Universe League


Universe League is a 2024–2025 South Korean reality competition show created by SBS. The show followed the process of creating a new boy group. It premiered on SBS TV on November 22, 2024, and aired every Friday at 23:20. In the finale on January 24, 2025, which was broadcast live, the show announced the final nine members who would debut as AHOF and will be managed by F&F Entertainment.
The show served as a sequel to Universe Ticket, this time featuring all male contestants.

Production

Conception and development

Universe League was developed as the second season to Universe Ticket, which formed the girl group Unis. The second season was first teased during the Universe Ticket finale on January 17, 2024, with an promotional video revealing the title Universe League. On January 22, F&F Entertainment, in partnership with Prism Studios, confirmed their involvement and announced that preparations for the second season were underway, with plans to air the show on SBS later in the year. Building on the success of its predecessor, the format was restructured to focus on team-based competition, drawing inspiration from professional sports leagues. F&F Entertainment CEO Choi Jae-woo emphasized this shift in focus, stating that the goal was to highlight collaboration within the teams rather than individual popularity. Additionally, the format incorporated a system of starting and bench players, designed to "encourage participant's competitive drive and motivation to succeed". The ultimate goal for each team is to win the Prism Cup, securing their debut as a professional idol group.

Casting

Casting for Universe League began on April 22, 2024, with applications open to individuals born before 2011, setting the minimum age requirement at 14 years. There were no restrictions on career, affiliation, or nationality, allowing both trainees and independent artists to participate. In addition to direct applications, the production team encouraged viewers to recommend potential contestants through the show's official social media channels, with submissions accepted until June 30, 2024. To generate interest in the auditions, the production team released a series of promotional videos in June 2024, featuring Universe Ticket mentors Hyoyeon and Kim Se-jeong, as well as artists like Oneus, ONF, STAYC, Unis's Nana, and WayV's Xiaojun. These videos were shared on the show's official platforms to broaden the reach of the casting call.
After the application period closed, the final roster of 42 contestants was revealed on October 15. At the show's press conference on November 19, producer Lee Hwan-jin explained that the decision to limit the contestant pool to 42 was made to allow for more selective casting, focusing on factors like appearance, talent, and star potential. This smaller roster was intended to ensure each contestant would have sufficient screen time over the show's 10-episode run.
Meanwhile, as preparations for the main competition continued, SBS began unveiling the lineup of senior K-pop artists who would serve as the show's host and team directors. The competition is divided into three main teams: Team Beat, Team Groove, and Team Rhythm. On August 8, Jay Park was announced as the host, chosen for his prior hosting experience on the first season of The Seasons. This was followed by the confirmation of Lee Chang-sub as the team director for Team Groove, Yugyeom as the team director for Team Beat, and Ten and Yangyang as co-directors for Team Rhythm. On October 16, producer El Capitxn was also announced as a co-director for Team Beat, joining Yugyeom. Additionally, WayV members Kun and Xiaojun made appearances as guest directors for Team Rhythm, while rapper Punchnello served as a guest director for Team Beat.

Competition format and voting

The competition followed a multi-stage structure referred to as PRISM, an acronym representing the first five stages of the show: Pick, Represent, Intercept, Seven, and Move. The final stage was titled WAR, short for We Are Ready. Contestants, referred to as players, progressed through these stages by competing in both individual and team-based challenges. The competition began with a draft process during the Pick stage, where team directors selected players to form their respective teams. The next three stages—Represent, Intercept, and Seven —featured performance-based rounds. Player rankings and eliminations were determined through a combination of live audience scores, global online voting, and decisions made by team directors. Online voting was conducted through the KTOPSTAR and HIGHER aps, as well as the official SBS website. The final two stages, Move and WAR, served to finalize the lineup of debuting members.
The Pick stage was divided into two parts. In the first part, the 42 contestants were divided into seven groups of six, with each group performing as a unit. After each performance, team directors selected their "first picks" from the performing group. If multiple directors chose the same player, the player chose which team to join. Directors not selected by the player then moved on to recruit their second picks from the same group. This process continued until all teams filled their initial starting lineup. In the second part of the Pick stage, referred to as the "bench test", the 21 remaining contestants who had not been selected underwent one-on-one assessments by the team directors. Based on these evaluations, directors selected additional players to form their bench units. Contestants not chosen during this phase were eliminated from the competition. This completed the team formation process and initiated the performance-based stages of the show.
In Represent, both the starting lineup and bench unit of each team performed songs released by their respective team directors in front of a live audience. Matches were held between starting lineups and between bench units. Audience members scored individual contestants after each performance. The highest-scoring contestant from each team was named MVP, and individual scores were totaled to determine the team's score. The combined scores of each team's starting lineup and bench unit determined the overall team rankings for the round. Intercept introduced original songs produced by each team director for their respective starting lineups. Each starting lineup competed in a head-to-head match against a bench unit from another team that selected the same song. The winning unit earned the right to officially record and release their version of the song on streaming platforms. Team rankings for this round were based on a both audience scores and online votes collected during the first global voting period, held from November 11 to November 17. In Seven, each team presented two performances, with the team directors selecting seven-member units for each. Contestants not selected for either performance received a score of zero from the audience for that round. Rankings were again determined by a combination of audience scores and online votes, with the second global voting period held from November 22 to December 21.
After each performance round, cumulative individual scores—either based on audience scores alone or in combination with online voting—determined each player's placement within their team. This resulted in internal team reshuffling, in which contestants could be moved between the starting lineup and the bench unit. Following the reshuffling, yellow cards were issued to lower-ranking teams. The second-place team received three yellow cards, assigned to its three lowest-ranked members, while the third-place team received six yellow cards. Any contestant who accumulated two yellow cards was eliminated immediately. After eliminations, team trades were conducted. The team director of the first-place team was allowed to trade two players from their team with players from the second- and third-place teams. The team director of the second-place team was permitted to trade one player with the third-place team.
In the Move stage, only seven players from each team advanced to the final stage, totaling 21 finalists. Selection was based on a combination of online votes from the third global voting period, held from December 21, 2024 to January 11, 2025, and team directors' selections. The number of players each team could retain was determined by its overall ranking after Rounds 1 to 3. The first-ranking team retained five members, based on the five highest-voted players; the second-ranking team retained three; and the third-ranking team retained one. Team directors then filled the remaining roster spots in order of team ranking. Contestants not selected at this stage were eliminated. This led into the final stage, titled WAR or We Are Ready, where each team performed twice. The winning team was determined through final global voting, conducted from January 18 to January 24. Along with the winning team, the top-ranked contestant from each of the two non-winning teams also joined the debut lineup, resulting in a nine-member group. The name of the debut was announced as AHOF, an acronym for All-time Hall Of Famer.

Contestants

A total of 42 contestants participated in the show, including agency trainees, former and current idols, and independent artists from South Korea, Japan, China, Thailand, Australia, and the Philippines. Referred to as "players," their English names are listed below as presented on the official website.
Color Key:
Final members of AHOF
Contestants eliminated in the final episode
Contestants eliminated in the third elimination round
Contestants eliminated in the second elimination round
Contestants eliminated in the first elimination round


Episodes

Overall ranking

Ranking summary

The rankings were based on various methods. Round 1 was based solely on on-site votes, Round 3 was a combination of both online and on-site votes, while Round 2, the pre-finale ranking, and the final round were all based solely on online public votes.
Color Key:
New Top 9
Eliminated Contestant


Round 1

Player rankings are based on votes from a live audience of 300 during the Round 1 performances. Three players from the 2nd place team and six from the 3rd place team receive Yellow Cards. A second Yellow Card in any mission results in elimination, regardless of ranking.
Key:
-Yellow Card

RankTeamNameVotesRankTeamNameVotes
1RhythmPark Juwon28722RhythmDaisuke156
2GrooveSeo Jeongwoo24523GrooveKim Daeyun153
3RhythmKwon Heejun22624GrooveKim Joohyoung150
4BeatCha Woongki21925RhythmAyumu150
5GrooveKim Gijoong21326BeatKeum Jinho150
6GrooveKenta19727RhythmXie Yuxin139
7GrooveHiroto19328RhythmJin Ziming134
8RhythmZhang Shuaibo19129RhythmSirin132
9RhythmJL18930RhythmEito132
10GrooveYeo Gangdong18231RhythmLi Zhinuo130
11BeatChih En18032BeatPark Yeonjun129
12GroovePark Han17833GrooveJames126
13BeatAnyul17734BeatKim Hyotae116
14RhythmSteven17335RhythmMac112
15GrooveBae Jaeho17136GrooveZen Zen107
16BeatKairi17137RhythmRoyce106
17GrooveHe Junjin17038GrooveLi Zhiwei99
18GrooveJang Kyungho16939BeatJiang Fan97
19BeatYuito16640BeatKim Dongyun81
20BeatNam Doyoon16341BeatKang Junhyuk75
21BeatKoo Hanseo15942BeatPark Jihun62

Round 2

Player rankings are based on votes from the first voting period before the show aired. As before, three players from the 2nd place team and six from the 3rd receive Yellow Cards. A second Yellow Card in this mission results in immediate elimination, regardless of ranking.
Key:
-Yellow Card
-Yellow Card

RankTeamNameVotesRankTeamNameVotes
1BeatCha Woongki41,87022RhythmAyumu7,189
2RhythmJL38,05723RhythmMac7,141
3RhythmZhang Shuaibo25,66224RhythmHiroto6,699
4RhythmSteven24,19925GrooveKim Gijoong6,292
5RhythmChih En22,66326RhythmSirin6,030
6GrooveKenta19,42327BeatYuito6,027
7GrooveJang Kyungho15,50228GrooveBae Jaeho5,747
8GrooveSeo Jeongwoo14,17929GrooveKim Daeyun5,357
9RhythmPark Juwon13,42630BeatKim Hyotae5,260
10RhythmEito12,36431BeatNam Doyoon5,158
11RhythmDaisuke12,06232BeatAnyul5,148
12GrooveKwon Heejun11,71733GrooveZen Zen5,027
13GrooveKim Joohyoung11,66034GrooveYeo Gangdong5,001
14BeatKim Dongyun11,227 35BeatRoyce4,472
15GroovePark Han11,12736BeatJiang Fan4,191
16GrooveHe Junjin10,31237BeatLi Zhiwei4,134
17BeatKeum Jinho9, 74638RhythmXie Yuxin4,048
18BeatKairi9,11139BeatPark Jihun3,872
19RhythmLi Zhinuo7,683 40RhythmJin Ziming3,691
20GrooveKoo Hanseo7,56841BeatKang Junhyuk3,526
21GrooveJames7,49142BeatPark Yeonjun2,668

Round 3

Player rankings are based on votes from the second voting period and on-site votes from Round 3 performances. As before, three players from the 2nd place team and six from the 3rd receive Yellow Cards. A second Yellow Card in this mission results in immediate elimination, regardless of ranking.
Key:
-Yellow Card
-Yellow Card

Final round

The team with the highest combined score from the final voting period and the final live voting period will claim the prestigious Prism Cup for their team, securing debut for all seven members. On top of the selected team, an additional two members would be added to the debut lineup. The player with the most votes from each of the other teams would also join the debut group. The team would become a nine-member group, aptly named AHOF .
Color Key:
Debuting Contestant


RankTeamNameVotes Received
1RhythmJL3,168,841
2BeatCha Woongki677,202
3GroovePark Han504,261
4RhythmSteven313,965
5RhythmZhang Shuaibo245,615
6RhythmPark Juwon225,105
7RhythmSeo Jeongwoo173,779
8GrooveJang Kyungho165,093
9GrooveKim Joohyoung147,636
10RhythmChih En146,731
11GrooveKwon Heejun122,876
12GrooveKenta119,316
13BeatKairi111,512
14RhythmDaisuke104,925
15GrooveKoo Hanseo103,821
16GrooveKim Gijoong76,190
17BeatSirin57,198
18BeatYuito38,346
19BeatKeum Jinho32,009
20BeatKim Dongyun25,080
21BeatZen Zen24,523

Discography

The theme song "We Ready" was recorded and performed by the contestants. It was released on November 1, 2024, on digital music platforms.

Singles

Reception

Viewership ratings

According to Nielsen Korea, Universe League recorded an average nationwide audience share of 0.5% during its run from November 2024 to January 2025. The program's highest-rated episode reached 0.7%, while the lowest fell to 0.2%. The final episode, which aired in January 24, recorded a rating of 0.5%. The program drew limited domestic viewership during its run.

Business impact

The program was produced by F&F Entertainment in partnership with Prism Studios and SBS, as part of the company's strategy to expand into the K-pop industry. According to a company representative, the combined production cost of Universe League and Universe Ticket was approximately ₩20 billion. They stated that high initial costs were expected due to the company's early stage of development, and that profitability would likely follow if the groups gained sufficient popularity. The company projected a shift to a profitable model within a typical three-year investment timeline.
A market analyst expressed concern about F&F Entertainment's ability to manage the financial demands of idol group production, citing the volatility of the entertainment industry and the dominance of established agencies such as HYBE, SM, YG, and JYP. In this context, the relatively low ratings of University League have raised questions about the company's growth strategy. However, others in the industry noted that survival program ratings do not necessarily determine the long-term success of the groups they produce. Industry comparisons have been drawn to Zerobaseone and Enhypen, both of which debuted through low-rated programs and later achieved notable commercial success, especially overseas.

Aftermath

The final group AHOF is managed by F&F Entertainment and expected to promote for a yet-to-be-announced duration. They debuted on July 1, 2025, with the EP Who We Are.
  • Some contestants returned to their original groups:
  • * Kim Joo-hyoung returned to.
  • ** He left the group on March 11, 2025.
  • Some contestants left their companies or joined new ones:
  • *Jang Kyung-ho and Keum Jin-ho joined PI Corporation.
  • *James joined Xebis Entertainment.
  • Some contestants will debut or debuted in new boy groups or released music as solo artists:
  • * *JL debuted as a solo artist with the single album 'Alon' with a title track of the same name on June 6, 2025.
  • *Kim Joo-hyoung was revealed as a member of ODDWAVE's pre-debut boy group, DAILY:DIRECTION on January 21, 2026. They are set to debut some time in 2026.
  • *Kairi was confirmed to be member of independent label ALRIGHT's new Japanese boy group on December 28, 2025. They are set to release the pre-debut digital single 'FOREVER BLUE' on January 7, 2026.
  • *Yuito debuted as a member of Japanese boy group trio Bestted with the digital single 'CLIPPING!!!' on November 19, 2025.
  • *Anyul who technically already debuted as a child soloist prior to the airing of the show, released his first single 'Heart On Fire' on April 2, 2025.
  • *James debuted as a member of Xebis Entertainment's Thai pop co-ed group Alters under the stage name Jamier with the digital single 'Giggle Wiggle' on December 12, 2025.
  • * Kim Hyo-tae was confirmed to be added to the lineup of FC Entertainment's pre-debut boy group, ADAP on October 31, 2025.
  • Some contestants participated in other survival shows:
  • *Xie Yuxin, He Junjin, and Jiang Fan were contestants on Mnet's Korean survival show Boys II Planet. Xie Yuxin and He Junjin were both eliminated in the second episode after ranking 108th and 87th respectively, and Jiang Fan was eliminated in the fifth episode after ranking 63rd.
  • * Li Zhiwei was a contestant on SBS's Korean survival show B:My Boys. He was eliminated in the tenth episode, after ranking 19th.