D20 Past
d20 Past is a d20 based role-playing game released by Wizards of the Coast in 2005. It was meant to be a supplement to d20 Modern, providing framework and new rules for campaigns based on historical events from the Renaissance to World War II, including new character options and rules for early modern firearms. It begins with an exploration of the historical period between 1450 and 1950, then provides rules for creating characters and campaigns that blend realism and fantasy. d20 Past also presents alternative campaign models, along with all the rules needed to play swashbuckling pirate adventures, Victorian horror investigations, thrilling Pulp Era escapades, and more, including three ready-to-play campaign modules.
Synopsis
The book itself is divided into an introduction and five chapters:- Chapter One - How Real Is Your Past? is a short essay on the different views on history and a discussion of the different modes of playing historical games.
- Chapter Two - Rules Components provides player and games master with the specific new rules and deviations from established Modern rules for a historic setting.
- Chapter Three - Age of Adventure provides d20 fantasy in a swashbuckler setting.
- Chapter Four - Shadow Stalkers does the same thing to a setting combining elements from Sherlock Holmes, H.P. Lovecraft and the American Wild West.
- Chapter Five - Pulp Heroes is the third setting provided, it enables the player to be a more contemporary hero and take on anything from Nazis or King Kong to J. Edgar Hoover's F.B.I.