Caffeine (video game)
Caffeine is an episodic first-person adventure puzzle video game created by Dylan Browne and developed by Incandescent Imaging. The creator posted the game on Indiegogo to help crowdfund the development. The game takes place on a derelict spaceship used to mine caffeine, and it is inspired by Condemned: Criminal Origins, F.E.A.R., and Doom 3. Five episodes of Caffeine were intended for release on Microsoft Windows, OS X, and Linux on 5 October 2015, though it has yet to release any episodes after the first.
Story and gameplay
Caffeine is set in a universe where Earth has depleted its caffeine resources, prompting major corporations to invest in space mining expeditions for the substance. Players assume the role of a young boy with a severe caffeine addiction aboard one of these mining ships. Waking up with no recollection of his presence on the vessel, the protagonist begins exploring, running into multiple characters throughout his journey on the mostly abandoned ship.Caffeine forgoes combat mechanics, focusing instead on the environments and scenery that the player must explore. The gameplay primarily involves navigating through empty corridors and solving puzzles to progress. These puzzles are predominantly environmental and memory-based, requiring players to explore and remember information to overcome obstacles. Caffeine includes lore scattered throughout the game, presented as sticky notes, audio logs, whiteboards, and more.