Days Gone
Days Gone is a 2019 action-adventure video game developed by Bend Studio and published by Sony Interactive Entertainment. The game was released for the PlayStation 4 in April 2019, and Windows in May 2021. A remastered version for PlayStation 5 was released in April 2025 alongside a DLC with the new game modes for Windows.
Days Gone is set in post-apocalyptic Oregon two years after the start of a pandemic that turned a portion of humanity into vicious zombie-like creatures. Former outlaw biker Deacon St. John discovers his wife Sarah, having been assumed dead, may still be alive and goes on a quest to find her. The game is played from a third-person perspective in which the player can explore an open world environment. Players can use firearms, melee weapons, and improvised weapons, and can use stealth to defend themselves against enemies. A major game mechanic is Deacon's motorcycle, which is used as the player character's main mode of transportation.
Days Gone was Bend Studio's first open-world project, its first original property since Syphon Filter, and its first development project for home consoles after spending decades working on spinoff games for handheld consoles. The game's development took approximately six years; Bend Studio expanded nearly three-fold to support it. Major sources of inspiration for Days Gone were World War Z, The Walking Dead and Sons of Anarchy. The game was unveiled at E3 2016; its release was originally planned for 2018 but was delayed several times.
Upon release, Days Gone received mixed reviews from critics, who criticized the game's mission design and technical issues but praised the graphics, artificial intelligence, and Sam Witwer's performance as Deacon, while the story received a mixed reception. The game had sold 7.32 million units by February 2022. In 2021, it was reported that the development team had unsuccessfully pitched a sequel to Sony.
Gameplay
Days Gone is a third-person action-adventure game set in a post-apocalyptic open world. The player controls Deacon St. John, an outlaw-turned-drifter-bounty-hunter who prefers life on the road to wilderness encampments. The game takes place two years after a pandemic killed almost all of humanity and transformed millions of others into "Freakers", mindless, zombie-like creatures that evolve quickly. Swarmers, a nocturnal type of Freaker, hide in their nests during daytime but often congregate, wander around, and search for food and water at night. Players can lure Swarmers toward other enemies, causing the two groups to fight one another. Other enemies include Newts, who are infected adolescents and opportunistic hunters who only attack Deacon when he enters their territory or has poor health. The game includes infected wildlife and hostile human enemies. Players can be overwhelmed by hordes and must keep their distance. Deacon can use firearms, melee weapons, traps, explosives and choke points to kill Freakers.The game is set in an open world in the Pacific Northwest. Players can freely explore the world on foot or using a motorcycle. The bike consumes fuel and becomes disabled if excessively damaged. Players must regularly refuel the bike at gas stations and camps, and repair it using collected scraps. Deacon must establish trust with settlement camps and earn "camp credits" by completing missions, and by completing bounties and selling food. As the level of trust increases, players can purchase new weapons, supplies and motorcycle parts that can be used to enhance its speed, durability and maneuverability. The bike's appearance can be customized.
As players explore the world, they must collect valuable resources and components for crafting weapons and supplies. In addition to the main quests, the game has a number of side objectives, which include clearing Freaker nests, rescuing hostages, clearing enemy camps, capturing bounty targets, and restoring power to National Emergency Response Organization checkpoints. Inside NERO checkpoints, players can use NERO injectors to boost Deacon's health; stamina, used when Deacon is sprinting or dodging; and focus, which allows Deacon to temporarily slow down time while aiming his ranged weapons. Fast travel consumes fuel and causes time to pass. Before players can fast travel, they must destroy all Freaker nests between the two fast travel points. As players complete missions and objectives, they gain skill points. With sufficient XP, players can level up and unlock new abilities, allowing them to increase the efficiency of Deacon's melee weapons and ranged weapons, and to enhance his survival skills.
Players can complete objectives in multiple ways, such as by using stealth tactics to distract enemies or silently kill them from behind using a combat knife. Noise suppressors can be attached to various firearms to prevent attracting nearby enemies. Deacon can use "survival vision", which, once activated, highlights items of interest and the locations of nearby enemies. Players can use Deacon's binoculars to locate enemies. Alternatively, players have access to a wide variety of firearms such as pistols, shotguns, sniper rifles, submachine guns and crossbows. Different weapons have different statistics and higher-tier weapons are generally more powerful. Purchased weapons can be stored in a gun locker, though weapons that are picked up in the field cannot be put into storage. Players can use explosives such as proximity mines and grenades, and may craft molotov cocktails to defeat enemies. Melee weapons can be used but they will break if not repaired regularly.
Plot
A virus has decimated the globe, turning a large portion of humanity into violently feral creatures called Freakers. In Oregon, outlaw bikers Deacon St. John and William "Boozer" Gray, alongside Deacon's wife Sarah Whitaker, attempt to flee to safety. They find a NERO helicopter. While Sarah boards the helicopter, Boozer is injured so Deacon stays behind to help him after promising to reunite with his wife.Two years later, Deacon and Boozer are working in the Pacific Northwest as mercenaries. Sarah is assumed dead after the NERO refugee camp she was traveling to was overrun by Freakers. The two men plan to head north in search of a better life, but they are attacked by a gang of cultists, the Rippers. Boozer's arm is burned in the attack, so Deacon searches for medical supplies to help him recover. Deacon sees a NERO helicopter and follows it, eventually meeting James O'Brian, the researcher who evacuated Sarah two years earlier. O'Brian reveals that Sarah's helicopter was diverted to a different camp mid-flight, leaving the possibility that she is still alive.
While running errands for Ada Tucker, the leader of the Hot Springs camp, Deacon finds Lisa Jackson, a teenage girl and returns her to Tucker, discovering that they used to be neighbors. Lisa later flees the Hot Spring after being subjected to forced labor and is captured and tortured by the Rippers, forcing Deacon to rescue her. Unwilling to send Lisa back to the Hot Springs, Deacon arranges for her to shelter with Rikki Patil, a former drifter and member of the Lost Lake camp led by "Iron" Mike Wilcox and Raymond "Skizzo" Sarkozi, the former of which parted on bad terms with Deacon.
Boozer's condition worsens and, in an act of desperation, Deacon sneaks into Lost Lake to steal medical supplies but is caught. Despite the bad blood, Deacon is able to convince Iron Mike to allow Boozer to stay and later learns that Lisa fled from the camp and remains missing. As a doctor amputates Boozer's gangrenous arm, O'Brian contacts Deacon and offers to help him find Sarah if Deacon aids him in NERO's ongoing research project. Skizzo is distrustful of the Rippers' uneasy alliance with Lost Lake; he makes his own deal and turns Deacon over to the cult. Deacon discovers that the Rippers' leader "Carlos" is actually Jessie Williamson, a former member of Deacon and Boozer's MC who blames the pair for his excommunication. Discovered and freed by Lisa, who has since joined the Rippers, Deacon escapes from the Rippers' camp and returns to Lost Lake only to find it under attack by the Rippers. Deacon exposes Skizzo's betrayal to Iron Mike, and Iron Mike talks down Jessie, ending the attack. With Boozer's help, Deacon uses explosives to destroy the dam above the Rippers' camp, flooding the compound and drowning most of the Rippers while Deacon kills Jessie in single combat. After Deacon returns, Iron Mike reveals he released Skizzo to spare his life.
Deacon realizes that Sarah, a government researcher with federal security clearance, would have been prioritized during a camp evacuation, and O'Brian confirms that she was moved to a military outpost at Crater Lake, which is now controlled by the Deschutes County Militia. Deacon meets Derrick Kouri, a Captain for the militia, and is brought back to the Crater Lake outpost. Deacon then wins over the militia's leader, Colonel Matthew Garret, and reunites with Sarah, who is working to create a bio-weapon to destroy the Freakers. Deacon and Sarah decide to obtain a DNA sequencer at her old lab, where they discover that her research was used to develop the Freaker virus.
Back at Crater Lake, Sarah reveals that she is working to cure the Freakers rather than destroy them. Deacon suggests they finish the cure, but an increasingly paranoid Garret puts Sarah into protective custody. Garret, shown over time to be a religious fanatic, declares a holy war against all other camps. Deacon attempts to save Sarah but is caught and apprehended by Skizzo, who has joined the militia and lies that Deacon was banished from their last camp. Although Garret orders his execution, Deacon is spared and released by a sympathetic Kouri, who defects from the militia. Returning to Lost Lake just in time to assist in the defense against the militia's attack, Deacon finds a mortally wounded Iron Mike, who dies shortly after. Deacon rallies the remaining members of the Lost Lake camp and retaliates against the militia by attacking their headquarters with a truck bomb. Deacon kills Skizzo and Sarah poisons Garret, ending the militia. Deacon, Sarah, Boozer, and their friends settle at Lost Lake, while Lisa is revealed to have become a drifter collecting Freaker bounties.
Sometime later, O'Brian contacts Deacon for a face-to-face meeting and reveals that NERO always knew about the virus's mutagenic effects and that O'Brian himself is a Freaker, mutated but still in control of his thoughts and actions. He warns Deacon that NERO is coming and that nothing will stop them.