Full Metal Challenge
Full Metal Challenge was a television series made by RDF Media for Channel 4 in the UK and the Learning Channel in the USA. It ran for one season from 2002 to 2003. Hosted by series creator Cathy Rogers and Henry Rollins, the show was very similar to Rogers' last show, Scrapheap Challenge. It was filmed in the United Kingdom with a budget of approx £6.5 million on location at the disused Richborough Power Station just outside Sandwich in Kent.
Premise
Twenty-seven teams from around the world compete in the challenge. Each team consists of 3 people. The teams were all given 1 month and $3000 USD to build a vehicle that "could withstand anything." Teams did not know ahead of time exactly what the events would be and how they would work. Periodically during the build, a technical advisor would visit the teams to make sure the vehicles would pass safety regulations and to make sure they stayed legal for the tournament. They were also required to be no heavier than 3 tons and/or wider than 8 feet. Cars ended up being loud, noisy, big, and destructive.In each show, 3 machines competed. In the first round, there were 9 heats, each of which involved one machine from the United Kingdom, one from North America, and one from another country. The team that won a challenge got 3 points, placed 2nd got 2, and 3rd placed got 1, with a failure to finish worth 0 points and a tie worth half a point. After the 3rd challenge, the machine with the lowest score was "incinerated" and the top 2 progressed to the Sumo round.
Results
Episode 1: Chile - 9, USA - 6, UK - 3 | Sumo Final - Chile d. USA via KnockoutEpisode 2: USA - 7, UK - 6, India - 5 | Sumo Final - USA d. UK via Technical Knockout
Episode 3: USA - 8, Australia - 5.5, UK - 4.5 | Sumo Final - Australia d. USA via Knockout
Episode 4: USA - 8, China - 5, UK - 2 | Sumo Final - China d. USA via Technical Knockout
Episode 5: USA - 8, UK - 6, South Africa - 4 | Sumo Final - UK d. USA via Decision
Episode 6: Canada - 7, Germany - 6, UK 5 | Sumo Final - Canada d. Germany via Knockout
Episode 7: Iceland - 7, USA - 6, UK - 5 | Sumo Final - Iceland d. USA via Ring Out
Episode 8: UK - 9, Russia - 5, USA - 4 | Sumo Final - UK d. Russia via Ring Out
Episode 9: New Zealand - 8.5, Scotland - 4.5, USA - 2 | Sumo Final - New Zealand d. Scotland via Technical Knockout
Episode 10: UK - 8, Australia - 6, China - 4 | Sumo Final - UK d. Australia via Ring Out
Episode 11: Canada - 7, UK - 6, New Zealand - 5 | Sumo Final - Canada d. UK via Knockout
Episode 12: Iceland - 8, Chile - 7, USA - 3 | Sumo Final - Chile d. Iceland via Decision
Episode 13: UK - 8, Canada - 6, Chile - 4 | Sumo Final - UK d. Canada via Knockout
Tournament play
The vehicles competed in a series of events, with each episode showing the competition between 3 vehicles. After the events, the teams each received points based on their performance, usually 3 for 1st place, 2 for 2nd place, 1 for 3rd place, though contestants could score 0 points for not completing a course, or share points if they got the same score). After all the events were complete, the team with the lowest score had to watch their car blow up, though it was feigned for effect. The two winning teams faced off in a sumo wrestling match. The winner of Sumo advanced to the next round of the tournament.Events
Preliminary
Each episode featured three of the following events. Teams were awarded 3 points for first place, 2 for second, 1 for third and none for failing to finish an event. In the event of a tie, the points for the two places are averaged and divided equally.- 10 Pin
- Pitball
Teams begin on the outside of a giant hexagon maze with reflective walls and attempt to drive to the center marked by the FMC logo. Once green flagged, they must find the quickest route out of the maze entirely. First team to clear the maze wins. Finding a clear path can prove difficult as some walls are allowed to rotate, changing the layout of the maze. Teams are allowed to watch a monitor with an overhead look at the maze and can communicate directions to the driving teammate.
- Bumper Cars
- Rollercoaster
- Wetropolis
Teams start amongst 7 mounds, each with a sign at the top. Three of the mounds are assigned solely to one team, three more are assigned as shared between two teams and the last mound shared by all three teams. After the start, teams must knock over two of the three signs set up around the center mound with their cars. Signs shared by teams can be knocked over by either of the two teams assigned to it. Once a team has two of the signs on the outer ring knocked over, they then attempt the center mound. Because signs are shared, it is entirely possible for a team to be eliminated if both of their shared signs are claimed by the other teams. Once a team has finished, the other two are allowed to start from where they left off to attempt to complete the center mound. If teams cannot finish and it results in a tie, whoever climbed up the hill closest to the center sign wins. This event was always played as the first event of the semifinal round.
- Grand International
Finish games
- Sumo