Asphalt 5
Asphalt 5 is a 2009 racing video game developed and published by Gameloft and is the fifth major game of the Asphalt series. It was released for iOS on November 2, 2009, for webOS on January 8, 2010, for Android on March 18, for Symbian^3 and Bada on December 22, and for Windows Phone 7 on July 16, 2012.
Gameplay
Asphalt 5s gameplay is very similar to that of Asphalt 4: Elite Racing and Ferrari GT: Evolution, with the player given the option of either tilting the device, touching the side of the screen to steer or using a virtual on-screen steering wheel. The iPhone version of the game uses landscape steering. The game also has a multiplayer mode, both local through Wi-Fi and Bluetooth, and global through an internet connection.There are 30 licensed vehicles available and 17 locations to race at.
Reception
Upon its release, Asphalt 5 received generally favorable reviews. The iOS version holds an aggregate score of 82 out of 100 on Metacritic, based on six reviews, and 87% on GameRankings, also based on six reviews.IGN's Levi Buchanan awarded the game a score of 8 out of 10, lauding the fact that it didn't take itself too seriously; "Asphalt 5 is a pure arcade racer. It combines the smash 'em elements of Burnout and the hardcore racing thrills of Ridge Racer into a sometimes silly but always manic speeder. If you go into this expecting a precision driving sim along the lines of Real Racing, you will be severely disappointed. But if you download Asphalt 5 with the expectation of Mr. Toad's Wild Ride with Ferraris, you will be suitably satisfied."
TouchArcade were similarly impressed, scoring the game 4.5 out of 5, and praising the graphics; "Even though you may not be focused on the details, Gameloft obviously has. Whether racing through snow-covered freeways, mud soaked roads, or the darkness of night, the details are everywhere. From the signs on storefronts to damage on vehicles, Gameloft has definitely spent a good deal of development creating an arcade experience with good degree of visuals."
ToughGen
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Andrew Bares of WMPoweruser was unimpressed with the 2012 Windows Phone port, scoring the game 2 out of 5 and arguing "any game nowadays that doesn't support Mango multitasking AND doesn't even support NoDo resuming to your paused state is a total fail. Respond to a text message in the middle of the race and you have to wait ~8 seconds for the game to load and then it puts you back at the start line, losing all your progress!"
A Sony PSP 'Minis' version was planned according to IGN, GameSpy and GameStats but ultimately never saw a release on the platform. To date, only the icon exists for this version.