Edge (magazine)
Edge is a multi-format video game magazine published by Future plc. It is a UK-based magazine and publishes 13 issues annually. The magazine was launched by Steve Jarratt in 1993. It has also released foreign editions in Australia, Brazil, France, Germany, Italy, and Spain.
History
The magazine was launched in October 1993 by Steve Jarratt, a long-time video games journalist who has launched several other magazines for Future.The artwork for the cover of the magazine's 100th issue was specially provided by Shigeru Miyamoto. The 200th issue was released in March 2009 with 200 different covers, each commemorating a single game; 199 variants were in general circulation, and one was exclusive to subscribers. Only 200 magazines were printed with each cover, sufficient to more than satisfy Edges circulation of 28,898.
In October 2003, the then-editor of Edge, João Diniz-Sanches, left the magazine along with deputy editor David McCarthy and other staff writers. After the walkout, the editorship of Edge passed back to Tony Mott, who had been editor prior to Diniz-Sanches. The only team member to remain was Margaret Robertson, who in 2006 replaced Mott as editor. In May 2007, Robertson stepped down as editor and was replaced by Tony Mott, taking over as editor for the third time. Alex Wiltshire was the magazine's editor from May 2012 to March 2013, followed by Nathan Brown. Jen Simpkins took over the editor's role from Nathan Brown in April 2020.
Between 1995 and 2002, some of the content from the UK edition of Edge was published in the United States as Next Generation. In 2007, Future's US subsidiary, Future US began re-publishing selected recent Edge features on the Next Generation website; the Edge website and blog were subsequently incorporated into the NextGen site. In July 2008, the whole site was rebranded under the Edge title, as that was the senior of the two brands. In May 2014 it was reported that Future intended to close the websites of Edge, Computer and Video Games and their other videogame publications; in December 2014, it was confirmed that the C&VG website would close and its content would instead be published at GamesRadar, and in January 2015, it was announced that the same would happen to the Edge website. Between 2015 and 2018, Edge articles were occasionally republished on Kotaku UK.
Edge has been redesigned three times since the magazine launched. The first redesign occurred in 1999; the second in 2004; and the third in 2011. The first redesign altered the magazine's dimensions to be wider than the original shape. The latest design changes the magazine's physical dimensions for the second time, and introduces a higher quality of paper stock than was previously used.
Features
Each issue includes a "Making-of" article on a particular game, usually including an interview with one of the original developers. Issue 143 introduced the "Time Extend" series of retrospective articles. Like the "making-of" series, each focuses on a single game and, with the benefit of hindsight, gives an in-depth examination of its most interesting or innovative attributes."Codeshop" examines more technical subjects such as 3D modelling programs or physics middleware, while "Studio Profile" and "University Profile" are single-page summaries of particular developers or publishers, and game-related courses at higher education institutions.
Although an overall list of contributors is printed in each issue's indicia, the magazine typically has not used bylines to credit individual writers to specific reviews and articles, instead only referring to the anonymous Edge as a whole. Since 2014, some contributed features are credited with a byline. The magazine's regular columnists have been consistently credited throughout the magazine's run. The current columnists are James Leach, Clint Hocking and Tadhg Kelly. In addition, several columnists appear toward the beginning of the magazine to talk about the game industry as a whole, rather than focusing on specific game design topics. They are Trigger Happy author Steven Poole, Leigh Alexander, and Brian Howe, whose parody article section "You're Playing It Wrong" began with the new redesign.
Previous columnists have included Paul Rose, Toshihiro Nagoshi of Sega's Amusement Vision, author Tim Guest, N'Gai Croal, and game developer Jeff Minter. In addition, numerous columns were published anonymously under the pseudonym "RedEye", and several Japanese writers contributed to a regular feature called "Something About Japan".
James Hutchinson's comic strip Crashlander was featured in Edge between issues 143 and 193.
Scoring
Edge scores games on a ten-point scale, from a minimum of 1 to a maximum of 10, with five as ostensibly the average rating. For much of the magazine's run, the magazine's review policy stated that the scores broadly correspond to one of the following "sentiments":- disastrous
- appalling
- severely flawed
- disappointing
- average
- competent
- distinguished
- excellent
- astounding
- revolutionary
| Title | Platforms | Issue | Year |
| Super Mario 64 | Nintendo 64 | E035 | 1996 |
| Gran Turismo | PlayStation | E055 | 1998 |
| The Legend of Zelda: Ocarina of Time | Nintendo 64 | E066 | 1998 |
| Halo: Combat Evolved | Xbox | E105 | 2001 |
| Half-Life 2 | Windows | E143 | 2004 |
| Halo 3 | Xbox 360 | E181 | 2007 |
| The Orange Box | Windows, Xbox 360 | E182 | 2007 |
| Super Mario Galaxy | Wii | E183 | 2007 |
| Grand Theft Auto IV | PlayStation 3, Xbox 360 | E189 | 2008 |
| LittleBigPlanet | PlayStation 3 | E195 | 2008 |
| Bayonetta | Xbox 360 | E209 | 2009 |
| Super Mario Galaxy 2 | Wii | E215 | 2010 |
| Rock Band 3 | PlayStation 3, Xbox 360 | E222 | 2010 |
| The Legend of Zelda: Skyward Sword | Wii | E234 | 2011 |
| The Last of Us | PlayStation 3 | E255 | 2013 |
| Grand Theft Auto V | PlayStation 3, Xbox 360 | E259 | 2013 |
| Bayonetta 2 | Wii U | E272 | 2014 |
| Bloodborne | PlayStation 4 | E279 | 2015 |
| The Legend of Zelda: Breath of the Wild | Nintendo Switch, Wii U | E304 | 2017 |
| Super Mario Odyssey | Nintendo Switch | E312 | 2017 |
| Red Dead Redemption 2 | PlayStation 4, Xbox One | E326 | 2018 |
| Dreams | PlayStation 4 | E344 | 2020 |
| Elden Ring | PlayStation 4, PlayStation 5, Windows, Xbox One, Xbox Series X/S | E370 | 2022 |
| Immortality | Android, iOS, Windows, Xbox Series X/S, PlayStation 5 | E375 | 2022 |
| The Legend of Zelda: Tears of the Kingdom | Nintendo Switch | E385 | 2023 |
| Baldur's Gate 3 | Windows, PlayStation 5 | E389 | 2023 |
| Astro Bot | PlayStation 5 | E403 | 2024 |
| Clair Obscur: Expedition 33 | PlayStation 5, Windows, Xbox Series X/S | E411 | 2025 |
| Rank | Series | Number of 10/10 scores | Developer | Timescale |
| 1 | Super Mario | 4 | Nintendo EAD/EPD | 1996–2017 |
| 1 | The Legend of Zelda | 4 | Nintendo EAD/EPD | 1998–2023 |
| 2 | Bayonetta | 2 | PlatinumGames | 2009–2014 |
| 2 | Grand Theft Auto | 2 | Rockstar North | 2008–2013 |
| 2 | Half-Life | 2 | Valve | 2004–2007 |
| 2 | Halo | 2 | Bungie | 2001–2007 |
In contrast, only two titles have received a one-out-of-ten rating, Kabuki Warriors and FlatOut 3: Chaos & Destruction.
Retrospective awards
In a December 2002 retro gaming special, Edge retrospectively awarded ten-out-of-ten ratings to two titles released before the magazine's launch:- Elite
- Exile
- Super Mario Bros.
Resident Evil 4, which came second in Edge Presents The 100 Best Videogames, originally obtained a nine, but according to the 100 Best Videogames issue, it came "as near as dammit to the sixth Edge ten".
The 20th anniversary issue published in August 2013 carried a feature called "The Ten Amendments", in which the following seven games' scores were retrospectively adjusted to ten-out-of-ten. A rationale was provided for each.
- GoldenEye 007
- Advance Wars
- Resident Evil 4
- Drop7
- Red Dead Redemption
- Super Street Fighter IV
- ''Dark Souls''