Georgia Institute of Technology School of Interactive Computing
The School of Interactive Computing is an academic unit located within the College of Computing at the Georgia Institute of Technology. It conducts both research and teaching activities related to interactive computing at the undergraduate and graduate levels. These activities focus on computing's interaction with users and the environment, as well as how computers impact the quality of people's lives.
History
The School of Interactive Computing was formed in February 2007, when the former Interactive & Intelligent Computing Division was renamed and promoted to "School" status. Aaron Bobick was appointed as the school's first chair. Along with its sibling academic unit, the School of Computer Science, the School of Interactive Computing represents the first time a college-level computing program has delineated the field into separate but related bodies of study. In July 2012, Annie Antón, formerly at North Carolina State University, replaced Bobick as school chair.Degrees offered
The School of Interactive Computing offers bachelor's degrees, master's degrees, and doctoral degrees in several fields. These degrees are technically granted by the School's parent organization, the Georgia Tech College of Computing, and often awarded in conjunction with other academic units within Georgia Tech.Doctoral degrees
- Doctor of Philosophy in Computer Science
- Doctor of Philosophy in Machine Learning
- Doctor of Philosophy in Human-Centered Computing
- Doctor of Philosophy in Robotics
Master's degrees
- Master of Science in Computer Science
- Master of Science in Human-Computer Interaction
Bachelor's degrees
- Bachelor of Science in Computational Media
- Bachelor of Science in Computer Science
Research