Tokyo Xtreme Racer: Zero
Tokyo Xtreme Racer Zero, released as Tokyo Xtreme Racer in PAL territories and Shutokou Battle 0 in Japan, is a 2001 racing game developed by Genki for PlayStation 2. Despite its name, it is set between Tokyo Xtreme Racer 2 and Drift, and has enhanced sound and graphics.
This is the first game in the series to be released on PlayStation 2. The Tokyo Xtreme Racer series has produced a total of six games, the first four being U.S. localizations of the first four Shutokou Battle series games and the final two being U.S. localizations of the first and third Kaido Battle series games.
Gameplay
The game does not make use of regular racing rules; instead, it makes use of SP bars for both racers, similar to "health bars" in fighting video games. The SP bar is depleted when one hits an obstacle or is far behind their opponent. The battle ends as soon as one has their SP bar completely empty; their opponent is declared the winner. If the opposing racers take different routes, the battle is aborted and considered a draw.The game has an in-game currency called CP, earned by doing battles with any rival. The accumulated CP can then be used to buy cars and parts.
The player's car performance can deteriorate should they decide not to take measures in which they drive slowly when they're not in a race, or decrease their boost level, especially when they're in a turbo car. However, if the player returns to the garage, the performance of their car will be reset.
The game has a list of 165 cars, all of which are unlicensed and have altered badges to avoid copyright.