The Sims 3


The Sims 3 is a 2009 social simulation video game developed by the Redwood Shores studio of Maxis, and published by Electronic Arts. Part of The Sims series, it is the sequel to The Sims 2. It was released on June 2, 2009, for Microsoft Windows, MacOS, and mobile versions. Console versions were released for PlayStation 3, Xbox 360, and Nintendo DS in October 2010 and a month later for Wii. A Nintendo 3DS version, released on March 27, 2011, was one of the platform's launch titles.
The game follows the same premises as its predecessors The Sims and The Sims 2 and is based around a life simulation where the player controls the actions and fates of its characters, the Sims, as well as their houses and neighborhoods. The Sims 3 expands on previous games in having an open world system, where neighborhoods are completely open for the sims to move around without any loading screens. A new design tool, the Create-a-Style tool, was also introduced. Create-a-Style allows for clothing, hair, as well as most objects and walls/floors to be visually customized, with several textures and materials available to use. Custom designs can also be saved for later use.
The Sims 3 was a critical and commercial success, selling 1.4 million copies in its first week, and is now regarded as one of the greatest video games ever made. The game has sold over ten million copies worldwide since its release with over seven million PC copies, making it one of the best-selling PC games of all time. The game received eleven expansion packs and nine "stuff packs". A sequel, The Sims 4, was released in September 2014.

Gameplay

As in previous games of the franchise, in The Sims 3 players control their own Sims' activities and relationships. The gameplay is open-ended and does not have a defined goal. The Sims live in neighborhoods, now being officially referred to as worlds, which can be customized, allowing the player to create their houses, community lots, and Sims, although many of these come with the core game. These worlds are now seamless, allowing all Sims to move around freely without any loading screen in between lots, as happened in the previous games.
The neighborhood includes community lots which can be leisure lots and job lots. Since the neighborhood is open, the game includes the "Story Progression" mechanic, which allows all Sims in the neighborhood to autonomously continue their lives without the player ever controlling them. This helps to advance the story of the whole neighborhood instead of only the active playing units. Sims live for a set duration of time that is adjustable by the player and advance through several life stages. Sims can die of old age or from causes such as fire, starvation, drowning, and electrocution.
The base game comes with the world Sunset Valley and an additional world called Riverview can be obtained for free from The Sims 3 Store website. All expansion packs except Generations and Seasons included a world, and additional worlds can be bought at The Sims 3 Store for SimPoints. Sunset Valley and a few of the other worlds available have some degree of connection to the storyline set up by The Sims and The Sims 2. In-game Sunset Valley is stated to be the same town as the default neighborhood in The Sims, and Pleasantview from The Sims 2, although set twenty-five and fifty years earlier, respectively. Several pre-made characters from other Sim games appear throughout The Sims 3s worlds, many of them in younger form.
Career opportunities like working overtime or completing tasks can yield a pay raise, cash bonus, or relationship boost. Challenges occur randomly based on each Sim's lifestyle, like relationships, skills, and jobs. Skill opportunities are the requests by your Sim's neighbors or community members for Sims to solve problems using their acquired skills for cash or relationship rewards. The new Wishes reward system replaces the Wants and Fears system in its predecessor, The Sims 2. Fulfilling a Sim's wishes contributes to the Sim's Lifetime Happiness score, allowing players to purchase Lifetime Rewards for the cost of those Lifetime Happiness points. The game introduces a big change in terms of customization with the "Create-a-Style" tool. In this way, every object or piece of clothing in the game is completely customizable in terms of color, material or design pattern.

Create-a-Sim

The Sims 3 introduces many more character customization options than its predecessor The Sims 2. Like the previous game, the player can customize age, body build, skin color, hairstyles, clothing, and personality. A new life stage is included between adolescence and adulthood: young adulthood. This stage was introduced in The Sims 2 ''University only during the university period, but is now accessible from Create-a-Sim. Additional options were added in expansions and updates, such as tattoos, breast size, and muscle definition. The Sims 3 offers a wider range of skin tones than its predecessors, ranging from realistic light and dark skin tones to fantasy green and purple colors.
As opposed to previous games, where personalities consisted of sliders, and a limited set of personality points to distribute among them,
The Sims 3'' introduces a trait system: adult Sims can have up to five personality traits to pick from a list. These traits can be mental, physical, social, or influenced by lifestyle and jobs. The traits will determine different actions the Sims can make, as well as behaviors and wishes.

Skills

The Sims can learn skills from interacting with different objects. Skills improve gradually in 10 levels. Skill improvements are useful for achieving career goals, as well as unlocking new possibilities for those activities which require the skills; for example, a high gardening level allows the sims to plant different rare seeds. The basic skills include Logic, Cooking, Painting, Gardening, Writing, Guitar, Athletic, Handiness, Charisma, and Fishing. New skills were later added in expansion packs.

Careers

Many of the careers from The Sims and The Sims 2 are back in The Sims 3. The careers in the core game are Business, Culinary, Criminal, Education, Journalism, Law Enforcement, Medical, Military, Music, Political, Science, and Professional Sports, as well as part-time jobs in the book shop, supermarket, or spa, which can be accomplished by both adults and teenagers. Each one of the jobs takes place in a community lot of the neighborhood; however, these lots are only "rabbit-hole" buildings, with an external façade, but the player cannot access them and is not able to see what happens inside. Thus, jobs are automatic in the game, even if the player will sometimes receive challenges and questions with different options to have more control over the sims' career performance. Advancing in a career still depends on mood and skills, but with the addition that relationships with colleagues/boss and even certain goals that have to be fulfilled. Players can control if the Sims "Work Hard", "Take It Easy", and "Suck Up To Boss", thus affecting their performance. A new feature The Sims 3 offers is branching careers, which allows Sims to choose a certain path in their career. These branches are generally offered around level 6 of a career, depending on which career the Sim is working.
The Ambitions expansion pack includes brand-new professions that are playable: Firefighter, Ghost Hunter, Investigator, Architectural Designer, and Stylist. Some of them take place in a playable community lot, such as Firefighter or Stylist, while the others are freelance jobs. Players can search for gigs in the neighborhood and actually accomplish them. For example, an Architectural Designer can visit other sims' houses and redecorate them in exchange for money and career performance. Sims are also able to make a living at home through their skills such as selling their own paintings, writing novels, playing guitar for tips, or growing fruit and vegetables. Sims can also buy out businesses and receive a percentage of the profits they earn.

Build and Buy modes

As in previous Sim games, a build and buy tool is included to design houses and community lots. The two modes retain most of the main fundamental tools from the previous games. Build mode is used to add walls, paint them, add stairs, doors and windows, lay down flooring, create foundations, basements, pools, and ponds. Some expansion packs add extra build mode features such as terrain design. Players cannot build or place objects outside the limits of the lot.
In Buy mode, the player can purchase and place down new objects, such as appliances, electronics, furniture, and vehicles. Buy mode largely focuses on providing objects that are useful or necessary for the sims, allowing them to build skills, provide some sort of utility, or purely to act as house decoration. The descriptions of many of the objects available for purchase in the game involve humor, sarcasm, insults towards the player, and wit, and serves as comic relief in the game.
The build and buy modes have received their own makeover. The modes maintain the grid building system from the previous game; however, this grid is more flexible now, allowing the objects to be laid down in the middle of the tiles or without any grid help at all. A blueprint mode is added in further expansions, where pre-designed rooms are available to lay down as-is. The Create-a-Style tool can also be applied to redesign every single piece of furniture or building, changing to any color, material, or design pattern.

Create-a-World

On October 29, 2009, Electronic Arts announced "Create-a-World", which is a game world editor that allows players to create their own custom cities from scratch for use within the game. Players can customize lots, choose terrain patterns and add roads, vegetation, and neighborhood accents, such as water towers and lighthouses. CAW also allows players to import designs from PNG files for use in their worlds. Users can upload their worlds to The Sims 3 Exchange for download by other players. The editor tool is offered to players as a separate download, and was released on December 16, 2009, as a beta version. EA would offer technical support and updates. Players are able to share their neighborhoods as with other content. The Create-a-World tool is available for Windows-based PCs.