Mineshi Kimura


Mineshi Kimura is a Japanese video game designer currently employed by Kojima Productions. He has worked on every console title in Hideo Kojima's Metal Gear series and made his directorial debut with Metal Gear Rising: Revengeance. Kimura was the director of the original prequel version of the game, Metal Gear Solid: Rising, before it was cancelled and turned into a sequel to Metal Gear Solid 4: Guns of the Patriots.

Works

Metal Gear Solid - Modeler, Texture ArtistMetal Gear Solid 2: Sons of Liberty - Mechanical Art DirectorMetal Gear Solid: The Twin Snakes - Mechanical Model SupervisorMetal Gear Solid 3: Snake Eater - Lead Background ArtistMetal Gear Solid 4: Guns of the Patriots - Lead Background ArtistMetal Gear Rising: Revengeance - CG DirectorMetal Gear Solid V: Ground Zeroes - Lead Environment Artist, ArtworkMetal Gear Solid V: The Phantom Pain - Lead Environment ArtistMetal Gear Survive - Art Manager