Effect system


In computing, an effect system is a formal system that describes the computational effects of computer programs, such as side effects. An effect system can be used to provide a compile-time check of the possible effects of the program.
The effect system extends the notion of type to have an "effect" component, which comprises an effect kind and a region. The effect kind describes what is being done, and the region describes with what it is being done.
An effect system is typically an extension of a type system. The term "type and effect system" is sometimes used in this case. Often, a type of a value is denoted together with its effect as type ! effect, where both the type component and the effect component mention certain regions. The term "algebraic effect" follows from the type system.
Effect systems may be used to prove the external purity of certain internally impure definitions: for example, if a function internally allocates and modifies a region of memory, but the function's type does not mention the region, then the corresponding effect may be erased from the function's effect.

Examples

Some examples of the behaviors that can be described by effect systems include:
  • Reading, writing or allocating memory: the effect kind is read, write, allocate or free, and the region is the point of the program where allocation was performed. Most functions working with memory will actually be polymorphic in the region variable: for example, a function that swaps two locations in memory will have type.
  • Working with resources, such as files: for example, the effect kind may be open, read and close, and again, the region is the point of the program where the resource is opened.
  • Control transfers with continuations and long jumps: the effect kind may be goto and comefrom, and the region denotes the point of the program from which or to which the jump may be performed.
From a programmer's point of view, effects are useful as it allows for separating the implementation of specific actions from the specification of what actions to perform. For example, an ask name effect can read from either the console, pop a window, or just return a default value. The control flow can be described as a blend of yield and throw.

Implementations

Core feature

Full support

  • Haskell is a statically typed functional programming language with several packages that allow for encoding of effects. However, Haskell is generally more focused on monads. The runST monad, for instance, effectively simulates a type and effect system, with "isolated regions of imperative programming". At type level, state isolation essentially stems from the deeper, rank-2 quantification over state in runST.
  • OCaml introduced support for experimental effect handler primitives in version 5.0., high level syntax was added in OCaml 5.3 Note that, as of OCaml 5.4, OCaml's effects are not tracked at the type level.

Partial support and prototypes

Overview papers

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