Super Swing Golf
Super Swing Golf is a 2006 golf video game for the Wii developed by Ntreev Soft, based on the online golfing game PangYa. Published by Tecmo, it was a launch title in Japan, named Swing Golf PangYa, then released as Super Swing Golf in North America. In 2007 it was released in the PAL region as PangYa! Golf With Style. The game received a sequel, ''Super Swing Golf: Season 2.''
Gameplay
While very similar to the online PangYa, Super Swing Golf is slightly different in the areas of control and content. Both the single player and multiplayer game feature three different modes of play. In single player, these include a story mode, stroke play mode, and match mode, while in multiplayer, Balloon Pop mode replaces the story mode. In all modes, Pang can be earned and later spent on additional clothing or gear.Players use the Wii Remote to scroll and pan around the course, as well as to actually execute shots. To swing, players raise the controller behind them until the on-screen power meter reaches the desired point. Once ready, players then hold down the "A" button and swing forward. The angle and speed of the forward swing is used to determine how close the actual shot comes to the desired shot. If the controller is rotated or twisted as the player swings forward, the resulting shot will hook or slice. An alternative control system is to use just the buttons on the Wii Remote similar to how the game is played on the PC, including the same key combinations for power shots.
The Wii single-player story mode is named PangYa Festa. Complete with an anime-inspired storyline, the objective of this tournament is to defeat all opponents in match play. Players select a character and then a course, which determines the number of holes, typically 3, 6 or 9, and the opponent. As players successfully defeat opponents, they earn the right to play against more difficult opponents on different courses. Winning a given match also unlocks new characters, caddies, and items which can be purchased in the shop. Before and after each match, the player is greeted with a brief cutscene where the player's character and opponent exchange quips with each other and their caddies.