Ubisoft Toronto


Ubisoft Toronto Inc. is a Canadian video game developer and a studio of Ubisoft based in Toronto. The studio was established under Jade Raymond in September 2010. Games developed by Ubisoft Toronto include Tom Clancy's Splinter Cell: Blacklist, Far Cry 5, Starlink: Battle for Atlas, Far Cry 6, and Watch Dogs Legion.

History

Ubisoft announced in July 2009 that it was establishing a Toronto-based development studio. Yannis Mallat, the chief executive officer of Ubisoft Montreal, was to become Ubisoft Toronto's CEO, while the government of Ontario was to invest over a course of 10 years to create up to 800 jobs. Unlike other Ubisoft studios, Ubisoft Toronto was immediately allowed to lead development of its games, whereas others start by only supporting larger studios like Ubisoft Montreal, though Ubisoft Toronto also served to support Montreal as part of its initial role as a sister studio.
By September 2009, Jade Raymond was put in charge of establishing the studio. Most of the studio's staff in its development phase, including Raymond, transferred to the new location from Ubisoft Montreal. Key hires included producer Alexandre Parizeau and creative director Maxime Béland, who were brought on for the production of a new game in the Tom Clancy's Splinter Cell series, and were considered co-founders of the studio alongside Raymond. A second, smaller development team for an undisclosed project was headed up by Lesley Phord-Toy, and Rima Brek was put in charge of the studio's internal Technology Group. By May 2010, Ubisoft Toronto had received more than 2,000 job applications.
Ubisoft Toronto's offices were established from a former General Electric building in the Junction Triangle neighborhood of Toronto. Ubisoft Toronto began operating in late 2009 and formally opened in September 2010.
By March 2012, Ubisoft Toronto had grown to 200 people, and to 300 by September 2013. By the latter, the studio had received 30,000 applications and given 1,800 job interviews. In September 2012, Ubisoft Toronto received an internal performance capture studio. The studio's debut project, Tom Clancy's Splinter Cell: Blacklist, was released in August 2013 to critical success. Raymond left the studio and was succeeded as general manager by Parizeau. By July 2015, Ubisoft Toronto was developing an original intellectual property. This game was later revealed to be Starlink: Battle for Atlas, an action-adventure game with optional toys-to-life integration. The game was released in 2018 as the studio's first own IP. As of July 2017, Ubisoft Toronto has 600 staff members.
Near the end of June 2020 and into July 2020, a wave of accusations related to the MeToo movement swept through the video game industry, including several directed at some Ubisoft employees. Over one hundred employees of Ubisoft Toronto wrote to Parizeau in late June to report concerns related to sexual misconduct and the lack of action taken by management and human resources in response to their prior reports. Ubisoft announced it had investigated these reports, and in the case of Ubisoft Toronto, had requested studio co-founder Maxime Béland resign from the company. Speaking to Kotaku, some of these employees stated that there were still additional problems at the studio that went beyond Béland and they were still seeking signs of larger change from the studio and Ubisoft as a whole. Parizeau left the company in February 2021 and was replaced by Istvan Tajnay, who had previously been the managing director for Ubisoft Berlin.
In December 2021, it was announced that the studio was developing a remake of Tom Clancy's Splinter Cell ; reports on the project appeared earlier in October. After 2 years, Tajnay left the company in July of 2023 and was replaced by Darryl Long, who had previously been the managing director for Ubisoft Winnipeg and Ubisoft Singapore.
In June 2024, it was announced that Ubisoft Toronto would assist Ubisoft Montreal in the development of the Prince of Persia: Sands of Time remake. Later that month, 33 employees were let go as part of a "targeted realignment to ensure it can deliver on its ambitious roadmap."

NEXT Competition

Ubisoft Toronto NEXT is an annual competition held by Ubisoft Toronto, aimed towards post secondary students and recent graduates. The competition covers various job families and tasks students to complete a relevant submission that uses essential skills for the role, with the winner of each category being given an internship. As of the 2025 competition, 95 students have won internships at the studio.
YearCategoryWinnerSchoolRef.
2018Model ArtArmand MechSheridan College
2018Concept ArtDhenzel ObengMax The Mutt College
2018AnimationDuke Alphonse SanchezDurham College
2018ProgrammingWesley DucharmeNiagara College
2019AnimationJacob LaFortuneGeorge Brown College
2019Concept ArtDamir MuskenFanshawe College
2019Level DesignNathan Powless-LynesSheridan College
2019ModellingDylan James AbernethyDurham College
2019ProgrammingJack SnopekMcMaster University
2019User InterfaceKogulan SivaneshanUniversity of Toronto
20203D ArtDong-Hoon ChoiCentennial College
2020AnimationBruno Sampaio Leme DiasGeorge Brown College
2020Concept ArtDavid MattiacciToronto Film School
2020Level DesignSukhraj JohalSheridan College
2020ProgrammingJacob PratleyOntario Tech University
2020Technical ArtMohamad SalameDurham College
2020User InterfaceShane SaxtonNiagara College
20213D ArtMaria KniazievaCentennial College
2021Concept ArtSergi IranzoMax The Mutt College
2021Technical ArtJessica LeOntario Tech University
2021Cinematic AnimationYourim KimCentennial College
2021Gameplay AnimationLavio Ribeiro Fidelis NetoMohawk College
2021Level DesignDavid De La Peña FrigoletSheridan College
2021ProgrammingRob SavaglioOntario Tech University
20223D ArtRyan HoneyDurham College
2022AnimationYuxing WangSheridan College
2022ProgrammingVictor ShiWestern University
2022Level DesignCamila KukulskiSheridan College
2022Technical ArtYuan ChenWestern University
2022Concept ArtJackson Kachun SoGeorge Brown College
20233D ArtMelissa FriesenDurham College
2023AnimationXiangyu ChenSheridan College
2023Concept ArtAbhishek Arabind DasGeorge Brown College
2023Game DesignJunsu JangSheridan College
2023Level DesignKen StevensSheridan College
2023ProgrammingBijia ZhaoToronto Metropolitan University
2023UX DesignJay LeeUniversity of Waterloo
20243D ArtYueran ZhouSheridan College
2024AnimationJonathan ChenSheridan College
2024Concept ArtQiushi JinSheridan College
2024Game DesignTiago MassochinSheridan College
2024Level DesignChris Russell ShantzSheridan College
2024ProgrammingShaelynn Keiko CurranUniversity of Toronto
2024Technical ArtJiahui HuYork University
20253D ArtAnya Ng-CheeCentennial College
2025AnimationDaylan BelseyDurham College
2025Concept ArtGabriel FuentesGeorge Brown College
2025Event ScriptingYun Yin LinSheridan College
2025Level DesignCalvin IpSheridan College
2025ProgrammingRamy ZhangUniversity of Toronto
2025Technical AnimationMarcus Angelo SantosCarleton University
2025Technical ArtAlexandro Di NunzioYork University
2025VFXReyhan IsmailYork University