List of sound chips
s come in different forms and use a variety of techniques to generate audio signals. This is a list of sound chips that were produced by a certain company or manufacturer, categorized by the sound generation of the chips.
Programmable sound generators (PSG)
Wavetable synthesis
| Manufacturer | Chip | Year | Channels | Applications | Notes | |
| Atmel / Dream | SAM9407 | 1993 | 4 | Quasimidi digital synthesizers, computer sound cards | High-speed CMOS chip | |
| Atmel / Dream | SAM9707 | 1998 | 4 | Quasimidi digital synthesizers | Digital signal processor core | |
| Ensoniq | Ensoniq 5503 | 1984 | 32 | Mirage synthesizer and Apple IIGS computer | ||
| Hudson Soft / NEC / Epson | Hudson Soft HuC6280 | 1987 | 6 | NEC's PC Engine console | CMOS chip | |
| Konami | Konami SCC | 1987 | 5 | Certain arcade system boards, game cartridges for MSX | ||
| Namco | Namco WSG | 1980 | 3 | Several Namco arcade system boards | ||
| Namco | Namco 52xx | 1981 | 1 | Namco Galaga and Namco Pole Position arcade system boards | ||
| Namco | Namco 54xx | 1982 | 8 | Namco Pole Position arcade system board | ||
| Namco | Namco 15xx | 1982 | 8 | Namco Super Pac-Man arcade system board | ||
| Namco | Namco CUS30 | 1984 | 8 | Namco Pac-Land, Namco Thunder Ceptor, System 86 and Namco System 1 arcade boards | Similar to the earlier 15xx WSG, but capable of stereo sound. | |
| Namco | Namco 163 | 1987 | 8 | Namco-produced Famicom games | ||
| Nintendo | VSU-VUE | 1995 | 6 | Virtual Boy portable console | Silicon-gate CMOS chip | |
| Ricoh | Ricoh 2C33 | 1986 | 1 | Famicom Disk System | ||
| Sharp Corporation | Sharp LR35902 | 1989 | 1 | Game Boy, Game Boy Color, Game Boy Advance | In Game Boy Advance, it's used for Game Boy/Game Boy Color mode and supports software-mixed PCM as a secondary function. | |
| Sharp Corporation | Sharp SM8521 | 1997 | 2 | Game.com |
Frequency modulation (FM) synthesis
| Manufacturer | Chip | Year | Total FM operators | Max FM channels | Max ops / channel | Applications | Notes | |
| ESS Technology | ESFM synthesizer | 1994 | 72 | 18 | 4 | Most ESS Tech sound chips | Based on Yamaha YMF262 silicon-gate CMOS chip. Includes wavetable interface. Two modes, one "OPL2/3 compatible" and the other the native superset. | |
| Konami | VRC7 | 1990 | 12 | 6 | 2 | Famicom cartridge Lagrange Point | Modified derivative of Yamaha YM2413. Labeled as DS1001 by Yamaha as an internal code. | |
| Yamaha | YM2128 (OPS) / YM2129 (EGS) | 1983 | 96 | 16 | 6 | Yamaha digital synthesizers | Chipset | |
| Yamaha | Yamaha YM2151 | 1983 | 32 | 8 | 4 | Mid-1980s to mid-1990s arcade systems, Sharp X1 and X68000 computers, MSX, Yamaha digital synthesizers | NMOS chip | |
| Yamaha | Yamaha YM2203 | 1984 | 12 | 3 | 4 | Some 1980s arcade games, NEC computers | 3 additional Yamaha YM2149 SSG square wave channels, silicon-gate NMOS LSI chip | |
| Yamaha | Yamaha YM3526 | 1984 | 18 | 9 | 2 | Bubble Bobble arcade game, Commodore 64 SFX Sound Expander | Silicon-gate CMOS LSI chip | |
| Yamaha | Yamaha Y8950 | 1984 | 18 | 9 | 2 | MSX-Audio cartridges for MSX | Very similar to Yamaha YM3526, additional adaptive differential PCM channel, silicon-gate CMOS LSI chip | |
| Yamaha | Yamaha YM2164 | 1985 | 32 | 8 | 4 | Yamaha FB-01 MIDI Expander, IBM Music Feature Card, MSX, Korg DS-8 and List of [Korg products|707] digital synthesizers | Based on Yamaha YM2151 | |
| Yamaha | Yamaha YM3812 | 1985 | 18 | 9 | 2 | Sound cards for PC compatible|PC], Yamaha Portasound keyboards | Silicon-gate CMOS LSI chip | |
| Yamaha | Yamaha YM2413 | 1986 | 18 | 9 | 2 | Japanese Master System, Sega Mark III, MSX, Yamaha Portasound digital keyboards | Silicon-gate NMOS LSI chip | |
| Yamaha | YM2604 / YM3609 | 1986 | 96 | 16 | 6 | Yamaha DX7 II and TX802 digital synthesizers | Chipset | |
| Yamaha | Yamaha YM2608 | 1986 | 24 | 6 | 4 | NEC PC-88 and PC-98 computers | 3 additional Yamaha YM2149 SSG square wave channels, 7 additional ADPCM channels, silicon-gate NMOS LSI chip | |
| Yamaha | Yamaha YM2414 | 1987 | 32 | 8 | 4 | Yamaha digital synthesizers, Korg Z3 guitar synthesizer | ||
| Yamaha | Yamaha YM2610 | 1987 | 16 | 4 | 4 | SNK's Neo Geo console, arcade systems | 7 additional ADPCM channels | |
| Yamaha | Yamaha YM2612 | 1988 | 24 | 6 | 4 | Sega Mega Drive/Genesis console, FM Towns computer, Sega arcade systems | PCM supported on one of the channels | |
| Yamaha | Yamaha YM3438 | 1989 | 24 | 6 | 4 | Sega Mega Drive/Genesis console, FM Towns computer, Sega arcade systems | Improved Yamaha YM2612, PCM supported on one of the channels, silicon-gate CMOS LSI chip | |
| Yamaha | Yamaha YMF262 | 1990 | 36 | 18 | 4 | Sound Blaster Pro 2.0 and later cards for PC | Silicon-gate CMOS chip | |
| Yamaha | Yamaha YMF271 | 1993 | 36 | 18 | 4 | 12 additional PCM channels | ||
| Yamaha | Yamaha YMF278 | 1993 | 36 | 18 | 4 | Moonsound cartridge for MSX computer | ||
| Yamaha | Yamaha YMF292 | 1994 | 32 | 32 | 32 | Sega Saturn console, Sega ST-V, Model 2A/2B/2C CRX and Model 3 arcade systems | PCM supported | |
| Yamaha | Yamaha YMF288 | 1995 | 24 | 6 | 4 | NEC PC-98 computer | Based on Yamaha YM2608 | |
| Yamaha | Yamaha YMF7xx | 1997 | 36 | 18 | 4 | Embedded audio chipset in some laptops and sound cards | Integrates Yamaha YMF262 | |
| Yamaha | Yamaha YMU757 | 1999 | 8 | 4 | 2 | Some 2000s and 1990s cellphones, PDAs | ||
| Yamaha | Yamaha YMU759 | 2000 | 32 | 16 | 2 | Some 2000s cellphones, PDAs | 8 channels for 4 operators, an additional ADPCM channel | |
| Yamaha | Yamaha YMU762 | 2001 | 64 | 32 | 2 | Some 2000s cellphones, PDAs | 16 channels for 4 operators, 8 additional PCM/ADPCM channels | |
| Yamaha | Yamaha YMU765 | 2003 | 64 | 32 | 2 | Some 2000s cellphones, PDAs | 32 PCM/ADPCM channels, 16 channels for 4 operators | |
| Yamaha | Yamaha YMF825 | 2011 | 32 | 16 | 4 | |||
| Yamaha | - | - | - | - | - | - | - | - |
| Yamaha | - | - | - | - | - | - | - | - |
Pulse-code modulation (PCM) sampling
| Manufacturer | Chip | Year | Max PCM channels | Max sample depth | Max sample rate | Applications | Notes | |
| Analog Devices | AD1848 | 1992 | Multiple stereo channels, unlimited | 16 | 48,000 | Original Windows Sound System card by Microsoft, Ensoniq Soundscape S-2000 and Elite cards | Digital-to-analog codec chip, 2-channel stereo input/output | |
| ARM Ltd. | VIDC20 | 1994 | 8 | 16 | 44,100 | Risc PC computer | ||
| Atari Corporation | Jerry | 1993 | Variable, limited by software | 16 | 44,100 | Jaguar console | DSP, also supports pulse-width modulation and wavetable synthesis | |
| Atari Corporation | SDMA | 1992 | 8 | 16 | 49,170 | Falcon computer | Integrates Motorola 56001 DSP | |
| Crystal Semiconductor | CS4231 | 1992 | 1 | 16 | 48,000 | Windows Sound System compatible, Gravis Ultrasound card | ||
| Drucegrove | Digitalker MM54104 | 1980 | 1 | 1 | 13,000 | Namco Galaxian and Scorpion arcade system boards, National Semiconductor Digitalker DT1050 speech synthesizer | Delta modulation differential PCM speech synthesis chip | |
| Gravis Computer Technology|Gravis] | GF1 | 1992 | 32 | 16 | 44,100 | Gravis Ultrasound card | ||
| Harris Corporation | HC-55516 | 1981 | 1 | 1 | 32,000 | Irem M27, Sinistar and Midway Y Unit arcade system boards | Continuously variable slope DM adaptive DM speech decoder | |
| Intel | Intel High Definition Audio | 2004 | 8 | 32 | 192,000 | IBM Personal Computer, IBM PC compatible computers | ||
| Konami | Konami K007232 | 1986 | 2 | 7 | 32,000 | Konami Bubble System, Twin 16 and Teenage [Mutant Ninja Turtles (arcade game)|TMNT] based arcade boards | PCM | |
| Konami | Konami K053260 | 1990 | 4 | 12 | 32,000 | Konami TMNT based arcade board | KDSC | |
| Konami | Konami K054539 | 1991 | 8 | 16 | 32,000 | Konami Xexex based, Mystic Warriors based and GX arcade boards | ADPCM | |
| Macronix | Flipper | 2001 | 64 | 16 | 48,000 | GameCube and Wii console | ADPCM, Dolby Pro Logic II | |
| MOS Technology | Original [Amiga chipset#Paula|MOS Technology 8364 "Paula"] | 1985 | 4 | 8 | 28,000 | Amiga computer | ||
| Namco | Namco C140 | 1987 | 24 | 12 | Namco System 2 and System 21 arcade boards | |||
| Namco | Namco C219 | 1992 | 16 | 12 | Namco NA-1 and NA-2 arcade system boards | |||
| Namco | Namco C352 | 1992 | 32 | 16 | Namco System 22, System FL, NB-1, NB-2, ND-1, System 11, System 12 and System 23 arcade boards | Linear PCM and μ-law PCM samples supported | ||
| National Semiconductor | LMC1992 | 1989 | 4 | 8 | 50,000 | Atari STE and TT030 personal computers | ||
| NEC | μPD7751 | 1985 | 3 | 8 | 8,000 | Sega System 16 arcade boards | ADPCM, Speech synthesis chip | |
| NEC | μPD7759 | 1987 | 1 | 8 | 8,000 | Sega System 16B and System C2 arcade boards, Sega Pico console | ADPCM, Speech synthesis chip | |
| NVIDIA | MCPX | 2001 | 64 | 16 | 48,000 | Microsoft Xbox console | 3D sound support, Dolby Pro Logic, DTS, DSP, MIDI DLS2 Support | |
| Oki Electric Industry | Oki MSM5205 | 1979 | 1 | 12 | 32,000 | Various arcade system boards, NEC's PC Engine CD-ROM² game console | Adaptive DPCM chip | |
| Oki Electric Industry | Oki MSM6258 | 1987 | 1 | 12 | 15,600 | Sharp's X68000 computer | ADPCM | |
| Oki Electric Industry | Oki MSM6295 | 1987 | 4 | 12 | 7,576 32,000 | Various arcade system boards | ADPCM | |
| Oki Electric Industry | Oki MSM9810 | 1999 | 8 | 14 | 32,000 | Sammy arcade system boards | ADPCM | |
| QSound | QSound DSP16A | 1992 | 16 | 16 | 24,000 | Capcom's CP System Dash and CP System II arcade system boards, Sony's ZN-1 and ZN-2 arcade system boards | PCM/ADPCM, positional 3D audio support via QSound | |
| Ricoh | Ricoh 2A03 / 2A07 | 1982 | 1 | 7 | 15,745 | Nintendo Entertainment System home console, arcade game Punch-Out!! | NMOS chip, DM channel is for PCM sampling | |
| Ricoh | Ricoh RF5c68 | 1989 | 8 | 8 | 19,800 | Fujitsu's FM Towns computer, Sega System 18 and System 32 arcade boards | ||
| Ricoh | Ricoh RF5C164 | 1991 | 8 | 8 | 31,300 | Sega CD console add-on | 1.5 μm silicon-gate CMOS chip | |
| Roland Corporation | Roland LA32 | 1987 | 16 | 16 | 32,000 | Roland synthesizers, Roland MT-32 MIDI sound module | Linear Arithmetic synthesis | |
| Sanyo | VLM5030 Speech Synthesizer | 1983 | 1 | 8 | 8,136 | Arcade game Punch-Out!! | Speech synthesis chip | |
| Sega | SegaPCM | 1985 | 16 | 8 | 31,250 | Sega arcade systems | ||
| SGI | Reality Signal Processor (RSP) | 1996 | 100 | 16 | 48,000 | Nintendo 64 console | DSP, combined sound and graphics processor, ADPCM, MP3 support | |
| Sharp Corporation | Sharp SM8521 | 1997 | 1 | 8 | 32,768 | Game.com handheld | ||
| Sony | Sony SPC700 | 1990 | 8 | 16 | 32,000 | Super [Nintendo Entertainment System] console | Bit Rate Reduction ADPCM | |
| Sony | Sony SPU (Sound Processing Unit) | 1994 | 24 | 16 | 44,100 | Sony PlayStation and PlayStation 2 consoles | ADPCM; two cores on PS2 | |
| Sony | Sony SPU2 | 1999 | 48 | 16 | 48,000 | Sony PlayStation 2 and early PlayStation 3 consoles | ADPCM, Dual-core sound unit, Supports Dolby Digital, DTS; emulated on PS3 for backwards compatible PS1/PS2 games | |
| Yamaha | Yamaha Y8950 | 1984 | 1 | 8 | ~50,000 | MSX-Audio cartridges for MSX | ADPCM, Speech synthesis chip | |
| Yamaha | Yamaha YM2608 | 1985 | 7 | 16 | 55,500 | NEC PC-88 and PC-98 computers | ADPCM | |
| Yamaha | Yamaha YM2610 | 1987 | 7 | 16 | 55,500 | SNK's Neo Geo console, arcade systems | ADPCM | |
| Yamaha | Yamaha YM2612 | 1988 | 1 | 8 | 26,633 29,000 44,100 | Sega Mega Drive/Genesis console, FM Towns computer, Sega arcade systems | ||
| Yamaha | Yamaha YMW258-F | 1991 | 28 | 16 | 44,100 | Sega arcade boards, Yamaha instruments | Advanced Wave Memory sampling | |
| Yamaha | Yamaha YMF271 | 1993 | 12 | 12 | 44,100 | |||
| Yamaha | Yamaha YMF278 | 1993 | 24 | 16 | 44,100 | Moonsound cartridge for MSX computer | ||
| Yamaha | Yamaha YMF292 | 1994 | 32 | 16 | 44,100 | Sega Saturn console, Sega arcade systems | ||
| Yamaha | Yamaha YMZ280B | 1995 | 8 | 16 | 44,100 | Cave, Data East, and Psikyo arcade systems | ADPCM supported | |
| Yamaha | Yamaha AICA | 1998 | 64 | 16 | 48,000 | Dreamcast console, Sega arcade systems | ADPCM | |
| Yamaha | Yamaha YMU759 | 2000 | 1 | 8 | 8,000 | Some 2000s cellphones, PDAs | ADPCM | |
| Yamaha | Yamaha YMU762 | 2001 | 8 | 8 | 48,000 | Some 2000s cellphones, PDAs | ADPCM supported | |
| Yamaha | Yamaha YMU765 | 2003 | 32 | 8 | 48,000 | Some 2000s cellphones, PDAs | ADPCM, Analog Lite, and speech synthesis supported |