Ultimate Ghosts 'n Goblins
is a video game in Capcom's Ghosts 'n Goblins series, developed by Tose and published by Capcom. It was released for the PlayStation Portable on August 3, 2006, in Japan and August 29, 2006, in North America. Ultimate Ghosts 'n Goblins is the first game in the main series to employ 3D graphics, while maintaining much of the 2D gameplay mechanics of the earlier games. It also marks the return of the series' project head, Tokuro Fujiwara.
The game follows the classic scenario of the heroic knight Arthur battling with demons, but includes a large number of changes.
Gameplay
There are three specific game modes available from the start:- Novice Mode
- Standard Mode
- Ultimate Mode
Ultimate Mode plays similarly to older Ghosts 'n Goblins titles. In this mode, Arthur can only take one hit before losing his armor, no matter what kind he is wearing. Once he dies, he is sent back to the start of the stage rather than being resurrected. This mode is for traditionalists and expert players.
Novice Mode is an easier version of Standard Mode. Certain environmental obstacles are excluded from this mode, such as the tornadoes in the Death Castle. In addition, upon death and respawn, Arthur is given the POW power-up, which lasts until Arthur gets hit by an enemy.
The levels are varied, ranging from being inside a more traditional haunted forest to volcanic pits and ruined castles. Enemies are varied and tend to be thrown at Arthur in groups, and range from zombies, ghosts, giant oxen, Venus flytraps and string dragons. There is an assortment of boss characters, some of which are quite large.
The game has many weapons from the past games, with a few new additions; this installment also has a new equip system. Arthur is now able to gather items that can be stored and used for different levels, ranging from what type of power Arthur can use to standard equipment. Arthur can also collect different types of armor, which give him varied abilities, too.
The magic system is no longer tethered to the armor and weapon combination; instead, "POW" pick-ups increase weapon power, and armor amplifies the magic spell Arthur has equipped.
Instead of the linearity of the original versions, the game has now been designed so that players have to obtain a selection of Golden Rings hidden throughout the levels to access the last battle and finish the game. Players are given the option to return to earlier levels and search previously unreachable areas to find these by the use of power-ups found later on in the game. The game is designed in such a way that it is impossible to gather all the important rings and abilities in a single run, without having to return to every stage of the game at least once; this follows the series' tradition of having to beat the game twice to reach the final boss.