Mighty Goose
Mighty Goose is a run and gun video game developed by Blastmode and published by Playism. It was released for Windows, macOS, Linux, PlayStation 4, PlayStation 5, Nintendo Switch, Xbox One, Xbox Series X/S. The game follows Mighty Goose, a bounty hunter travelling across the galaxy to defeat the Void King.
Development of Mighty Goose took two years, and overlapped the development of a game called Kunai. Richard Lems worked on the game alone for around half a year, and MP2 Games ported Mighty Goose to consoles. The team later hired a composer, QA team, and signed with Playism. The game took inspiration from Metal Slug, and an in-game level took inspiration from Mad Max. Mighty Goose received mixed reviews from critics.
Gameplay
Mighty Goose follows Mighty Goose chasing after a villain known as the Void King. The game can be played in local cooperative mode. Mighty Goose can take four hits before dying. Enemies can drop coins and healing items. Coins can be used to purchase weapons and vehicles. The player can activate various abilities to aid them in battle, such as the ability to increase their movement. The player can also select a secondary weapon. Players can bring companions into each level. The companions can be controlled by AI or a second player.At the start of each level, Mighty Goose is equipped with an arm cannon. Mighty Goose can pick up special weapons such as a machine gun, a shotgun, a rocket launcher, and a tesla coil. These weapons have a limited amount of ammunition. Shooting downwards allows Mighty Goose to hover for a short amount of time. Special attacks can be unlocked, such as summoning minions, or instantly filling the player's Mighty Meter. The Mighty Meter fills up as Mighty Goose attacks enemies. When the Mighty Meter is full, it can be activated, making Mighty Goose deal more damage and become invincible. Some areas may task the player with activating a switch to open a door. Mighty Goose can perform a dodge roll that allows them to avoid damage. Most levels end with a boss fight. The player can revisit stages to improve performance and earn higher rankings.
Development and release
Mighty Goose was developed by Richard Lems, who previously worked on Kunai, an action platformer. The game's development took two years, and overlapped KunaiMighty Goose was announced in September 2020 for PC, PlayStation 4, Xbox One, and Switch, and was scheduled to release in 2021. Mighty Goose launched on June 5 for PlayStation 4, PlayStation 5, Xbox One, Switch, and PC. Mighty Goose was added to Xbox Game Pass on September 30. In November, Mighty Goose was one of 17 games to receive Xbox Touch Controls. In January 2022, a trailer was released for an update that would add a water-themed stage to the game. The update was planned to release in Q1 2022, then released on April 19. The levels could be unlocked after completing Mighty Goose
Reception
Mighty Goose received "mixed or average" reviews, according to review aggregator Metacritic. Reviewers from Famitsu gave Mighty Goose scores of 9, 8, 8, and 8.TouchArcade
Writing for Nintendo Life, Ollie Reynolds described Mighty Goose as a "visual treat" with "slick gunplay" and "excellent" enemy designs. He wrote that Mighty Goose offered a "flavour" of games such as Metal Slug and Mercenary Kings. However, Reynolds criticized the checkpoints, calling them "a tad harsh". Robert Ramsey from Push Square also criticized the checkpoints, writing that the pacing "can lead to frustration".
Shacknews included the game as an honorable mention for its Top 10 Indie Games of the Year 2021 list.