Ghost of Yōtei


Ghost of Yōtei is a 2025 action-adventure game developed by Sucker Punch Productions and published by Sony Interactive Entertainment. It is a standalone sequel to the 2020 game Ghost of Tsushima. Set in 1603 in Ezo, Japan, the story follows Atsu, a mercenary seeking vengeance against the "Yōtei Six" for slaughtering her family sixteen years prior.
Ghost of Yōtei was released for the PlayStation 5 on October 2, 2025. It received generally positive reviews and sold over 3.3 million copies by November 2025.

Gameplay

Ghost of Yōtei is played in the third-person perspective, and features elements of combat, stealth, and open-world exploration. As Atsu, the player is free to explore various regions of Ezo, each with its own series of locations to visit, allies to recruit, and enemies to fight.
As the player progresses through the story, they unlock an arsenal of melee, ranged, and throwable weapons, expanding upon the selection available in Tsushima. The "stance" system has been replaced by a "weapon counter system"; unlocking new weapons gives the player more options to counter various enemy archetypes. Atsu begins with a single katana, and as the game progresses, she unlocks the yari, kusarigama, ōdachi, and will also be able to dual-wield katana. The hankyu and yumi bows return from Tsushima, and Atsu can also gain access to a tanegashima and a tanzutsu. Unlike in Tsushima, Atsu is able to use the grappling hook from the beginning of the game.
Returning elements from Tsushima's gameplay are combination attacks, and unblockable attacks. New features include disarming attacks that can cause Atsu or her enemies to drop their weapons, and the ability to pick up and throw dropped weapons at foes. Atsu can also summon a wolf to aid her in open combat, or stealth missions.
Ghost of Yōtei environments have been updated with dynamic weather effects inspired by the real climate around Mount Yōtei, including snow, rain, and aurora borealis.
The game features a non-linear story, allowing the player to choose the order in which they confront the Yōtei Six. Players can take on side-quests for NPCs, with new activities such as bounty hunting for monetary rewards, and weapon mastery quests to unlock new in-game abilities. Atsu has the ability to set up a camp, allowing her to regain health and spirit, cook meals for stat boosts, craft ammunition, and interact with vendors to trade resources and equipment. Side activities allow the player to improve their statistics; returning from Tsushima, players can bathe in onsen, cut bamboo, and follow foxes to find charms. New side activities include sumi-e painting, gambling by playing zeni hajiki, and learning new songs on the shamisen. The "guiding wind" also returns to direct Atsu to objectives, and can be changed by playing the shamisen.
Kurosawa Mode returns to Ghost of Yōtei, based on the black-and-white films of Akira Kurosawa. Two additional modes, inspired by the works of Takashi Miike and Shinichirō Watanabe, are also available in the game.

Multiplayer

A sequel to Tsushima co-op multiplayer Legends mode was announced, titled Ghost of Yōtei: Legends. Like its previous entry, it will feature two-player story missions and four-player survival matches where players will fight against gigantic, monstrous versions of the Yōtei Six and enemies inspired by Japanese mythology. Yōtei: Legends is set to release in 2026 as a free update for all base game owners.

Plot

Premise

The story is set in the environs of Mount Yōtei in Ezo in 1603, 329 years after the events of Tsushima. The main character, Atsu, is a wandering mercenary who adopts the persona of the vengeful onryō in her quest to hunt down the "Yōtei Six" – renegade samurai Lord Saito and his lieutenants the Snake, the Oni, the Kitsune, and Saito's sons, the Spider and the Dragon – who, sixteen years prior, had slaughtered her family, destroyed her home, and left her for dead, pinned against a burning ginkgo tree with her father's katana.
Supporting characters allied with Atsu – referred to as her "Wolf Pack" – include Oyuki, a traveling shamisen performer and former Yōtei Six member; Jubei, Atsu's twin brother and a Matsumae clan samurai who goes by the title Lord Kitamori; and Kiku, Jubei's teenage daughter.

Synopsis

In 1587, after her family is killed, a young girl named Atsu is left for dead by a band of criminals known as the Yōtei Six, led by Lord Saito, in an event later called the Night of the Burning Tree. Atsu survives and flees Ezo, becoming a wandering mercenary in the south for the next sixteen years before returning home to take her revenge against the Yōtei Six. She first finds the Snake drunk in a backwater village and kills him, but is mortally wounded in the process. Atsu miraculously survives and recovers from her wound, causing witnesses to fearfully dub her the "onryō".
Returning to her destroyed family home, Atsu begins her hunt for the remaining Yōtei Six. She learns that Saito is building a rebel army to claim the entire island of Ezo for himself as the self-appointed "Shogun of the North"; the Matsumae clan, who are loyal to the Shogun, have declared war against Saito. Atsu travels around Yōtei, killing Saito's forces, assisting locals, and training under various weapon masters. As Atsu's reputation grows, many rōnin attempt to take her bounty, and Atsu gains a following dubbed the "Wolf Pack".
After learning how to dual wield katana from ex-bounty hunter Hanbei, Atsu attempts to assassinate Saito at his training camp, but fails. Surprised she is alive, he challenges her to a duel, which is interrupted when the Matsumae attack the stronghold; Hanbei manages to save her and encourages her to stop chasing her vendetta, while Saito escapes into hiding.
After narrowly surviving an ambush in Teshio Ridge, Atsu assists the traveling shamisen performer Oyuki to track down the Kitsune and thwart his production of wolfsbane poison at his fortress. When the Kitsune fails to recognize her, Atsu deduces that Oyuki was the original Kitsune; Oyuki admits she was formerly the Kitsune who served as Saito's shinobi. Disillusioned by the Night of the Burning Tree, Oyuki planned to betray him and let Atsu escape, but was herself betrayed and replaced as Kitsune by her disciple, Dojun, with Saito branding her as punishment. After a duel, Atsu forgives Oyuki, who teaches her shinobi techniques and helps her to kill Dojun.
While pursuing the Oni in Ishikari Plain, Atsu discovers her brother Jubei also survived the massacre and was rescued by the Matsumae clan, rising in rank to become the samurai officer Lord Kitamori. Atsu and Jubei infiltrate the Oni’s stronghold, Ishikari Castle, to assassinate him, but their attempt is unsuccessful, and the two flee. Jubei struggles to reconcile his love for his sister due to his sense of duty to the Matsumae, coupled with her suicidal recklessness and disregard for the lives of the prisoners taken by the Oni. Atsu heads to a Matsumae camp to obtain information from a former Oni Raider named Mad Goro, but the Oni's forces arrive and slaughter the samurai. The siblings reconcile and learn of a secret passage into the castle. They infiltrate, incite a prisoner rebellion, and slay the Oni together, and Atsu helps burn down the castle.
Atsu, Jubei, and Oyuki discover Saito has built a secret fleet to assault the Matsumae heartland. Jubei saves a teenager from execution, revealing she is his daughter, Kiku. While Jubei takes her to the safety of Matsumae Castle, Atsu and Oyuki search for Saito's sons. With the Dragon proving too cautious, Atsu captures his younger brother, the Spider, as he re-enacts the Night of the Burning Tree as a play; enraged, she massacres the Saito forces, but stops at killing the Spider. The Matsumae organize his public execution to lure out the Dragon, but they are outmanoeuvred by a Saito counterattack on the castle. Jubei and Oyuki leave to defend the castle, imploring Atsu to help, but Atsu stays to kill the Dragon. The Spider kills his way through the samurai to flee, and Jubei and Oyuki end up missing.
Finding Kiku safe, Atsu evacuates her to her family home and goes to Hanbei for help, remembering that the Spider mentioned his clan's burial site. She tracks down the Spider, who reveals Jubei and Oyuki were captured by Saito, and tells her that he lost his infant sister after Atsu's father betrayed Saito. Following a duel that leads Atsu to spare the Spider, he offers to lead her to his father's castle, having been disowned by him as punishment for failing to prevent his brother's death. Atsu rescues them and learns Saito is waiting for her at her family home with Kiku as his hostage. Together Atsu and Jubei duel and kill Saito, but Jubei is fatally wounded. Atsu promises to the dying Jubei that she will raise Kiku in his stead. Having finally found closure and something to live for instead of revenge, she retires the onryō role to live a quiet, peaceful life as Kiku's guardian.

Development

Ghost of Yōtei began pre-production in 2021. According to Rob Davis, Sucker Punch's Campaign Director, the studio wanted the game to be an origin story to allow "the narrative, gameplay, and the character all grow together." Creative directors Nate Fox and Jason Connell worked together on the game's pitch; Fox focussed on the story and character perspectives, including the theme of vengeance, whilst Connell – a former art director – brought ideas focussing on world-building, and wanted Hokkaido as the setting.
During research trips for the game's setting, Sucker Punch Productions were inspired by the "stunning" view of Mount Yōtei reflecting across Lake Tōya, after they had visited "more than a dozen location" across northern Japan. The development team recorded nature sounds at Shiretoko National Park. The team relied upon cultural advisors during development, as well as visiting important cultural sites and consulting with the local Ainu people on their trips to Japan.
The game's directors felt a female protagonist was key to convey the theme of an "underdog defying society's expectations"; Fox said Atsu's in-game reputation as an onryō grows as "People think there's no way this woman could have taken out members of the Yōtei Six unless she is a supernatural creature."
Fox wanted a sequel to Tsushima to maintain its core elements: "transporting the player to the romance and beauty of feudal Japan". Combat was designed to mimic the feel of a "classic samurai movie". Compared to Tsushima, the studio wanted to make the game world of Yōtei more varied, with more unique activities for players to complete.

Release

Ghost of Yōtei was officially revealed during PlayStation's State of Play presentation on September 24, 2024, and it was nominated for Most Anticipated Game at the Game Awards in November 2024. On April 23, 2025, it was confirmed that the game was scheduled for release for the PlayStation 5 on October 2, 2025.
On September 10, 2025, Sucker Punch developer Drew Harrison posted a joke on Bluesky regarding the assassination of Charlie Kirk. The next day, Harrison reported that she had been subjected to an ongoing harassment campaign and individuals were contacting her employer in an attempt to have her fired. Sucker Punch co-founder Brian Fleming condemned the comment, and Sony confirmed to Kotaku that she was no longer employed by the studio. Upon the release of the game's trailer on September 16, 2025, many of the respondents threatened to boycott Ghost of Yōtei while also writing "RIP Charlie Kirk".
By September 20, 2025, Ghost of Yōtei was one of the top-selling games on the PlayStation Store's pre-order charts, placing first in Australia and Canada, and second in France, Germany, Japan, Poland, United Kingdom, and the United States. By September 27, it had reached number one in thirteen countries.

Reception

Reviews

Ghost of Yōtei received "generally favorable" reviews, according to review aggregator Metacritic. OpenCritic reported that 94% of critics recommended the game.
GameSpot Richard Wakling called it an improvement on Tsushima with its "gripping story, rewarding exploration, and fantastic combat". IGN Michael Higham praised the game's setting and mechanics. Chris Tapsell of Eurogamer lauded its "great swordplay and heartfelt storytelling" while criticizing its "poor sidequests and dated open world".
The game's story received a generally positive reception, with some critics noting issues with its pacing and sidequests. In his review for GameSpot, Wakling called it "a fairly conventional revenge tale, but one that's well told"; IGN Higham similarly called it a "predictable but well-executed story". In comparison to its predecessor, Polygon Giovanni Colantonio called it a "more personal, standalone story", while GamesRadar Andrew Brown called Atsu's story a "more than worthy successor" that "struggled with pacing" towards its end; VideoGamer Tom Bardwell called it an improvement over Tsushima, but noted the pacing was "questionable". Eurogamer Tapsell felt it would have been "better served as a linear action game", and that the game's side-quests felt "prehistoric".

Sales

Sony's financial reports stated Ghost of Yōtei sold about 3.3 million units as of November 2, 2025.
According to Famitsu, Ghost of Yōtei sold an estimated 120,196 retail copies during the week September 29 to October 5, 2025 of its debut in Japan. According to Alinea Analytics, it was estimated to have sold over 1.6 million copies to consumers after its first week of release, translating into roughly $100 million in revenue.
The game was the third best selling title in the United States in October 2025 behind Battlefield 6 and Pokémon Legends: Z-A.