Budokan: The Martial Spirit
Budokan: The Martial Spirit is a fighting game published by Electronic Arts in 1989 for the Amiga and MS-DOS compatible operating systems. The game pits the player against other martial artists in a tournament known as the Budokan at the Nippon Budokan in Tokyo. A port for the Sega Genesis was released in 1990, followed by Commodore 64, ZX Spectrum, and Amstrad CPC releasing in 1991.
Gameplay
The player begins the game as an apprentice in the Tobiko-Ryu Dojo, and initially practices skills in four dojos, either Shadow Fighting or sparring with an instructor. The weapons and combat methods available to the player consist of:- Bo: classic Japanese long staff
- Karate: Okinawan unarmed combat
- Kendo: Japanese fencing utilizing a wooden sword
- Nunchaku: swinging weapon with two shafts connected by a chain
Each match is preceded by a briefing screen which provides the player with a short description of the upcoming opponent. The player chooses a weapon to use in the match; however, each weapon or combat form may only be used a maximum of four times, requiring strategic choices in order to fight effectively. After three consecutive losses to the same opponent, the player must face the previous one again. The game ends if the player loses three times to the first opponent or runs out of weapons.
There are two primary attributes shown on the screen -- stamina and ki, the power of each blow. Active movements like jumping and delivering difficult blows decrease the ki, while blocking attacks increases it. As a fighter's stamina decreases, movements slow down, making it more difficult to act. The first fighter whose stamina is completely exhausted loses the match.