X-Kaliber 2097
X-Kaliber 2097 is a 1994 action game published by Activision for the Super Nintendo Entertainment System. It was co-developed by the Japanese studios Fupac and Winds.
The game takes place in the near-anarchic future of the year 2097, in which the world's economy has been devastated, governments have collapsed, and organized crime has gained dramatic influence. In X-Kaliber 2097, the player guides a swordsman named Slash through a side-scrolling environment. Boss encounters take place as one-on-one matches in the style of versus fighting games.
Soundtrack
X-Kaliber 2097s American soundtrack features tracks by electronic/industrial music group Psykosonik and arranged for Activision by Ali Lexa. Psykosonik's soundtrack became a prominent part of the game's marketing, and was often plugged in marketing blurbs. The soundtrack is also mentioned on the Video [game packaging|game packaging], and has its own section in the game manual.The Japanese version features music by Hitoshi Sakimoto and Hayato Matsuo, as well as a completely different storyline and script compared to the ones that were given in the English localization of the game.