Vorkosigan Saga


The Vorkosigan Saga is a series of science fiction novels and short stories set in a common fictional universe by American author Lois McMaster Bujold. The first of these was published in 1986 and the most recent in May 2018. Works in the series have received numerous awards and nominations, including five Hugo Award wins including one for Best Series.
The point of view characters include women, a gay man, a pair of brothers, one of whom is physically disabled and the other a clone, and their cousin, together with some minor characters.
The various forms of society and government Bujold presents often reflect contemporary politics. In many novels, there is a contrast between the technology-rich egalitarian Beta Colony and the heroic, militaristic, hierarchical society of Barrayar, where personal relationships must ensure societal continuity. Miles Vorkosigan, the protagonist of most of the series, is the son of a Betan former ship captain mother and a Barrayaran aristocrat father.

Background

"Vorkosiverse"

Humanity has colonized a galaxy in which there are no competing intelligent species. Since then, dozens of planets have been colonized and have developed divergent cultures. Barrayar was colonized and then lost contact with the rest of the galaxy, suffering a "Time of Isolation", after which it was reconnected. Due to apparent nuclear warfare that has left large areas too radioactive to inhabit, low genetic diversity on Barrayar during the time of isolation, as well as the effects of mutagenic compounds found in native Barrayaran plants, a cultural phobia about mutation developed that leads to a high level of xenophobia. Within the series, exploration and colonization of new planets is still ongoing, most notably on the planet Sergyar.
Interstellar travel is achieved by "jumping" from solar system to solar system via spatial anomalies known as wormholes that create tunnels in a five-dimensional space. Typically wormholes are bracketed by space stations, military or commercial, which provide ports for jump travel. Stations may be owned by planetary governments, or by specific commercial organizations, or they may be completely independent of any planetary organization. Barrayar's original wormhole collapsed, a rare event leading to the Time of Isolation. Barrayar was later re-discovered via a wormhole jump from Komarr. Komarr allows the neighboring Cetagandan empire to use their wormhole to conquer Barrayar, and is later conquered in its turn when Barrayar eventually defeats the Cetagandans.
The stories feature several planetary systems, each with its own political organization, including government by corporate democracy, rule by criminal corporations, monarchies, empires and direct democracies. In most cases, there is a single government which dominates the entire planet. Both Cetaganda and Barrayar have empires, acquired by conquering other planets via neighboring wormholes.
As a tool to simplify the writing process, Bujold devises a standard system of timekeeping universal to all planets regardless of the length of their day and year. Bujold herself has commented that her posited system is neither technologically nor economically feasible, but is rather a convenience for storytelling.

Technology

Most of the technology in the series is based on 20th-century engineering situations, projected into null-g or alternative solar system situations. Biomedical advances such as cloning, artificial wombs and cryochambers to preserve and revive recently deceased people are featured heavily in the series.
Bujold presents issues of technological obsolescence and the high rate of failure of R&D projects in personal terms, via bioengineering. Two jump pilots with obsolete navigational brain implants and a number of characters created by genetic manipulation are psychologically stranded by the termination of the programs for which they were designed.
The series features gravity manipulation, both artificially generated in spaceships, and artificially suppressed in ground transport and elevators. Falling Free and Diplomatic Immunity explore the relationship between a culture adapted to an environment without gravity and one which depends on gravity.

Computing and communications

In most societies featured in the series, paper has been mostly replaced by either plastic sheets or electronic devices, and two-dimensional video is replaced by three-dimensional holograms. Most characters use portable computers called "wristconsoles" and personal computers named "comconsoles".
Interstellar messages, however, have to be recorded on a physical disc which is transported through wormholes at a high cost, and relayed between wormholes by the ships' communication systems, imposing both time and cost constraints on interstellar communications.

Military technology

As the series features a military background in several novels, special attention is paid to military technology. Ship-to-ship combat includes plasma rays and attacks based on gravity manipulation, and defensive countermeasures. Personal combat includes the use of combat suits, plasma rays, needlers, and nerve disruptors, which emit rays that destroy nerve tissue. Biological weapons are also mentioned in the form of wide-spectrum toxin bombs and genetically modified microbes that target specific races, and in some cases, specific people.
A truth serum, "fast-penta", is a widespread tool used in interrogation. Several defenses are devised, such as induced allergies that kill the subject before they can reveal information, genetic engineering to create immunity, or compartmentalization of information on a need-to-know basis. Miles Vorkosigan has an atypical reaction to the drug, which enables him to thwart his enemies on at least one occasion.

Biospheres

In the Vorkosigan saga, humans live on planets with diverse degrees of habitability, and have developed diverse adaptation strategies to environments that are only approximately fit for human life. For example, Komarr is a cold planet with high CO2 that is going through long-term terraforming to make it habitable, while Beta Colony is a hot, sandy planet where humans must live underground. Barrayar's vegetation is incompatible with Earth's, and often poisonous or allergenic to humans; Barrayarans clear native forest and use compost from Earth-descended plants or horse manure to grow new Earth vegetation. In spaceships and space stations, people live in closed ecologies in which air and waste are continuously reprocessed.

Medical technology

Medical advances are a fundamental part of the saga's worldbuilding. The most ubiquitous are "uterine replicators", devices that allow complete in vitro reproduction, with gene therapy to correct for congenital defects. In Ethan of Athos, this also makes possible an all-male society in which eggs are produced by ovaries maintained in a lab. The Cetagandan haut go beyond gene cleaning, deliberately engineering the human genome in an attempt to produce a post-human species.
Other advances include genetic manipulation to produce microbes and animals tailored for specific purposes, including decoration, or humans adapted for combat or to live and work in zero gravity. Fertile hermaphrodites have been created in an attempt to surpass gender roles. Medical prolonging of human life has advanced to achieve natural lifespans of 120 years or more, though Barrayar lags galactic civilization on this. Cloning is featured in the series, prominently in the person of Mark, Miles' clone-brother, and in a morally dubious industry on Jackson's Whole that grows clones of wealthy people to transplant their brains from elderly bodies to youthful, healthy ones.
Barrayar is an exception to most of these advances due to its long isolation from the rest of humanity. Women carrying their babies to term without uterine replicators are the rule at the beginning of the series, and there is an ingrained fear of mutation in its society. The social challenges posed by medical technology and Miles Vorkosigan's visible deformities are integral to the plot of several of the stories.

Society

The time required for wormhole jumps between planetary systems means travel and communication require time and effort which isolate each planet and allow it to develop its own culture, most of them derived to some extent from a culture known historically on Earth.
For example, the planet Athos creates a monosexual culture in which men reproduce in vitro without female intervention, Cetaganda is an empire in which hierarchies are based in genetic fitness, Jackson's Whole is a cutthroat criminal planet in which trade and money are law, and Escobar is a moderate planet focused on scientific advancement.
The novels do not focus much on several sources of social organization and prejudice on Earth, such as language, skin color, and religion. In general, Nexus inhabitants speak a common language, though they may know other languages or have a planetary accent. A good-looking woman, whether a four-armed quaddie, a Cetagandan haut-lady glimpsed in her floating bubble, or a Barrayaran damsel, has skin comparable to ivory or milk. On the other hand, the most prominent genotype on Barrayar is olive skin. The Arqua family are described as dark-skinned, and the Durona group and Ky Tung are Eurasian. Only isolated Athos has a planetary religion, though Cordelia Naismith and Leo Graf believe in a God.
The environment and history of the planets dictate their social structures and prejudices. For example, because of the isolation of Barrayar, located with a single wormhole to connect it with the rest of the galaxy, and its people having to defend a broadly habitable planet, Barrayarans both need and can afford a militaristic society. Their genetic isolation has led them to create a patriarchal society to preserve genetic purity. The Betans, on a hostile planet where they must live in domes, rely on industrial export and limit not only childbearing but also every kind of behavior that might be considered "antisocial". From their point of view, Barrayaran society is irrational and backward, while the Barrayarans view the Betans as sexually and politically undisciplined, referring to a "Betan vote" as an obstacle to decision-making. Planets accessible by many wormholes become centers of trade and finance, whether benign or malicious. Finally, some dwellers in space habitats look down on those who call one planet home as "dirt suckers".