Paintball


Paintball is a competitive team shooting sport in which players eliminate opponents from play by hitting them with spherical dye-filled gelatin capsules called paintballs that break upon impact. Paintballs are usually shot using low-energy air weapons called paintball markers that are powered by compressed air or carbon dioxide and were originally designed for remotely marking trees and cattle.
The game was invented in Henniker, New Hampshire, June 27, 1981, by Hayes Noel, a Wall Street stock trader, and Charles Gaines, an outdoorsman and writer. A debate arose between the two men about whether a city-dweller had the instinct to survive in the woods against someone who had spent his youth hunting, fishing, and building cabins. A friend of the pair chanced upon an advertisement for Nel-Spot cattle marking guns in a farm catalogue and they were inspired to use them to settle their argument. Shortly after they participated with 10 other men in a capture the flag competition they called the first annual "Survival Game". One hundred acres of forest in New Hampshire were divided in to four quadrants and participants were tasked with collecting a flag from each quadrant and returning to a home base. A forester named G. Ritchie White collected the four flags to win in two hours and fifteen minutes.
The sport is played for recreation and is also played at a formal sporting level with organized competition that involves major tournaments, professional teams, and players. Games can be played on indoor or outdoor fields of varying sizes. A playing field may have natural or artificial terrain which players use for tactical cover. Game types and goals vary, but include capture the flag, elimination, defending or attacking a particular point or area, or capturing objects of interest hidden in the playing area. Depending on the variant played, games can last from minutes to hours, or even days in "scenario play".
The legality of the sport and use of paintball markers varies among countries and regions. In most areas where regulated play is offered, players are required to wear protective masks, use barrel-blocking safety equipment, and strictly enforce safe game rules.

Equipment

The paintball equipment used may depend on the game type, on how much money one is willing to spend on equipment, and on personal preference. However, almost every player will utilize three basic pieces of equipment:
  • Paintball marker: also known as a "paintball gun", this is the primary piece of equipment, used to mark the opposing player with paintballs. The paintball gun must have a loader or "hopper" or magazines attached to feed paint into the marker, and will be either spring-fed, gravity-fed, or electronically force-fed. Modern markers require a compressed air tank or CO2 tank. In contrast, very early bolt-action paintball markers used disposable metal CO2 cartridges also used by pellet guns. In the mid to late 1980s, marker mechanics improved to include constant air pressure and semi-automatic operation. Further improvements included increased rates of fire; carbon dioxide tanks from 100 to 1,180 ml, and compressed-air or nitrogen tanks in a variety of sizes and pressure capacities up to 34,000 kPa. The use of unstable CO2 causes damage to the low-pressure pneumatic components inside electronic markers, therefore the more stable compressed air is preferred by owners of such markers.
  • Paintballs : Paintballs, the ammunition used in the marker, are spherical gelatin capsules containing primarily polyethylene glycol, other non-toxic and water-soluble substances, and dye. The quality of paintballs is dependent on the brittleness of the ball's shell, the roundness of the sphere, and the thickness of the fill; higher-quality balls are almost perfectly spherical, with a very thin shell to guarantee breaking upon impact, and a thick, brightly colored fill that is difficult to hide or wipe off during the game. Almost all paintballs in use today are biodegradable. All ingredients used in the making of a paintball are food-grade quality and are harmless to the participants and environment. Manufacturers and distributors have been making the effort to move away from the traditional oil-based paints and compressed CO2 gas propellant, to a more friendly water-based formula and compressed air in an effort to become more "eco-friendly". Paintballs come in a variety of sizes, including of 13mm and 17mm.
  • Mask or goggles: Masks are safety devices players are required to wear at all times on the field, to protect them from paintballs. The original equipment used by players were safety goggles of the type used in labs and wood shops; today's goggles are derived from skiing/snowboarding goggles, with an attached shell that completely covers the eyes, mouth, ears and nostrils of the wearer. Masks can also feature throat guards. Modern masks have developed to be less bulky compared with older designs. Some players may remove the mouth and ear protection for aesthetic or comfort reasons, but this is neither recommended nor often allowed at commercial venues. A good paintball mask will protect the eyes from vision distortion caused by fogging, glare, and scratches. Players who do not wear a paintball mask can suffer serious injury.
Additional equipment, commonly seen among frequent players, tournament participants, and professional players include:
  • Pods and pod packs: The most common addition to the above "mandatory" equipment, pods are plastic containers, usually with flip-open lids, that store paintballs in a ready-to-use manner. Pods are available in many sizes, including 10, 80, 100 and 140-round sizes, with the larger 140-round pods being most common among tournament players. Pods are carried by the player in pod packs or harnesses which facilitate easy access to the pods during play. There are several designs of pod packs, from belt loops allowing a recreational player to carry one or two extra pods, to harness designs generally designed for either tournament-style or scenario-style players.
  • Squeegee/swab – From time to time, a paintball will break inside the player's marker. When this happens it coats the inner surfaces of the marker with paint, especially the barrel, which considerably reduces accuracy. While speedball and tournament players generally have no time to clear this obstruction and instead simply "shoot through it", woodsball and scenario players generally carry a tool to allow them to clear the barrel following a break. There are several types of squeegee, most of which are advantageous in two of three areas and disadvantageous in the last: cleaning time, effectiveness, and storage space.
  • Paintball jerseys and pants: Originally derived from motocross and BMX attire, tournament players commonly wear special outer clothing with integrated padding that allows the player a free range of motion, and helps protect the player both from paintball hits and from incidental contact with rocks and hard ground. Certain designs of jersey and pant even advertise lower incidence of hits, due to increased "bounce-offs" and "breakaways". In indoor fields, where shooting generally happens at very close range, hard-shelled armor is sometimes worn to protect the player from bruising and welts from close-range hits.
  • Elbow and knee pads: Common among outdoor sports, players can choose to help protect knee, elbow and even hip joints from jarring impact with the use of pads. For paintball, these pads are generally soft foam worn inside a player's pants to prevent abrasion of the pad against the ground.
  • Gloves: Paintball impacts to the hands, knuckles and fingers can be extremely painful and temporarily debilitating. Outdoors, players are often prone or crawling which can cause scrapes to the hands. Padded or armored gloves help reduce the potential for injury to the hands. These gloves are generally referred to as "tactical gloves" and their purpose is to protect the player's hands while maintaining dexterity.
  • Athletic supporter: Also called a jockstrap with cup pocket and protective cup. Players generally take care to protect sensitive or vulnerable anatomical areas from painful hits and injury; men commonly wear an athletic supporter with a rigid cup similar to types used in cricket, American football, lacrosse, hockey or baseball, while women often wear a pelvic protector and a padded or hard-shelled sports bra also commonly seen in the aforementioned sports.
  • Other paint marking equipment: Normally seen in scenario play only, and disallowed at all tournaments, other forms of paint-marking equipment are sold, such as paint-grenades.
  • Vehicles: Again normally only seen in scenario play, a variety of vehicles have been devised based on go-karts, pickup trucks, ATVs, small off-road vehicles, etc. to create "armored vehicles", within which players are protected from hits and can move around on the field. Such vehicles may employ a wide range of mounted paint-discharging weaponry.
  • Hats/Toques/Bandanas: Commonly worn by all levels of players to protect the forehead from direct paintball hits, and stop sweat from running down in to the mask.
  • Remote lines: Used to increase maneuverability, a remote line is a high- pressure hose connecting the fuel tank to the marker allowing the tank to be stored in a backpack or harness. It is mostly found in Mil-Sim, woodsball and scenario events.

    Gameplay

Paintball is played with a potentially limitless variety of rules and variations, which are specified before the game begins. The most basic game rule is that players must attempt to accomplish a goal without being shot and marked with a paintball. A variety of different rules govern the legality of a hit, ranging from "anything counts" to the most common variation: the paintball must break and leave a mark the size of a US quarter or larger. Eliminated players are expected to leave the field of play; eliminations may also earn the opposing team points. Depending on the agreed upon game rules, the player may return to the field and continue playing, or is eliminated from the game completely.
The particular goal of the game is determined before play begins; examples include capture the flag and elimination. Paintball has spawned popular variants, including woodsball, which is played in the natural environment and spans across a large area. Conversely, the variant of speedball is played on a smaller field and has a very fast pace with games as brief as two minutes fifteen seconds in the or lasting up to twenty minutes in the PSP. Another variant is scenario paintball, in which players attempt to recreate historical, or fictional settings.