Star Wars: The Card Game


Star Wars: The Card Game is a Living Card Game produced by Fantasy Flight Games published from 2012 to 2018. It is a two-player card game set in the Star Wars universe. It puts one player in command of the light side of the Force, and one player in command of the dark side of the Force. The Balance of the Force expansion allows multi-player games. The game is set within the time-frame of the original Star Wars trilogy.
Each player has a deck of objective cards representing various missions plus a deck of player cards of units, events, enhancements and fates. Each objective is linked to a set of five player cards. Deck construction consists of choosing which objectives are to go into your objective deck, then adding each of those objective's set of five player cards to your player deck. Game play consists of deploying cards to your tableau, attacking your opponent's objectives, defending your own objectives, and committing cards to the Force Struggle.
The dark side player wins if the Death Star dial reaches 12, with this dial increasing by one on each dark side turn, effectively putting a timer on the game. It may also be increased by winning the Force struggle, destroying light side objectives, and via card effects. The light side player wins by destroying three dark side objectives before the Death Star dial reaches 12.

Expansions

Cycles

Like other Living Card Games, each card cycle consists of six packs of pre-determined cards—referred to as “force packs”—that focus on a particular theme or setting from within the Star Wars universe, including story elements that have only made an appearance in the formerly canon expanded universe now known as “Star Wars Legends.” Each force pack increases players' deck-building options with sixty cards. Deluxe expansions, released between each card cycle, add a larger volume of cards to the game than an individual force pack and primarily focus on two different factions in the game, one from the light side and one from the dark side,.
On January 10, 2018, Fantasy Flight Games announced that the release of the final force pack of the Alliances cycle, the sixth card cycle of the game, would mark the end of additional content for the game.

Hoth

The Hoth cycle invokes a powerful sense of location, and create a sense that the players are fighting over a specific place—in this case, Hoth. The light side player is asked to establish and defend Echo base. On the flip side, the dark side player has extra incentive to go after specific light side objectives to drive the Rebels from Hoth.
Expansion NameRelease date
December 2012
January 2013
February 2013
March 2013
May 2013
June 2013

Echoes of the Force

In the Echoes of the Force cycle, Star Wars: The Card Game experiences dramatic changes taking shape as both sides learn to better channel the power of the Force. Its balance has implications that reach far beyond damaging dark side objectives or advancing the Death Star dial. The cycle turned out to be a huge boost for light side play as it provided many answers against the dominant Sith decks. By the end of the cycle, several cards were either "errataed" or put on a restricted list due to the growing dominance of mainly Jedi decks.
Expansion NameRelease date
February 2014
March 2014
April 2014
June 2014
July 2014
August 2014

Rogue Squadron

In the Rogue Squadron cycle, Star Wars: The Card Game introduces mechanics to recreate the challenge and tension of dogfighting. Pilot cards can be played as normal units or attached to vehicles, unlocking new powers and card combinations.
Expansion NameRelease date
March 2015
April 2015
May 2015
June 2015
July 2015
September 2015

Endor

The Endor cycle adds Mission cards, which are added to a command deck. When played, they become objectives under your opponent's control, and you can attack these to reap rewards.
Expansion NameRelease date
December 2015
January 2016
March 2016
April 2016
May 2016
July 2016

Opposition

The Opposition cycle focuses on the struggles between pairs of factions: Jedi and Sith, Rebel Alliance and Imperial Navy, Smugglers and Spies and Scum and Villainy.
Expansion NameRelease date
August 2016
September 2016
November 2016
December 2016
February 2017
April 2017

Alliances

The Alliances cycle focuses on the friendships that emerge out of hardship and necessity and introduces new affiliation cards for each faction.
Expansion NameRelease date
July 2017
August 2017
November 2017
December 2017
February 2018
Q2 2018

Organized Play

Tiers of Organized Play

Seasonal Tournament Kits

Seasonal Tournament Kits are the foundation of Organized Play. With three four-month seasons each year, players can find a large variety of tournaments, game nights, and leagues at their local stores. Seasonal events are a place for newer players to experience organized tournaments and experienced players to try a new deck or alternative format, such as 2v2.

Store Championships

Store Championships kick off Organized Play each year in style. With Store Championships, you will find players of varying skill, more prizes than your weekly game night or league, and loads of fun. Store Championships are also a great chance to play in a more competitive event at your local store and vie for bragging rights and the title of Store Champion.

Regional Championships

Regional Championships are your chance to join a community that spans beyond your town or city. Regional Championships are exclusive events and offer a precious first-round bye at the country’s National Championship. Win a Regional Championship and prove to everyone that you should be taken seriously!

National Championships

National Championships are all about meeting others from across your country and seeing how you stack up against the best your country has to offer. Get to know other top players in your country and form new friendships. Compete against your fellow compatriots for the right to be crowned National Champion and a first-round bye at World Championships!

North American Championships

North America invites all competitors from around the globe to compete for prizes and prestige at the North American Championship, hosted at Gen Con in Indianapolis, IN.

World Championships

World Championships are the culmination of Organized Play each year and the fires from which champions are forged. Each November, hundreds of players from around the world arrive for five days of gaming at FFG’s very own Games Center. Play for your chance at being named World Champion and earn the right to work with the designers on creating a card for the game!
YearWorld championCard designedSet card was included in
2013Dennis HarlienVader’s Meditation ChamberGalactic Ambitions
2014Mick CipraKyle KatarnGalactic Ambitions
2015Tom MelucciWookiee ChampionAggressive Negotiations
2016Brad EmonDarth VaderWorlds 2018
2017Mick CipraIt's BeautifulWorlds 2018
2018Javier MaldonadoN/AN/A