movement: Can move or capture to the square directly above or below it.
Cloud Eaglen<>, 1, 3X>vRKfB3Wa shogi and other large Shōgi variantsCombination of Flying Stag and a forward Bishop limited to 3 squares
CockatriceBnXBGrant Acedrex Moves any number of free squares diagonally. Cocatriz in medieval Spanish for cockatrice but it was represented as a crocodile in the medieval codex, moving like the orthodox Bishop.
Coloneln>, n=, 2/1>, 1KfsRfhNChess with different armies Combination of Charging Knight and Charging Rook: moves forward as Knight or Rook, sideways as Rook, or backwards as King.
Commoner EK1WFChess with different armies See Guard or Mann
Commuter~4XFairy Chess problemsLeaps four steps diagonally.
Congo Pawn1>, o1<, o2< fWfF CongoIron General that can also move one or two steps straight backward without jumping when past the river. It promotes to Congo Superpawn.
Congo Superpawn1>=, o1<, o2<, o1X<, o2X<sfWfFmbQ2CongoCongo Pawn that can move and capture one step straight sideways, and move the intersection of its own file and the King's rank, and b) the intersection of the King's file and its own rank.
Copper General1>, 1<fFvWChu shogi, Taikyoku shogi, Wa shogi, and other large Shōgi variantsCombination of Iron General and Backslider: moves one square in any direction forward or one square straight backward. Also known as Climbing Monkey, Flying Goose, or Yale.
Corporal1X>, o1>, io2>fFmfWimfnDImproved Pawn that can also move without capture diagonally forward. Compare with Pawn and Sergeant.
CounsellorFE1XFXiangqi See Advisor, Ferz. Also spelled Councellor.
CourierBnXBCourier Chess, Courier-Spiel, Reformed Courier-Spiel Predecessor of the Bishop.
Crab~ 1/2>, ~ 2/1< ffNbsNChess with different armies Narrow/Wide Knight-Hunter: Moves forward as a Narrow Knight, and backward as a Wide Knight. Compare with Barc.
Crocodile 1, n>; n=; n< fRbsWF or bRfsWF towards the river, sRvWF insideCongo It is a Mann, a file-restricted Rook towards the river, or a rank-restricted Rook
Crocodile VAc^nX, onXmBcpBZanzibar Chess, TerachessMoves like a Bishop when not capturing, but captures by leaping over an intervening piece and taking the piece on its destination square. Also called Vao, Archer, Arrow.
Crowned BishopnX, 1+BWShōgi, Quintessential Chess, Sac Chess, Heavy/Very Heavy Chess Combination of Bishop and Wazir. Also known as Dragon Horse in shogi and Quintessential Chess, and as Missionary.
Crowned Rookn+, 1XRFShōgi, Shatar, The Duke of Rutland's Chess, Sac Chess, Heavy/Very Heavy Chess Combination of Rook and Ferz. Also known as Dragon King in shogi, Bers or Baras in traditional shatar. Also Sailor or Admiral.
Crown PrincessnX, ~ 1/2, 1+BNWTeutonic Knight's Chess Also known as Popess, Supercardinal. Combination of Princess/Archbishop and Wazir. Originally Kronprinzessin in German.
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[Dabbaba (chess)|]DA~ 2+D = Chaturanga, Tamerlane Chess Old historic piece, also known as [|War Machine]. The Arabic word dabbāba formerly meant a type of medieval siege engine, and nowadays means "army tank". Alternate notation: ~ 0/2
Dabbaba-checkerDWA Dabbaba that can also capture an enemy piece by leaping over it. This piece can potentially capture 2 enemy pieces at a time, one by jumping over it and the other by landing on it.
Dabbabante~ 0/2nDabbabante Chess A piece that can jump directly to any square a Dabbabarider can reach.
Dabbabaridern DDFairy Chess problemsA rider which moves any number of squares in the same direction. It is the Skip-rook of problemists.
Dayridero1nin same directionmKAADDTyphoon, Jupiter An enhanced Alibabarider with additional non-capturing steps to free neighbouring squares thus removing the bindings of an Alibabarider. Invented by Adrian King
DebtorvDsNKnavish Chess A six-directional piece, moving sidewards as a Knight and forwards and backwards as a Dabbaba. Also see Knave.
DiplomatFairy Chess problemsDoes not capture, cannot be captured, cannot move, but it saves from capture any adjacent piece to it. Other pieces can be granted diplomatic power.
DinosaurcncQFairy Chess problems, Megasaur Chess Captures like a Queen but never moves from his position unless to capture.
Direwolf~ 0/2,~ 1/2,~ 2/2,~ 1/3,~ 2/3,~ 0/3,~ 3/3ANDHCZG=ANDHLJGBigorra Super-leaper combining Squirrel+'Cheetah, that is to say Dabbaba, Knight, Alfil, Camel, Zebra, Threeleaper and Tripper. Formerly called Sabertooth.
Dog1>, 1X<fWbFTaikyoku shogi, Tenjiku shogi, Wa shogi and other large Shōgi variantsMoves one square directly forward, or diagonally backward. Also called Strutting Crow, Swooping Owl, or Wazir/Ferz-Hunter.
Dolphin3+,o~ 2+,o~ 3+R3mDmHFalconry Moves and captures 1, 2 or 3 squares like a limited Rook. It may leap over occupied squares but only when non capturing.
Donkey1=, ~ 2<>sWfbDMaka dai dai shogi and other large Shōgi variantsJumps 1 square sideways, or 2 squares forwards and backwards.
DragonDRo1>, c1X>, io2>, ~ 1/2NmfWcfFimfnDFairy Chess problemsCombination of Knight and Pawn.
Dragon Dragonchess See Dragon Horse. 3D movement: Can capture remotely one cell below it or like a Wazir pattern.
Dragon 5D Chess with Multiverse Time Travel Analogue of Bishop in higher dimensions. Quadragonal movement: Any moves must incorporate all of the game's four axes equally, resulting in diagonal spatial dimension movements paired with diagonal temporal and timeline movements. Compare with Unicorn.
'nX, 1+BWShōgi, Quintessential Chess Combination of Bishop and Wazir. Also known as Crowned Bishop or a Missionary.
'n+, 1XRFShōgi, Shatar, The Duke of Rutland's Chess,Combination of Rook and Ferz. Also called Crowned Rook, Sailor or Admiral. It is the Bers or Baras in traditional shatar.
Drunk Elephant1X, 1>=FsfWSho shogi, Chu shogi, Tori shogi, Wa shogi, and other large Shōgi variantsMoves one square in any adjacent direction except orthogonally backward. Called Falcon in Tori Shogi, or Roaming Boar in Wa shogi.
Drunken Soldier1>=sfWJanggi, Xiangqi Moves 1 square forward or sideways. Same as Korean Pawn in Janggi and promoted Pawn in Xiangqi.
Duchess1*, ~ 2/2, ~ 3/3, ~ 0/2, ~ 0/3 = KADGH = WFADGHModern Chess variants by CazauxCombination of the Mann, Alfil, Dabbaba, Tripper and Threeleaper.
Ducko~ n/nDuck Chess Colorless piece, may jump to any space on the board, though cannot capture nor be captured.
Duke1+.nX, nX.1+ttRenn Chess Either one square horizontal or vertical followed by a diagonal slide outwards or a diagonal slide followed by one square horizontal or vertical outwards. Compare with Manticore.
Duke 1X, ~ 2+FDFairy chessCombination of Ferz and Dabbaba. Better known as Kirin.
Duke 1-2+, ~1/2WDNMusketeer chess: Castellum armiesCombination of War Machine and [Knight (chess)|]. See Minister.
Dullahan1X,~ 1/2FNFearful FairiesCombination of Ferz and Knight. Known as Prince among problemists and named Priest in Scirocco. The name Dullahan was chosen as a male counterpart to Banshee.
DummyDUA piece with no moves at all. It may gain temporarily moving ability by relay, or pushed or pulled by other specific pieces. It can be captured. Compare with Pyramid, and Zero.
Dwarf o1>= c1X>msfWcfFDragonchess Pawn that can move without capture one cell laterally, 3D movement: Can capture to the cell directly above it.
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EaglenX>, n<, 1, 2X<fBbRWbB2Tori shogi and other large Shōgi variantsCombination of Bishop/Rook-hunter, Mann, and a backward Bishop restricted to 2 squares.
Eagle1X.n+tGrant Acedrex, Metamachy, TerachessMoves one square diagonally followed by moving any number of spaces like a Rook outwards. See Gryphon.
EdgehogEHn [|Q] Edgehog Chess [|I] & III A queen that can move only to or from the edge of the board.
Edgehog n Q Edgehog Chess II & III Moves as a Queen, but if on an edge, must move to non-edge, and if on non-edge must move to edge.
EggThe Ouroboros KingDoesn't Move, See Zero
Elemental Dragonchess Moves like non-leaping King+Dabbaba, captures like non-leaping Wazir+Dabbaba; on lower board. 3D movement: Can move or capture on any non-leaping Wazir pattern above or below.
Elephant 2XnADai shogi, Shōgi, XiangqiA -leaper but cannot jump over an intervening piece. In xianqi the Elephant is restricted to its half of the board. Originally 象 Xiàng and 相 Xiàng.
Elephant 1X, 1>FfWIndian chess See Silver General.
Elephant 2/3tJanggi Sang in Korean. Non-leaping Zebra.
Elephant ~ 2/3Z = J = Ciccolini's Chess Named Giraffe or also Zebra by problemists.
'1X, ~ 2XFAAlber's Courier-Spiel, Shako (Chess), Reformed Courier Chess, Metamachy Combination of Ferz and Alfil. Also called Falafel, Ferfil, or Ferz Alfil. It is the Archer in Begnis's Reformed Courier-Spiel.
Elephant 1, ~2+, ~2XKAD = WFADMusketeer Chess Moves like a Mann or Dabbaba or Alfil. Also known as Mammoth, Mastodon, Squire, Pasha.
Elephant AL~ 2XA = Chaturanga, Shatranj, European Chess -leaper. See Alfil.
Elephant ETn, n~ QNNWolf Chess, Fairy Chess problems Combination of Queen and Nightrider, also called Amazonrider. Originally Elefant in German.
Emperor1+,~ 1/2WNFairy Chess problems Combination of Wazir and Knight. Also called Marquis.
[Empress (chess)|]EMn+, ~ 1/2RNCarrera's Chess, Tutti-Frutti Chess, Wolf Chess Combines the powers of the Rook and Knight. Also called Champion, Chancellor, Concubine, Elephant, Marshal, or Wolf.
EnsignonX,cn+mBcREnlarged & Improved Chess Moves like a Bishop but captures like a Rook. Also named Biok.
'1>=, 1X>sfKDai shogi and other large Shōgi variants, Jetan Moves as a King but without any backwards movement. Also known as Pathan, Pikeman, or Drunken Pawn.
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FAD1X, ~ 2FADChess with different armies Combines the powers of the Ferz and the Alibaba, also called Feralfda.
Falafel1X, ~ 2XFABetza's ChessCombination of Ferz and Alfil. Also called Elephant .
FalconnX>, n<fBbRFalcon-Hunter Chess, Maka dai dai shogi, Tai shogiMoves forward as a Bishop, and backward as a Rook. Also known as Bishop/Rook-Hunter, and Free Tile in Maka dai dai shogi and Tai shogi.
'1/3, 2/3nCnZ = nLnJFalcon Chess patent A non-jumping Bison with multiple paths consisting of three straight or diagonal steps towards its endpoints. It can be blocked by two pieces and it can create a double pin.
Falcon 3X,~ 1/3CB3Falconry Moves like a Camel or 1,2,3 squares diagonally like a limited Bishop without jumping over occupied squares. It is a colorbound piece.
FaroFAcn+, o^n+cRmpRFairy Chess problems Argentinian Rook, captures as a Rook but needs to jump over a hurdle for non-capturing moves, compare Cannon
Ferfil1X, ~ 2XFAFairy Chess Problems Combination of Ferz and Alfil. Also called Elephant .
Ferocious Leopard1X, 1<>FvWChu shogi and other large Shōgi variantsMoves one square in any adjacent direction except orthogonally sideways. Also known as Crane and Horrible Panther.
[Ferz (chess)|]FE1XF = Chaturanga, Shatranj, Tamerlane Chess, European Chess, Archchess, Martian chess,Moves one square diagonally in any direction. Usually spelled Fers by problemists, and Ferz in chess variants. Also called Cat Sword, Decurion, Martian Pawn, Minister, Persian Queen. Simply the move of the Queen in Europe before 1475.
Fibnif~ 1/2<>, 1XfbNFChess with different armies Combination of narrow Knight and Ferz
FiveleaperBU~5+, ~3/4Fairy Chess problemsLeaper that makes moves 5 units in length. Due to the Pythagorean theorem, it has twelve possible directions. Also named Root-25-Leaper.
Flamingo~ 1/6Fairy Chess problemsMakes a long jump.
Flying Cock1=, 1X>sWfFWa shogi and Taikyoku shogiMoves 1 square diagonally forward, or 1 square sideways. Also known as Sidewinder.
Flying Dragon2XB2Dai shogi and other large Shōgi variantsA Bishop restricted to a distance of two squares.
Flying Dragon nX, ~ 1/3BC = BLGanymede ChessCombination of Bishop and Camel, better known as Caliph.
Flying FalconnX, 1>BfWWa shogi and Taikyoku shogiBishop that can step one square forward.
Flying Horse1+, 2X>WnfADai dai shogi and other large Shōgi variantsCombination of Wazir and Wood General.
Flying Kingfishern in same direction,1KAADD = WFAADDChess with different armies Combination of Alibabarider and Mann.
Flying OxnX, n<>vRBChu shogi and other large Shōgi variantsCombination of Bishop and Reverse Chariot
Flying Stagn<>, 1vRKChu shogi and other large Shōgi variantsCombination of Reverse Chariot and Mann
'WE1+[|W] = Courier Chess Moves one square orthogonally in any direction. Also called Schleich, Jester, Joker, Spy, Smuggler, or Sneak.
Fool Omega Chess Moves like the piece the opponent last moved.
Forequeenn>=, ~ 1/2<, 1<fsQbhNbKChess with different armies Moves as Queen forward or sideways, or as Mann or Knight backwards.
Forfer1X, 1-4+FR4Chess with different armies Combination of Ferz and short Rook; or Dragon King limited up to 4 squares.
Fortress1X, ~ 2+FDPacific Chess Combination of Ferz and Dabbaba. Also known as Duke. Better known as Kirin.
Fortress ~2+, 1/2, 3XF3DfbNMusketeer Chess Moves like a Bishop limited to 3 squares or narrow Knight or Dabbaba.
Fourleaper~ 4+Fairy Chess problemsJumps four squares orthogonally, leaping over any intermediate piece.
Free BearnX, n=, 2X>sRBfADai dai shogi and other large Shōgi variantsCombination of Free Boar and forward-restricted Alfil.
Free BoarnX, n=sRBChu shogi and other large Shōgi variantsCombination of Bishop and Rook restricted to sideways directions.
Free Goldn+, nX>RfBMaka dai dai shogi, Obento Chess Combination of Rook and forward-only Bishop. Also known as Gold Rider.
Free KingQnQ = RBChu shogi, large shogisCombines the powers of the Bishop and Rook. Called Honno in Chu shogi and other large shogis.
Free SilvernX, n>BfRMaka dai dai shogi, Obento Chess Combination of Bishop and forward-only Rook. Also known as Silver Rider.
FriendFFairy Chess problemsMoves like any friendly piece that is guarding it. Compare with Orphan.
Frog1X, ~3+FHFairy Chess problemsCombination of Ferz and Threeleaper. The simplest amphibian.
Fusiliero1+, c1XmWcFJeu de la Guerre, Centennial Chess Extended Pawn, moves one square orthogonally in all four directions, and captures diagonally in all four directions; also called a Quadrapawn, a Steward or a Hobbit.
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General 1+, "Flying General": cn> kW, "Flying General": cfR Xiangqi Chinese King. Royal Wazir that cannot leave the palace, except for executing the Flying General move: a capturing forward Rook against the enemy General that is used to force checkmate. Originally 將 Jiàng and 帥 shuài in Chinese. Also called Governor in Xiangqi.
General ~ 1/2,1KNXXL chess etc. of Chess.comCombination of Mann and Knight; same as Centaur
General nX,nBDDCiccolini's Chess Combine Bishop and Dabbabarider, a colorbound piece.
General 1, ~ 1/3KC = KL = WFCPaulovits's Game Combination of non-royal King or Mann and Camel.
[Giraffe (chess)|] GI~ 1/4Grant Acedrex according to [|H].J.R. Murray Wrong historical interpretation but now a popular fairy piece. Compare with Giraffe
Giraffe Z~ 2/3Z = J = Grant Acedrex, Zanzibar, TerachessOld historic piece. Jumps one square orthogonally followed by two squares diagonally outwards. Also called Zebra as fairy piece.
Giraffe ~ 1/4.n+tTamerlane Chess Old historic piece. Starts with a leap and may continue moving outwards as a Rook.
Giraffe ~ 2, o1ADmKCongo Alibaba that moves but does not capture as a Mann. Compare with Pasha
Giraffe CA~ 1/3C = L = Giraffe ChessOld historic piece. Jumps 2 squares orthogonally followed by one square diagonally outwards. Mostly known as Camel but called Giraffe in, popular in India.
GirlscoutGTzRFairy Chess problems, Jupiter Moves like a Rook but takes a 90 degree bent after each step in a zig-zag manner. Also named Crooked Rook. Compare Boyscout.
Gliding SwallowRn+R = WWCompare Rook
'GN~ 1/2, ~ 1/3NC = NLWildebeest Chess Combination of Knight and Camel. Called Wildebeest in Wildebeest Chess. Called Unicorn in Musketeer Chess. Invented by Walter Jacobs.
GnuriderGRn, nNNCC = NNLLFairy Chess problemsCombination of Nightrider and Camelrider
Go-Between1<>vWChu shogi, Dai shogi and other large Shōgi variantsCombination of Pawn and Backslider: moves one square forward or backward. Also known as Adjutant.
Go-between onmQGame of the Seven KingdomsMoves like a Queen, but cannot be captured nor capture. Also known as Jester (Brybelly).
Godzilla1X.n+, 1+.nXttDouble bent-rider. Combines [|Gryphon] and Manticore.
Golden BirdvRlrW2F3Taikyoku shogi and other large Shōgi variantsSlides and jumps the first 3 squares along the forward diagonals.
Gold General1+, 1X>WfFShōgi, Taikyoku shogi, Wa shogiMoves one square orthogonally, or one square diagonally forward. Also called Golden Bird or Violent Wolf.
Goose~ 2X>, ~ 2<fAbDTori shogiAlfil/Dabbaba-Hunter.
Gorilla~ 1+, ~ 1X, ~ 1/3FWCChexx chessCombines the moves of Ferz, Wazir and Camel.
[Grasshopper (chess piece)|][|G]^ngQFairy Chess problemsA hopper which moves along the same lines as Queen and lands on the square immediately beyond the hurdle, which can be of either color. It captures on its destination square. One of the most popular fairy pieces. Also known as Queen-hopper.
Graz Pawn1>, io2>fKimfnDimfnAFairy Chess problemsCombines the powers of the Berolina Pawn and the standard Pawn. It occurs as Iron General in large shogi variants from the 15th century, e.g., in Tenjiku shogi. Compare with Sergeant.
Great Horsen<>, 2=, nX>fBvRsW2Taikyoku shogiMoves as a forward Bishop, vertical Rook, or up to 2 squares sidewards. The Horseman in Taikyoku Shogi has the same moves.
Griffin Dragonchess See Zebra. 3D movement: Can move or capture one jump along a space diagonal below or above.
'1X.n+tGrant Acedrex, Metamachy, The Ouroboros KingOriginally Aanca in the ancient Castillan codex, a giant eagle mistaken for a Gryphon by Murray. Moves one square diagonally followed by moving any number of spaces like a rook outwards. Also known as Eagle.
[Mann (chess)|]EK1WF Courier Chess, Pacific Chess, Renn Chess, Waterloo ChessMoves as King but is not royal. Also called Mann, Commoner, Prince, or Spy.
Guardon+, cnXmRcBEnlarged & Improved Chess Moves like a Rook but captures like a Bishop. German name Trabant, also named Roshop.
Guard EtchesseraWhen the King moves, the Guard follows the King by moving to its last occupied square. The Guard otherwise cannot move.
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Half-Duck1X, ~ 2+, ~ 3+HFDChess with different armies Combination of Kirin and Threeleaper.
Hare~ 2/4Fairy chess problemsJumps two squares diagonally followed by two squares orthogonally outwards. Also known as Stag or Lancer. Original name Hase in German.
HarvesternX,1+.nXBtTripunch Chess Combination of Bishop and Manticore. Compare with Reaper.
'~ 2/2, ~ 3/3, ~ 0/2, ~ 0/3 = ADGHMusketeer Chess, Infinite Chess Jumps two or three squares in any orthogonal or diagonal direction.
Heavenly HorseffbbNWa shogiOccurs in Taikyoku shogi with a different move.
Heavenly Tetrarch4Q4Taikyoku shogiMove as Queen limited to 4 steps
Hero Dragonchess See Elephant (Modern). 3D movement: Can move or capture one cell along a space diagonal below or above.
Heroinen+, ~ 1/2, 1XRNFPocket Mutation Chess, Teutonic Knight's Chess, K. Pacey, Very Heavy Chess Combination of Empress/Chancellor and Ferz. Also known as Superchancellor, Archchancellor, Ship.
Hia2 Q2 Hiashatar Mongolian Bodyguard.
High Priestess1X, ~ 2X, ~ 1/2FANTwo large Shatranj variants Combines the powers of Ferz, Alfil, and Knight. Also known as Leopard.
Hippopotamusc~ 1/2cNFairy Chess problems, Megasaur Chess Captures like a Knight but never moves from his position unless to capture. Also called Hipposaur.
Hobbito1+, c1XmWcFJeu de la Guerre, Hobbit Chess Moves one square orthogonally in all four directions, and captures diagonally in all four directions; originally called a Fusilier, or as a Lion up to 2 squares orthogonally forward.
HorseMA1/2tXiangqi See Mao. Originally 馬 Mǎ and 傌 Mà in Chinese.
Hospitaller~ 1/2, ~ 2XNAFairy Chess problems Combination of Knight and Alfil. Also known as Kangaroo or Priestess
Howling Dogn>, 1<fRbWDai dai shogi and other large Shōgi variantsCombination of Lance and Backslider.
Huntern>, nX<fRbBSpanish Chess, Falcon-Hunter ChessMoves forward as Rook, and backward as Bishop. First proposed in Spanish Chess, as Archer. Also known as Rook/Bishop-Hunter, and Multi General in Tenjiku shogi and Taikyoku shogi.
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Ibis~ 1/5Fairy Chess problemsJumps 4 squares orthogonally followed by one square diagonally outwards.
ImitatorUltimaColorless piece; cannot capture; moves only in dependence of other pieces – its move being simultaneous to every piece's move, parallel and of same length and direction. If a line piece's move is imitated, the imitator's path must not be blocked. Neither can the imitator be moved outside the board. If complete imitation is not possible, the respective move is illegal.
Immobilizeron mQ UltimaMoves as Queen; any enemy piece that is adjacent to the immobilizer is frozen and cannot move until the immobilizer moves away or is captured. If two immobilizers are next to each other, they are both frozen until the end of the game or one is captured. Also known as Freezer.
Impala~ 1/2, ~ 3/4NFairy Chess problemsCombination of Knight and Antelope.
Iron General1>fKDai shogi, Tenjiku shogi, other Shōgi variants.Moves one square in any direction forward. Also called Forward King.
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Jester onmQFaerie ChessMoves as Queen, but can't capture, nor be captured. Also Known as Go-between (Chinese).
Joker1, ~ 2, ~ 1/2KAND = WFANDWaterloo Chess, Amsterdam Medieval ChessIdentical to the KAND Lion
Judge~ 1/2, 1KNSac Chess Combination of Knight and Mann. Also known as Centaur.
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Kangaroo~ 1/2, ~ 2XNAOutback Chess Combination of Knight and Alfil. Also known as Hospitaller or Priestess.
Khon1X, 1>FfWIndian chess, Makruk, Shōgi, Sittuyin, Taikyoku shogi, Wa shogiCombination of Ferz and Soldier: moves one square in any direction diagonally or one square straight forward. Also called Burmese Elephant, Hsin in sittuyin, Elephant in some versions of Indian chess, Silver General in shogi, and Violent Stag in taikyoku shogi and wa shogi.
[King (chess)|]K1K = WFOrthodox chess, Chaturanga, Shatranj, Shōgi, Tamerlane Chess, Tori shogiMoves one square in any direction.. Royal in orthodox chess. Also called Raja, Shah, Jeweled General, or Phoenix. For a non-royal piece which moves like the King, see Mann, Commoner or Guard.
King Dragonchess King with a 3D movement: can move or capture to the cell directly above or below it.
Kirin1X, ~ 2+FDChu shogi, Dai shogi and other Shōgi variants, Pacific Chess Combination of Ferz and Dabbaba. Also called Diamond, Fortress, Duke.
Knave~2=, ~1\2<>sDffbbNKnavish Chess A six-directional piece, moving sidewards as a Dabbaba and forwards and backwards as a Knight. Also see Debtor.
Kneeno~ 1/2, cnmNcQParton's ChessMoves like a Knight and captures like a Queen. First proposed by V.R. Parton in Chess Curiouser & Curiouser. See also Quight.
[Knight (chess)|]S~ 1/2N = Chaturanga, Orthodox chess, Shatranj, Tamerlane ChessJumps one square orthogonally followed by another square diagonally. Called Ashwa in Chaturanga, Faras in Shatranj, or Zebra in Congo.
Knight > ffNShōgi Narrow Knight restricted to forward movements.
Knishop~ 1/2>, nX<fNbBChess with different armies Knight/Bishop-hunter: moves forward as a Knight and backward as a Bishop.
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Lancen>fRShōgi, Chu shogi, Taikyoku shogi, Wa shogiMoves any number of squares directly forward. Also called Forward Rook, and Oxcart.
Lancer~ 2/4Fairy Chess problemsJumps two squares diagonally followed by two squares orthogonally outwards. Also known as Stag or Hare by problemists.
LeelooQuintessential Chess Combines the powers of Quintessence and Rook
Left General1X, 1<>, 1= FvrWDai dai shogi and other large Shōgi variantsAsymmetrical combination of Ferocious Leopard and right Wazir.
Left Quailn>, nX<, 1XfRbrBblFTori shogi and other large Shōgi variantsCombination of Lance, Ferz and a backward Bishop restricted to right side.
LeoLEon, c^nmQcpQDawson, Akenhead's Chess Combines the powers of Pao and Vao. Moves like a Queen when not capturing, but captures by leaping over an intervening piece and taking the piece on the Leo's destination square. Also called Lion, Tank, Sorceress.
Leon~ 1/3, ~ 3+CH = LHGrant Acedrex Spanish Lion. Combination of Camel and Threeleaper.
Leopard ~ 1/2, 2XNB2Musketeer Chess Moves like a Knight or a Bishop limited to a maximum of 2 squares.
Liberated Horsen>, 2<fRbR2Wa shogiMoves forward as a Rook or one or two squares orthogonally backward.
Lion 1, c Congo King that may not leave its 3×3 castle except to capture another Lion on the same vertical or diagonal line.
Lion LIpQFairy Chess problemsA hopper which moves along the same lines as a Queen and which can land on a square any distance beyond the hurdle. Also known as Queen-line-hopper.
Lion 1, ~ 2, ~ KANDcaKmabKChu shogi, Dai shogi and other large Shōgi variantsMove 2 steps or jumps per turn in any adjacent direction. It can capture up to two pieces per turn, capture an adjacent piece without moving, or move and return.
Lion 1, ~ 2, ~ 1/2KAND = WFANDMetamachy, Terachess, SciroccoA KAND Lion is moving and capturing anywhere one or two squares around, i.e. one or two squares in any direction or like a Knight. Also known as Lioness, Joker.
Lion ~ 2, c1ADcKChess variantsCan move and capture as an Alfil or Dabbaba, and capture only as a King. This piece stems from a misinterpretation of the Lion of Chu shogi. It is named after the chess historian H.J.R. Murray, 1913 who brought it up.
Lion Dog3Q3Dai dai shogi and other large Shōgi variantsA Queen that cannot move more than three squares. Can jump and locust-capture in Japanese rule interpretation.
Llamao1>, c1X>, io2>, ~ 1/3CmfWcfFimfW2Fairy Chess problemsCombination of Camel and Pawn. Invented by Pierre Monréal and Jean-Pierre Boyer. Also spelled Lama by problemists.
LocoLOcnX, o^nXcBmpBFairy Chess problems Argentinian Bishop, captures as a Bishop and needs a hurdle to move without capturing, compare Faro
LocustLc^n, onmQQFairy Chess problemsMoves as a Queen but must hop over an adverse piece to the square next beyond that piece to capture that piece in the move.
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Machine~ 1−2+ = 1+, ~ 2+WDTerachess, Zanzibar ChessCombination of Wazir and Dabbaba. See War Machine.
Mage Dragonchess Queen, Wazir. 3D movement: can move or capture one or two cells above or below it.
Maharajan, ~ 1/2QNMaharajah and the SepoysA royal Amazon, the only piece for White side.
Mammothcn+cRFairy Chess problems Captures like a Rook but never moves from his position unless to capture.
Mammoth 1, ~ 2KAD = WFADMastodon Chess and Mammoth Chess Combination of Mann, Alfil and Dabbaba. Also known as Pasha, Mastodon or Squire.
[Mann (chess)|]EK1WF = KCourier Chess, Courier-Spiel Moves as King but is not royal. From German Mann or Ratgeber. Also called Sage, Fool, Commoner, Guard, Erlking, Common King or spelled as Man.
'1+.nXt Moves as a Wazir and continues as a bishop outwards. Also called Aanca, Acromantula, Anchorite, Rhinoceros, Spider, or Unicorn. Compare with Gryphon and Duke.
MaoMA1/2nNXiangqi, Akenhead's Chess.Chinese Horse. Moves like a Knight except that it does not leap. It steps one square orthogonally in any direction, then continues one square diagonally in the same general direction. The square stepped to orthogonally must be vacant.
Marquis1+,~ 1/2WNScirocco, Opulent Chess, Obento Chess Combination of Wazir and Knight. Also called Emperor.
MarshalEMn+, ~ 1/2RNGrand Chess Also spelled Marshall, or called Chancellor or Empress.
Mastodon1, ~ 2KAD = WFADMastodon Chess and Mammoth Chess Combination of Mann, Alfil and Dabbaba. Also known as Pasha, Mammoth or Squire.
Megasaurcn, c~ 1/2cQcNFairy Chess problems, Megasaur Chess Combine the Dinosaur and the Hipposaur, i.e. captures like an Amazon but never moves from his position unless to capture.
MehariCRn CC = LLFairy Chess problemsA rider which moves any number the Camel's moves in the same direction. Also known as Camelrider, Mehari was the name given by problemist.
MetropolitannX, 1X.n+BtConclave Ecumenical chessCombination of Gryphon and Bishop.
Minister1+,~ 2+, ~ 1/2WDNTwo large Shatranj variants Combines the powers of Wazir, Dabbaba, and Knight.
Minister FE1XF = Chaturanga, Shatranj, Tamerlane Chess See Ferz. Also known as Counsellor.
Minister PRnX, ~ 1/2BNModern chess Combines the powers of Bishop and Knight. Also called Princess or Archbishop.
MissionarynX, 1+BWSac Chess, Very Heavy Chess Combination of Bishop and Wazir. Also known as Dragon Horse in Shogi, or Crowned Bishop.
MoaMO1/2nNChineseSimilar to Mao, but the first step is diagonal and the second orthogonal, not the other way round.
Monkey o1, cnCongo Checker King allowed to play orthogonally too.
Mounted King1, ~ 1/2The Ouroboros KingMoves like Centaur, but it's a royal piece.
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N2R42, 1−4+N2R4Chess with different armies
NaoNAc^n, on mNNcpNNChineseA Chinese Nightrider. Moves as a Nightrider when not capturing, captures by leaping over a piece and capturing the piece on its destination.
Newt~2X, ~3+AHFairy Chess problemsCombination of Alfil and Threeleaper. A simple amphibian.
[Nightrider (chess)|]Nn NNWolf Chess, Edgehog Chess II & III, Cavalier Chess A rider which moves any number the Knight's moves in the same direction. A piece in its path of the opposing color could be captured, but the Nightrider could not move any further. Also played in Fairy Chess problems.
NightriderhopperNH^ngNNFairy Chess problemsMove to next square beyond any piece in lines of knight moves. Also known as Knight-line-hopper
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OkapiOK~ 1/2, ~ 2/3NZ = NJFairy Chess problemsCombination of Knight and Zebra. Invented by Pierre Monréal.
Old Monkey1X, 1<FbWMaka dai dai shogi and other large Shōgi variantsCombination of Ferz and Backslider. Also known as Inverted Silver and Backward Elephant.
OrphanOFairy Chess problemsMoves like any enemy piece that is attacking it. Compare with Friend.
Osprey2+.nXtExpanded Chess Leaps to the second square on the same rank or file, and then slides outward as a Bishop. Compare with Manticore.
Ostrich2X.n+tFairy chessLeaps to the second square diagonally, and then slides outward as a Rook. Counterpart of the Osprey.
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Paladin Dragonchess Centaur or King. 3D movement: Makes knight-like jumps
Paladin~ 1/2, 1KNReformed Courier-Spiel Combination of Knight and Mann. Better known as Centaur.
PaladinPRnX, ~ 1/2BNCavalier Chess,Combines the powers of Bishop and Knight. Better known as Princess, Archbishop or Cardinal. Proposed name by several chessvariant fans as it reflects the nature of this piece.
Pancake1, ^npNNKChess with different armies Combination of Mann and cannon-style Nightrider
PaoPAc^n+, on+mRcpRAkenhead's Chess, Xiangqi Chinese Cannon. Moves like a Rook when not capturing, but captures by leaping over an intervening piece and taking the piece on the Pao's destination square. Compare with Cannon .
Pasha1, ~ 2KAD = WFADPaulovits's Game, Renniassance Chess, Mastodon Chess Combination of non-royal King or Mann and Alibaba. Also known as Mastodon, Mammoth, Squire.
[Pawn (chess)|]Po1>, c1X>, io2>mfWcefFimfnDOrthodox chess, Chadarangam and many other chess variantsMoves one square straight forward, but captures one square diagonally forward. Compare with Berolina Pawn and Torpedo Pawn.
Pawn CP1>; 1>, 1+= fW; fsW Xiangqi Originally and Bīng in Chinese. Moves one square orthogonally forward before crossing the river, and one square orthogonally forward or sideward after crossing the river.
Pawn 1>fWShōgi, Chu shogi, Tori shogi, Wa shogi, Out-Khmer, Xiangqi Moves one square orthogonally forward. It is the Pawn from Xiangqi, before crossing the river and the Pawn in Shōgi. Also called Soldier, Fish, Sparrow Pawn, or Swallow.
Pawn 1>=, 1X>sfKDai shogi and other large Shōgi variants, Jetan Moves as a King but without any backwards movement. Also known as Evil Wolf, Pikeman, or Drunken Pawn.
Pawn 1>=sfWJanggi, Xiangqi Moves one square orthogonally forward or sideward. It is the Pawn from Xiangqi, after crossing the river and the Pawn from Janggi. Also called Soldier.
Pawn
Pawn of piece
o1>, c1X>mfWcfFShatranj, Chaturanga, Makruk, Shatar, Tamerlane Chess, Full Tamerlane Chess Baidaq. Orthodox Pawn without double step on first move. It is the same Pawn from Chaturaji, Ouk Chatrang, and Senterej. Also called Padati in some Indian texts.
Tamerlane Chess and Full Tamerlane Chess have Pawns that promotes to a certain piece. Examples: Pawn of Dabbabas, Pawn of Elephants, Pawn of Minister , Pawn of Shah , Pawn of Vizir , Pawn of Vanguards , Pawn of Knights, Pawn of Rukhs . A Pawn of Pawn promotes to Pawn of King.
Pawn o1>, c1X>, io3>mfWcfFimfW3Hiashatar Orthodox Pawn with a triple step on first move. Mongolian Küü.
Pawn o1>, o2>, c1X>mfW2cefFTorpedo Chess, Metamachy, Gigachess, TerachessMoves two square straight forward, but captures one square diagonally forward. Can capture a Torpedo Pawn en passant if the other Torpedo Pawn moves two squares forwards to the immediate square left or right of the Torpedo Pawn. Simply called Pawn in many chess variants.
PegasusNNgQFairy Chess problemsCombines the powers of the Grasshopper and of the Nightrider.
Pegasus ~ 1/4 ~ 2/3Z = JBeastmaster Chess Combination of Giraffe and Zebra
Pegasus ~ 1/2.n+tTiger Chess Moves as a Knight followed by moving any number of spaces outwards like a Rook. Compare with Gryphon.
Pheasant~ 2>, 1X<fDbFTori shogi and other large Shōgi variantsDabbaba/Ferz-Hunter.
Phoenix1+, ~ 2XWAChess with different armies, Chu shogi, Dai shogi, and other Shōgi variantsCombination of Wazir and Alfil. Also known as Waffle.
PopessnX, ~ 1/2, 1+BNWPocket Mutation Chess, Teutonic Knight's Chess, K.Pacey, Very Heavy Chess Combination of Princess/Archbishop and Wazir. Also known as Crown Princess, Freemason, or Supercardinal.
'1X,~ 1/2FNScirocco Combination of Ferz and Knight. Known as Prince among problemists and named Dullahan in Fearful Fairies by J. Knappen-
Priestess~ 1/2, ~ 2XNAShort Range Project Combination of Knight and Alfil. Also known as Hospitaller or Kangaroo
Prince1WF = KTamerlane chess, Chu shogi, large shogisA non-royal King or Mann, promoted from a Pawn of King. Originally Shâhzâda in Persian. Also known as Adventice King when promoting from Pawn of Pawns. Called Taishi, promoted Drunk Elephant in Chu shogi.
Prince 1WF = KThe Ouroboros KingMann that can make inmortal any royal pieces if they are being 3 or less squares away vertically and horizontally from the Prince.
Prince 1X,~ 1/2FNFairy Chess problems Combination of Ferz and Knight. Also known as Priest or Dullahan.
Prince 1, o2>WFmfW2MetamachyMoves as a Mann or as a Pawn, can be promoted like a Pawn.
Prince Elephant 1, ~ 2XWFACombines the powers of the Mann and the Alfil. War Elephant as alternative name.
[Princess (chess)|]PRnX, ~ 1/2BNKaiserspiel, Grand Chess, Tutti-Frutti Chess, Wolf Chess Combines the powers of Bishop and Knight. Also called Archbishop, Cardinal, Janus, Paladin, or Centaur. Called Adjutant in Kaiserspiel, Fox in Wolf Chess, and Minister in Modern Chess.
Princess 5D Chess with Multiverse Time Travel Moves like a Queen but is restricted to using only a maximum of two of the game's four playable axes, whereas a Queen may use as many of the axes as desired.
Princess 2W2F2 = Q2Chess Evolved Online Moves like a Queen but is restricted to a maximum of two spaces.
Pterodactyl~3/3, ~5/5, ~0/15Chess mathematicsThe simplest triple range amphibian. George Jelliss demonstrated a pterodactyl's knight's tour on a 16×16 board in 1985.
PyramidFairy Chess problemsRediscovered by Joseph Boyer, never moves, cannot be taken. It blocks its square. Compare with Dummy, and Zero.
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Quadrapawno1+,c1XmWcFJeu de la Guerre, Centennial Chess It moves as a Pawn in all four directions. Optionally, may move two squares forward without capture like a Pawn. Originally called a Fusilier. Also called Steward, Hobbit.
QuartermasterK1K = WFThe Ouroboros KingMoves like a King, promotes to a Pawn & leaves another Pawn behind where it was
[Queen (chess)|]QnQ = RBOrthodox chessCombines the powers of the Bishop and Rook. In Pacific Chess a piece with Queen-like moves is called the Nobleman. Called Honno or Free King in Chu shogi
Queen of the NightETn, n~ QNNTwenty-first Century Chess Combines the powers of the Queen and Nightrider. Also known as Amazonrider.
QuerquisiteFairy Chess problems, Lumberjack Chess, Morph Chess, Zelig Chess A piece that changes its move according to the file where it is standing, moves as a Rook from files a and h, as a Knight from files b and g, as a Bishop from files c and f, as a Queen from file d, and as a King from file e. Also known as Odysseus, Lumberjack, or Zelig.
Quighton, c~ 1/2mQcNParton's ChessMoves like a Queen and captures like a Knight. First proposed by V.R. Parton in Chess Curiouser & Curiouser. See also Kneen.
'QNQuintessential Chess A Nightrider who takes 90-degree turns in a zigzag manner on each step. First described in 2002 by Jörg Knappen.
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Raiding Falconn<>, 1+, 1X>vRWfFWa shogiCombination of Vertical Mover and Stone General. Occurs in Taikyoku shogi with a different move.
RavenWAn+, nRNNFairy Chess problemsCombination of Rook and Nightrider. Also known as Waran.
Reapern+,1X.n+RtTripunch Chess Combination of Rook and Gryphon. Compare with Harvester.
Reflecting BishopRBnX B Billiards Chess, Edgehog Chess II & III Bishop allowed to "bounce" off any number of edges of the board, similar to a hockey puck or billiard ball. It bounces from the center of each edge square and continues on a diagonal.
Revealer ~ 3XG = Full Tamerlane Chess See Tripper. Also known as Sentinel.
Reverse Chariotn<>vRChu shogi and other large Shōgi variantsRook restricted to forward and backward directions.
Rhinoceros1+.nXtModern Moves as a Wazir followed by moving any number of spaces diagonally outwards. Inspired by medieval Unicornio. Now known as Manticore.
Rhubarbn+,1-3XRF3Chess with different armies Rook that can also move up to 3 spaces diagonally.
Right General1X, 1<>, 1= FvlWDai dai shogi and other large Shōgi variantsAsymmetrical combination of Ferocious Leopard and left Wazir.
Right Quailn>, nX<, 1X<fRblBbrFTori shogi and other large Shōgi variantsCombination of Lance, Ferz and a backward Bishop restricted to left side.
RionRL^n+pRFairy Chess problemsFairy chess Lion confined to horizontal and vertical lines. Used in Janggi as Cannon . Also called Rook-line-hopper or Rook Lion by problemists.
Roc~ 2/2 ~ 1/3AC = ALBeastmaster Chess Combination of Alfil and Camel
[Rook (chess)|]Rn+R = WWChaturanga, Orthodox chess, Shatranj, Xiangqi, Janggi, Shogi, Taikyoku shogi, Wa shogi, Tamerlane chessMoves any number of free squares orthogonally. Also called Gliding Swallow in taikyoku shogi and wa shogi, Ratha in chaturanga, Rukh in shatranj and tamerlane chess, Wazirrider, or Castle.
Rook TRon+,c^n+mRRQuang Trung Chess Moves as Rook but when capturing must move on square away from captured piece in the same direction. It can be described as a Marine Rook or Triton
RookhopperRH^n+gRFairy Chess problemsGrasshopper confined to horizontal and vertical lines. Also spelled Rook-hopper.
Root-25-leaperBU~ 5+, ~ 3/4Fairy Chess problemsLeaper making moves of length units -leaper or a. Also called Fiveleaper. and Bucephalus
Root-50-leaperRF~ 1/7, ~ 5XFairy Chess problemsLeaper making moves of length units -leaper or a. Also spelled Root-fifty-leaper.
RoseROn qNChess on a Really Big BoardMoves as a Nightrider except rather than moving in a straight line, it moves in a pseudo-circular shape. A piece on any of these squares can be captured but prevents the rose from progressing any further. It may return to its starting point if its path is unblocked, effectively passing a turn.
Roshopon+, cnXmRcBEnlarged & Improved Chess, Parton's ChessMoves like a Rook and captures like a Bishop. First proposed in Holland as a Guard, then by V.R. Parton in Chess Curiouser & Curiouser. See also Biok.
Rotating SpearmanCentennial Chess Piece marked with a direction. It slides any number of squares in its direction or in its reverse direction. Captures forward only, never backward. In addition, may rotate after a move or rotate without moving. It cannot rotate and then move.
Royal Guardcn', o1'cQmKThe Ouroboros KingCaptures like a Queen & moves like a King/Mann.
Rutabaga1-2+,nXW2BChess with different armies Bishop that can also move 2 spaces orthogonally.
Running Rabbitn>, 1X, 1<fRFbWTaikyoku shogi, Wa shogiCombination of Lance and Old Monkey.
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SaltadorSAc~1/2, o1/2cnNmpNFairy Chess problems Argentinian Knight, captures like a Knight when one of the intermediate squares is unoccupied, and moves without capturing as a Knight when one of the intermediate squares is occupied
Scorpion1n^KgQFairy Chess problemsCombination of Mann and Grasshopper
Scorpion o1>, c1X>, io2>, o~ 1/2> mfWcefFimfnDmfsN A boosted Pawn which moves and captures as a standard Pawn or can make a non-capturing Knight jump on 2 position: east-north-east and west-north-west.
Scout1+, ~3+WHBrouhaha Combination of Wazir and Threeleaper.
SeñoraSEcn, o^ncQmpQFairy Chess problems Argentinian Queen, captures like a Queen but needs a hurdle for non-capturing moves, combination of Faro and Loco
Sergeant1>, io2>fKimfnDWolf Chess Extended Pawn, combining the regular Pawn and the Berolina Pawn that is, it can move to, or capture on, any of the three squares immediately in front. Generally, it cannot make the initial diagonal double-step from Berolina Pawn, only that straight double-step of the regular Pawn. Originally Vogt in German.
Ship 1X.n<>tTamerlane II chessMoves one square diagonally followed by moving any number of spaces like a rook vertically outwards. Also called Twin Tower by Betza due the pattern of its move. Compare with Gryphon or Eagle.
Short Rook1-4+R4 = W4Chess with different armies Rook limited up to 4 squares. Also spelled Short-Rook.
Side Movern=, 1+WsRChu shogi, Wa shogi, and other large Shōgi variantsCombination of a Rook restricted to sideways and Wazir. Called Swallow's Wings in Wa shogi.
Silver General1X, 1>FfWShōgi, Indian chess, Makruk, Sittuyin, Taikyoku shogi, Wa shogiCombination of Ferz and Soldier: moves one square in any direction diagonally or one square straight forward. Also called Burmese Elephant ''Hsin in sittuyin, Elephant in some versions of Indian chess, Khon in makruk, and Violent Stag in taikyoku shogi and wa shogi.
Sissan+.nX, nX.n+Coherent Chess, Sissa ChessMoves as a certain number of squares as a Rook followed by exactly the same number of squares as a Bishop. Or the opposite. The Sissa does not leap. This piece has been named after the mythical inventor of chess in Persian legends.
Snake1<>.nXtModern Variants Moves vertically one step and continues as a Bishop outwards. Originally called Snaketongue by Betza due to the pattern of its move.
Soaring Eaglen+, nX<, 1X>, ~ 2X>RbBfFfA or RbBdhfFfAChu shogi and other large Shōgi variantsMoves as a Rook, backwards as a Bishop, or as a Lion up to 2 squares diagonally forward.
Soldier 1>, io2>fWimfnDChess.comMoves & captures directly forward, it may perform the initial double step move option
Soldier o1>=, c1X>mfWmsWcfFSilberschmidt's Game,, Zanzibar, Bigorra Extended Pawn, moves one square orthogonally forward, left or right, and captures diagonally forward.
Sorcerer1+, ~ 2/3WZGrand Tamerlane Chess Combines the movement of Wazir and Zebra.
SorceressLEon, c^mQcpQAkenhead's Chess, Terachess Moves like a Queen when not capturing, but captures by leaping over an intervening piece and taking the piece on the Sorceress's destination square. Also called Star, or Leo by problemists.
Spider ~ 1/2, 1-2X, ~ 2+NDF2Musketeer Chess 5 Moves like a Knight or a limited Bishop to 2 squares or a Dabbaba
Spy1+ or
2>, 2=, 1X> or
1
W = or
fsDfF or
WF
Courier Chess, Chess Empire, Waterloo, Amsterdam Medieval Chess In Courier Chess see Fool. In Chess Empire the spy can move two spaces forwards or sideways, or can move like a knight one forward and then one horizontally or vice versa. In Waterloo and Amsterdam Medieval Chess the spy moves as a non-royal King.
Squire1, ~ 2KAD = WFADFairy Chess Problems, Renn Chess Combination of non-royal King or Mann and Alibaba. Also known as Mastodon and Mammoth, Squire and Pasha.
'SQ~ 0/2, ~ 1/2, ~ 2/2NADFairy Chess problems, Mideast Chess, Pacific Chess, Renn Chess, Quintessential Chess Jumps to any square a distance of 2. Also called Castle, Bear or Centurion. Compare with the historical Centurion in Arch-Chess.
Stag~ 2/4Cazaux's chessJumps two squares diagonally followed by two squares orthogonally outwards. Also known as Lancer or Hare by problemists.
Stewardo1+,c1XmWcFJeu de la Guerre, Centennial Chess A Quadra-Pawn. It moves as a Pawn in all four directions. Optionally, may moves two squares forward without capture like a Pawn. Originally called a Fusilier.
Stone General1X>fFDai shogi and other large Shōgi variants, Fox and GeeseMoves one square diagonally forward. Also called Goose in Fox and Geese. Compare with Berolina Pawn.
SuperpawnSPon>, cnX>mfRcfBFairy Chess problemsMoves without capture any number of fields forward, captures diagonally forwards like a Bishop. Promotes on the 8th rank. May be placed in the first rank. By Werner Speckmann.
Sylph Dragonchess See Berolina Pawn. 3D movement: Can capture to the cell below it and return without capturing.
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Templar~ 2+, ~ 1/2NDFairy Chess problemsCombination of Knight and Dabbaba. Also known as Doughnut, Ouroboros, Scribe or Carpenter.
Teutonic Knight1+, ~ 1/2, ~ 1/3WNC = WNLTeutonic Knight's Chess Combination of Knight, Wazir and Camel. Originally Ordensritter in German.
Thief Dragonchess See Bishop. No 3D movement.
Titan~ 1/3,~ 2/3,~ 0/3,~ 3/3CZGH = LJGHFantasy Grand Chess: GiantsLeaper combining Camel, Zebra, Threeleaper and Tripper. Called Cheetah in modern chessvariants played with AI AI.
[Threeleaper (chess)|]~ 3+H = Full Tamerlane Chess Jumps three squares orthogonally, leaping over any intermediate piece. Also called Trébuchet. Known as 'dromedary' by German problemists. Possibly the Lion in Full Tamerlane Chess.
ThreeridernHHFairy Chess problems
Tiger~ 2/3.nXt=tTiger Chess Moves as a Zebra followed by moving any number of spaces diagonally outwards like a Bishop.
Toad~2+, ~3+DHFairy Chess problemsCombination of Dabbaba and Threeleaper. A simple amphibian.
Treacherous Fox~ 1-2<>FfbWAfbDWa shogiFerocious Leopard that can move forward or backward as Alibaba. Occurs in Taikyoku shogi with a different move.
'~ 3XG = Jumps three squares diagonally, leaping over any intermediate piece. Known as Gecko by German chess problemists.
Trollo1>, c1X>,~ 0/3,~ 3/3mfWcfFGHModern Variants Amphibian piece combining Threeleaper, Tripper with the simple moves of the Pawn in order to be able to reach all squares of the board. Used in modern chessvariants played with AI AI.
Twin Tower1X.n<>tTamerlane II chessMoves one square diagonally followed by moving any number of spaces like a rook vertically outwards. Also called Ship.
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Ubi-Ubin NN Ubi-Ubi Chess A Nightrider without direction restrictions.
Unicorn Raumschach A space diagonal rider: moves through the vertices of the cubes.
Unicorn BNNUnicorn Chess Combines the powers of Bishop and Nightrider, see Banshee
Unicorn Triangular chessMoves 2 steps as a rook and then one step as a rook in an orthogonal direction.
Unicorn Dragonchess See Knight. No 3D movement.
Unicorn BimNGrant Acedrex Bishop with a first movement of a Knight that cannot capture. For Cazaux interpretation, see Unicornio
Unicorn ~1/2, ~1/3NC = NLMusketeer Chess See Gnu or Wildebeest.
Unicorn 5D Chess with Multiverse Time Travel Analogue of Bishop in higher dimensions, and generalization of Unicorn. 3D diagonal movement: Any moves must incorporate three of the game's four axes equally, resulting in either diagonal spatial dimension movements paired with orthogonal temporal and timeline movements, or vice versa. Compare with Dragon.
Unicornio ~ 1/2.nXt Grant Acedrex Moves as a Knight followed by moving any number of spaces diagonally outwards. Originally Unicornio in ancient Spanish, obviously designating a Rhinoceros. For Murray's interpretation, see Unicorn.
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VanguardnX B Tamerlane Chess Bishop that cannot move as a Ferz. Originally known as Talî'a in Persian. Also known as Scout.
'VAcnX, o^nXmBcpBAkenhead's Chess Moves like a Bishop when not capturing, but captures by leaping over an intervening piece and taking the piece on the vao's destination square. Also called Crocodile.
Vertical Movern<>, 1+WfbRChu shogi and other large Shōgi variantsCombination of Reverse Chariot and Wazir.
Violent Bear1=, 2X>sWnfB2Dai dai shogi and other large Shōgi variantsMoves 1 square sideways or 1 or 2 squares diagonally forward.
Violent Ox2+R2Dai shogi and other large Shōgi variantsA Rook restricted to a distance of two squares. See War Machine.
Vivi1<>.nX>tModern Variants Moves vertically forward or backward one step and continues as a Bishop forwards. So called for the pattern of its move.
Vuivre2+, 2X, ~1/2, ~1/3DNAC = DNALBeautiful Beasts Combination piece of Carpenter and Roc, or alternatively, of Squirrel and Camel, or Gnu and Alibaba
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Waffle1+, ~ 2XWAChess with different armies, Chu shogi, and other Shōgi variantsCombination of Wazir and Alfil. Known as Phoenix in large shogis and as Caliph.
Wallaby1, 2 KgQ2, KcjQ2Edgehog Chess III Combination of omni-directional Checker and Grasshopper restricted to 2 squares over friendly pieces.
'WAn+, nRNNFairy Chess problemsCombination of Rook and Nightrider. Also spelled Varan. Also known as Raven.
'~ 1−2+ = 1+, ~ 2+WDChess with different armies, Terachess, Zanzibar ChessCombination of Wazir and Dabbaba. Also called Wazaba, Woody Rook or simply Machine.
Warrior Dragonchess See Pawn . No 3D movement.
Warrior1, ~ 2+WFDReformed Courier chessCombines the powers of the Mann and the Dabbaba. Alternative name for Champion which is more associated to another piece.
[Wazir (chess)|]WE1+W = Tamerlane Chess, Courier chess, Renn Chess Moves one square orthogonally in any direction. Persian Vizir. Also known as Angry Boar, Crocodile or Fool, Jester, Fox.
Whalen<>, nX<vRbBChu shogi and other large Shōgi variantsCombination of Hunter and Reverse Chariot.
White Horsen<>, nX>vRfBChu shogi and other large Shōgi variantsCombination of Falcon and Reverse Chariot.
WildebeestGN~ 1/2, ~ 1/3NC = NLWildebeest Chess Combination of Knight and Camel, see Gnu.
Wildeguard1, ~ 1/3, ~ 2/3KCZ = WFCZ = KLZObento Chess Combines the movement of Mann, Camel and Zebra.
WithdrawermQQUltimaAlso known as Retreater
'1X, ~ 1/3FC = FLOmega ChessCombines the movement of Ferz and Camel.
Wood General2X>fB2Dai dai shogi and other large Shōgi variantsFlying Dragon restricted to forward moves.
Woody Rook~ 1−2+ = 1+, ~ 2+WDChess with different armies See War Machine.
Wyvern~ 3X ~ 2/4 ~ 1/5G = Beastmaster Chess Combination of Tripper, Stag, and Ibis.
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Yaksha3=, 1X>, 1+<fFbWsW3Taikyoku shogiMove as forward Ferz, backward Wazir, and up to 3 squares horizontally
Zabel Pawno1>, c1X>, final o2>mfWcfF final mfW2Fairy Chess problemsMoves and captures like a chess pawn, but instead of an initial double step it has a final double step move from the 6th to the 8th rank. Named after the cycling sprinter Erik Zabel
ZaraffaZ~ 2/3Z = J = Grant Acedrex Old historic piece. Jumps one square orthogonally followed by two squares diagonally outwards. Also called Zebra by problemists.
[Zebra (chess)|]Z~ 2/3Z = J = Full Tamerlane Chess, Grant Acedrex, Ciccolini's Chess, Mideast Chess Old historic piece. Jumps one square orthogonally followed by two squares diagonally outwards. Also called Zaraffa, Elephant, Courtier.
ZebrariderZRn ZZ = JJFairy Chess problemsA rider which moves any number of cells in the same direction in a straight line.
ZebuZE~ 1/3, ~ 1/4C = LFairy Chess problemsCombination of Camel and Giraffe'.
'~ 0/0Fairy Chess problemsA leaper. Jumps and lands on the square where it stands. It allows to pass a turn. It can be captured. Invented by A.S.M. Dickins