List of stereoscopic video games


This is a list of stereoscopic video games. The following article is the list of notable stereoscopic 3D games and related productions and the platforms they can run on. Additionally, many PC games are supported or are unsupported but capable 3D graphics with AMD HD3D, DDD TriDef, Nvidia 3D Vision, 3DGM, and more.
TitlePlatformsFirst release dateDescription
SubRoc-3DArcade1982Uses a special eyepiece, a viewer with spinning discs to alternate left and right images to the player's eye from a single monitor. The game's active shutter 3D system jointly developed by Sega with Matsushita.
Vectrex 3D Imager peripheralVectrex1984A proprietary disk-rotating glasses system
Battle BirdArcade1986Developed by Irem and released in January 1986. It used Irem's 3D Vision system, which displayed stereoscopic 3D color graphics using a complex 3D system consisting of a dual-monitor setup, a half-silvered mirror, and a viewer with a polarizing filter for each eye.
3-D Thunder Ceptor IIArcade1986Developed by Namco, the stereoscopic 3-D image is generated using LCD shutter glasses, which is enhanced by a fresnel lens placed between the video screen and shutter glasses, giving the impression of large 3-D images coming near the player. It was one of several stereoscopic 3-D arcade games at the time, along with titles from rival companies Irem, Sega and Taito.
Hover ForceIntellivision1986Programmed with ChromaDepth 3-D technology and shown publicly by Mattel Electronics as Hover Force 3-D at 1984 January CES. Released in 1987 by INTV Corporation; 3-D glasses not included.
The various SegaScope 3D gamesSMS1987–1989A proprietary LCD Shutter Glasses system, not compatible with Modern 3D TV systems.
Continental CircusArcade1987Active shutter 3D glasses
Maze Hunter 3-DSMS1987LCD Shutter Glasses
Missile Defense 3-DSMS1987LCD Shutter Glasses
Zaxxon 3-DSMS1987LCD Shutter Glasses
3-D WorldRunnerNES, FDS1987Anaglyph mode
Rad Racer NES1987LCD Shutter Glasses, Anaglyph mode
JJFamicom1987LCD Shutter Glasses
FalsionFamicom Disk System1987LCD Shutter Glasses
Attack Animal GakuenFamicom1987LCD Shutter Glasses
Blade Eagle 3-DSMS1988LCD Shutter Glasses
Space Harrier 3-DSMS1988LCD Shutter Glasses
Famicom Grand Prix II: 3D Hot RallyFamicom Disk System1988LCD Shutter Glasses
Wanderer 3DAmiga, Atari ST, Sinclair QL1988Anaglyph mode
SpaceSpudsAmiga1988Anaglyph mode
Poseidon Wars 3-DSMS1989LCD Shutter Glasses
Cosmic EpsilonFamicom1989LCD Shutter Glasses
Beyond the Black HoleMS-DOS, Commodore 64, Commodore 1281989
The various Sega VR gamesArcade, Mega Drive, Saturn1991-1995Head-mounted display
The various Virtuality gamesArcade1991-1996Head-mounted display
Orb-3DNES1991Pulfrich effect
DoomPC1993Unofficial support via the GZDoom engine : Anaglyph mode (Red/Cyan, Green/Magenta, Amber/Blue), side-by-side, top-bottom, interleaved, checkerboard
Doom IIPC1994Unofficial support via the GZDoom engine : Anaglyph mode (Red/Cyan, Green/Magenta, Amber/Blue), side-by-side, top-bottom, interleaved, checkerboard
HereticPC1994Unofficial support via the GZDoom engine : Anaglyph mode (Red/Cyan, Green/Magenta, Amber/Blue), side-by-side, top-bottom, interleaved, checkerboard
Magic CarpetMS-DOS1994Anaglyph mode, Autostereogram mode, Forte VFX1
Nintendo Virtual BoyNintendo Virtual Boy1995The first home game system designed around 3-D, which was produced from dual images inside a viewer that displayed red monochrome images.
DescentMS-DOS1995Anaglyph mode, Head-mounted display
Contra: Legacy of WarPlayStation1996Anaglyph mode
Duke Nukem 3DMS-DOS1996Anaglyph mode, limited support for LCD shutter glasses
QuakePC1996Anaglyph mode supported by the Quakespasm source port.
FlightGearPC1997Anaglyph mode, quad buffered, horizontal split, vertical split, VR mode
Hexen: Beyond HereticPC1997Unofficial support via the GZDoom engine : Anaglyph mode (Red/Cyan, Green/Magenta, Amber/Blue), side-by-side, top-bottom, interleaved, checkerboard
Heart of DarknessPlayStation, Windows1998Anaglyph used for a few cut-scenes in the game; main gameplay is normal 2D
Serious SamWindows2001Anaglyph
The Elder Scrolls III: MorrowindPC2002Unofficial side-by-side 3D when using the OpenMW engine and .
Downtown RunPlayStation 2, Windows, GameCube2003Anaglyph mode
Nanosaur 2: HatchlingMac, Windows2004Anaglyph mode
Trigger RallyPC2004Anaglyph mode, Quad buffer
OpenArenaPC2005Anaglyph mode via ioquake3 engine.
Sly 3: Honor Among ThievesPlayStation 2 2005Anaglyph mode
TrackMania Nations/''United ForeverWindows2006Anaglyph mode, game update adds modes for line-interleaved stereoscopic displays and a side-by-side AVI video recording mode
CubiCute - The 3D GameOnline mini game 2008Anaglyph
Skate 2Xbox 3602009Anaglyph
Shaun White SkateboardingPS3, Xbox 3602010Side-by-side mode which most 3D TVs can project as 3D
MinecraftJava platform, Java applet2009Anaglyph mode
DioramaiPhone, iOS2009Anaglyph mode
G-ForceXbox 3602009Anaglyph mode
Invincible Tiger: The Legend of Han TaoXbox 3602009Anaglyph mode, some manual modes compatible with 3D via HDMI standard and several types of 3D PC monitors
Cloudy with a Chance of MeatballsWindows, Xbox 360, Wii, Nintendo DS, PlayStation Portable2009Anaglyph mode, adventure game
Toy Story Mania!Wii2009Anaglyph mode
James Cameron's Avatar: The GameWindows, PS3, Xbox 3602009Windows : Nvidia 3D Vision, Dual-projectors, iZ3D Monitor, some manual modes compatible with 3D via HDMI standard
PS3 and Xbox 360 : Some manual modes compatible with 3D via HDMI standard and several types of 3D PC monitors.
TrineWindows, MacOS, Linux2009Windows : Nvidia 3D Vision, iZ3D drivers
MotorStorm: 3D RiftPS320103D via HDMI standard
Luanti (Formally Minetest)PC2010Anaglyph, side-by-side, interlaced, top-bottom
Top Spin 4PS3, Xbox 36020103D via HDMI standard
Pro Evolution Soccer 2013PS320123D via HDMI standard, 3D not in Xbox 360 Version
Virtua Tennis 4PS320123D via HDMI standard, 3D not in Xbox 360 Version
Wipeout HDPS320103D via HDMI standard, No 3D in Wipeout HD fury!
Super Stardust HDPS320103D via HDMI standard
The Adventures of Tintin: The Secret of the UnicornPS320113D via HDMI standard
MayhemXbox 3602011
NBA 2K12Xbox 3602011Anaglyph mode (Red/Cyan, Green/Magenta), Side-by-side
PainPS320103D via HDMI standard
Call of Duty: Black OpsPS3, Windows, Xbox 3602010Windows : Nvidia 3D Vision
PS3 and Xbox 360 : 3D via HDMI standard
Call of Duty: Black Ops IIXbox 3602012Anaglyph mode (Red/Cyan)
The Sly CollectionPS320103D via HDMI standard
Prince of Persia TrilogyPS320103D via HDMI standard
Gran Turismo 5PS320103D via HDMI standard
Attack of the Movies 3DWii, Xbox 3602010Anaglyph mode
Batman Arkham Asylum: Game of the Year: 3D EditionPS3, Xbox 3602010TriOviz INFICOLOR 3D glasses for 2D HDTV. 3D delivered by TriOviz for Games Technology., NVIDIA 3DVision
Enslaved: Odyssey to the West
DLC
Pigsy's Perfect 10
PS3, Xbox 36020103D via HDMI standard for 3D HDTV, TriOviz INFICOLOR 3D glasses for 2D HDTV. 3D delivered by TriOviz for Games Technology.
The various Nintendo 3DS gamesNintendo 3DS2011-20,2022Parallax barrier autostereoscopic display
HedgewarsWindows, Linux, OS XSince 2011Side-by-side Anaglyph mode Wiggle
Dynasty Warriors 7PS3, Xbox 36020113D via HDMI standard
Thor: God of ThunderPS3, Xbox 36020113D via HDMI standard for 3D HDTV, TriOviz INFICOLOR 3D glasses for 2D HDTV. 3D delivered by TriOviz for Games Technology
Green Lantern: Rise of the ManhuntersPS3, Xbox 36020113D via HDMI standard for 3D HDTV, TriOviz INFICOLOR 3D glasses for 2D HDTV. 3D delivered by TriOviz for Games Technology
Captain America: Super SoldierPS3, Xbox 36020113D via HDMI standard for 3D HDTV, TriOviz INFICOLOR 3D glasses for 2D HDTV. 3D delivered by TriOviz for Games Technology
Gears of War 3Xbox 36020113D via HDMI standard for 3D HDTV. 3D delivered by TriOviz for Games Technology.
Batman: Arkham CityPS3, Xbox 36020113D via HDMI standard for 3D HDTV, TriOviz INFICOLOR 3D glasses for 2D HDTV, 3D delivered by TriOviz for Games Technology., NVIDIA 3DVision
Assassin's Creed: RevelationsPS3, Xbox 36020113D via HDMI standard for 3D HDTV, TriOviz INFICOLOR 3D glasses for 2D HDTV, 3D delivered by TriOviz for Games Technology.
Crysis 2Windows, PS3, Xbox 3602011Windows : Nvidia 3D Vision, AMD HD3D, Dual-projectors, iZ3D monitor, Anaglyph mode, manual modes for 3D via HDMI standard
PS3 and Xbox 360 : 3D via HDMI standard
The Ico & Shadow of the Colossus CollectionPS320113D via HDMI standard
Tom Clancy's Splinter Cell TrilogyPS320113D via HDMI standard
MotorStorm: ApocalypsePS320113D via HDMI standard
SOCOM 4PS320113D via HDMI standard
Killzone 3PS320113D via HDMI standard
Uncharted 3: Drake's DeceptionPS320113D via HDMI standard
Battlefield 3Windows2011Nvidia 3D Vision, AMD HD3D
Sonic GenerationsPS3, Xbox 360, Windows20113D via HDMI standard
Minesweeper 3D: The New GenerationWindows2011Anaglyph mode
Halo: Combat Evolved AnniversaryXbox 36020113D via HDMI standard
De Blob 2Xbox 360, PS320113D via HDMI standard
3D-structionXbox 36020113D via HDMI standard for 3D HDTV, Anaglyph Mode, Cross-Eyed Autostereoscopic
Deus Ex: Human RevolutionWindows, PS3, Xbox 360, Mac OS X2011Windows: AMD HD3D, NVIDIA 3DVision
Assassin's Creed IIIXbox 360, PS3, Wii U2012TriOviz INFICOLOR 3D glasses for 2D HDTV. 3D via HDMI standard on PS3
Dirt: ShowdownWindows2012
Test Drive Unlimited 2 Xbox 360, PS3, Windows2011Xbox 360 and PS3: Only with DLC, 3D via HDMI standard, Windows: NVIDIA 3DVision
Silent Hill: DownpourPS320123D via HDMI standard
Max Payne 3Windows, Xbox 360, PS32012NVIDIA 3DVision
Sleeping DogsWindows, Xbox 360, PS32012NVIDIA 3DVision
Doom 3 BFG EditionLinux, Windows, PS3, Xbox 3602012Side-by-side, interleaved, NVIDIA 3DVision
Hitman: AbsolutionWindows, PS32012native AMD HD3D support
Crysis 3Windows, PS3, Xbox 3602013Side-by-side, interlaced, NVIDIA 3DVision
Tomb RaiderWindows, PS3, Xbox 3602013native AMD HD3D support, NVIDIA 3DVision
Trine 2Linux, Windows, MacOS, PS3, PS4, Xbox 360, Wii U2013Side-by-side, top-bottom, line-interlace, DLP-checkerboard, NVIDIA 3DVision, AMDHD3D, iZ3D
DaylightWindows, PS42014
The Pinball ArcadePS32014Patch for stereoscopic 3D support released for in 2014
Elite DangerousWindows, OS X, Xbox One2015Side-by-side, Anaglyph mode
XonoticLinux, Windows, Mac2015Anaglyph mode, LCD Shutter Glasses, side-by-side, Head-mounted display, polarized stereo LCDs, if supported by drivers. As of version 0.8.0, the stereoscopic settings were missing in the menu, but could be set by changing variables "r_stereo_*" and "vid_stereobuffer" with in-game console.
Rise of the Tomb RaiderWindows2016Starting with patch 1.0.629.3: side-by-side (for 3D TVs), NVIDIA 3DVision, or AMD HD3D, Windows DXGI 1.2 Stereo 3D (On Windows Store version)
4D ToysWindows, iOS2017virtual reality headset
Gridfighter 3DDOS, Linux, OS X2017side-by-side, head-mounted display
Shadow of the Tomb RaiderWindows2018side-by-side (for 3D TVs), NVIDIA 3DVision
Half-Life: AlyxWindows, Linux2020virtual reality headset
Gran Turismo 6''PS320133D via HDMI Standard