Time Twist: Rekishi no Katasumi de...


Time Twist: Rekishi no Katasumi de... is a 1991 adventure game developed by Nintendo and Pax Softnica and published by Nintendo for the Family Computer Disk System. Known for its disturbing subject matter, including allusions to real life atrocities and religion, it was never released outside of Japan.

Development

The Nintendo EAD and Pax Softnica collaboration began on Shin Onigashima and continued through Yūyūki. On the original two works, Nintendo EAD handled the story design and character designs with Tatsuya Hishida leading the efforts as creative director on the behalf of Nintendo. Development on Time Twist shifted towards Pax Softnica and designer Keiji Terui as Nintendo EAD only provided the music and production tasks.

Gameplay

The game is played by choosing text commands given on the screen. The nameless protagonist is a young boy whose soul becomes separated from his body by a devil, allowing him to temporarily take control of other humans and animals. He must use this ability to thwart the plans of the time-traveling devil and return to his own body.
The game takes place in real historical locations and deals with serious themes such as religion, war and racism. Despite the serious setting, the game handles the topics with some light comic relief. Logic puzzles and historical trivia questions are presented over the course of the game, and the player must solve these correctly in order to progress. Unlike in previous Nintendo adventure games, players cannot get a "Game Over". Making a wrong choice will simply halt progress or return them to the previous scene to try again.
Like the Famicom Mukashibanashi games, all text in Time Twist is presented in hiragana, including names of non-Japanese objects, people, and countries, which would normally be written in katakana. The only sections of the game that contain katakana and kanji are the title screen and staff roll.

Plot

Introduction

The year is 1995, the impending turn of the 20th century is instilling fear and uncertainty in mankind, and fortune-telling shows have become popular.
On September 25, a young boy living in Tokyo hears on a fortune-telling show that he will meet the girl of his dreams in a museum located outside the city limits. He visits the "Devil Museum" and meets a girl inside, but a sudden earthquake cuts their meeting short. The boy recites the incantation from the fortune-telling show said to "capture the heart of the girl of his dreams", but the incantation destroys the seal on a vase containing the devil.
The reanimated devil takes control of the boy's body, leaving the boy trapped in the devil's decaying body. He chases the devil to the house of Dr. Simon, a physics scientist hiding from the media. The devil has stolen the scientist's time machine called the "Time Belt" and uses it to travel back in time. The young boy's soul is also pulled back into the past by the Time Belt.

Settings and characters

Below is a table listing the various events and historical personages that appear throughout the game. Joan of Arc, Alexander the Great, Abraham Lincoln and Jesus of Nazareth are described as the "Children of God", who have been sent to quell the disturbances caused by the devil.
DiskYearLocationHistorical occurrencesHistorical personagesImportant items
One1995Tokyo, JapanFortune telling has become popular due to growing uncertainty towards the end of the 20th century.noneDevil's portrait
1428A castle town in Medieval FranceA witch hunt conducted by the church is targeting societal misfits.Joan of ArcBox of sabbath-
1944A World War II POW camp in Southern GermanyTowards the end of the European Theater.Adolf HitlerGypsy charm-
TwoAround 400 BCAthens in Ancient GreeceExpansion of the Macedonian EmpireAlexander the Great, Aristotle, Plato, Socrates, Herodotus, Pythagoras, HomerBell of admonition
1864A cotton plantation in Atlanta, GeorgiaThe American Civil War and the Emancipation ProclamationAbraham LincolnDevil's claw-
Around 4 BCNazareth and BethlehemAnnunciation, The Nativity, and the Adoration of the MagiVirgin Mary, Saint Joseph, Jesus of Nazareth, the Three Wise MenDemon sealing vase-
1995Tokyo, JapanThe world has been destroyed by nuclear warfare.noneDevil's portrait-

Important items

Certain items appear in each age which play a key role in completing the game. All of these items were collected by the museum owner and displayed at the museum as historical artifacts.
;Devil's portrait
;Box of Sabbath
;Gypsy charm
;Bell of admonition
;Devil's claw
;Demon sealing vase

Release

Time Twist was the last packaged release on the Disk System, released eight months after the release of the Super Famicom in Japan. Nintendo did not promote the game on television, as they had with their previous adventure games. The game was never given a North American release, due to its mature and religious themes conflicting with Nintendo of America's strict censorship policies at the time. It also portrays disturbing moments in history, such as Nazi German concentration camps, Ku Klux Klan violence, and gives the player an opportunity to assassinate Adolf Hitler and exorcise a demon out of Baby Jesus.
The game's rarity led to the packaged version being exchanged at prices higher than the original 2,600 yen. The rising price of the packaged release made the disk re-writing service a cheaper alternative to buying the game at 500 yen. Nintendo ended the re-writing service for Time Twist in Autumn of 2002, a year earlier than the end of all Disk System re-writing in September 2003.