Nanosaur 2: Hatchling
Nanosaur 2: Hatchling is a continuation of the original Nanosaur storyline. It was released in 2004 by Pangea Software. Nanosaur 2 is the first stereoscopic game released for the Mac.
Story
Nanosaur 2 takes place shortly after the original Nanosaur, assuming that it has been completed successfully, when valuable dinosaur eggs are now in the hands of the Nanosaur race. However, an unnamed rebel group of Nanosaurs steal the eggs to create a fighting force against Earth. One Pteranodon egg is left behind, and it is the eponymous hatchling that becomes the player's avatar for the game. The objectives are to recover the lost eggs from the rebel group.Gameplay
The objectives are to recover the lost eggs from the rebel group. The main weapon is a lethal shriek made by said Pteranodon, but there are other weapons which may be found during the course of the game, including a defensive force-field. This game is much larger than the original. There is no time limit. There are three levels rather than one, each with its own layout, music, challenges and environment. The game does not name on what planets the dinosaurs are, although it does state that they are not on Earth. The entire game can be played in 3D using anaglyphic imagery. The environments for each level, in order they are played, follow below.- A redwood forest planet, with no particularly unusual geography. Basic enemies such as dromaeosaurs, brachiosaurs and laser-shooting robots appear in this level. The dromaeosaurs may jump out at your avatar, but the brachiosaurs don't actually attack it, they just lumber around.
- A desert planet , covered with odd crystalline structures, tornadoes and surface lava.
- The third and final level is a swamp planet with strange plants and obstacles. These include giant jumping worms, poisonous gases and Rhamphorhynchus, along with the basic enemies.