The Runelords


The Runelords is a series of fantasy novels by American author David Farland of which the first part was published in 1998. In the universe of The Runelords, there exists a unique magical system which relies on the existence of distinct bodily attributes, such as brawn, grace, and wit. These attributes can be transferred from one individual to another in a process known as "giving an endowment". Lords who have taken many endowments become extremely powerful, almost superhuman, and are known as Runelords.

Novels of The Runelords

Earth King series

The Sum of All Men

Seeking the hand of the Princess Iome Sylvarresta, Prince Gaborn Val Orden is sidetracked when the Wolf Lord Raj Ahten invades the Kingdom of Heredon, seeking to rule all of Rofehavan.

Brotherhood of the Wolf

Raj Ahten and the forces of Rofehavan strike an uneasy alliance as they join forces to battle a Reaver invasion at the walled city of Carris.

Wizardborn

Following the Battle of Carris, Gaborn leads the troops of Rofehavan against the fleeing Reaver horde, while Raj Ahten returns to Indhopal to protect his own kingdom from a separate Reaver invasion.

The Lair of Bones

Gaborn Val Orden leads an expedition into the heart of the underworld to confront the One True Master of the Reavers, to decide in battle the fate of mankind and of the Earth itself.

Scions of the Earth series

Sons of the Oak

Nine years after the events of The Lair of Bones, Gaborn the Earth King finally succumbs to old age and passes on. In his wake, enemies of the Earth try to take control of the land, and Gaborn's eldest son Fallion, still only a child, must fight to protect his kingdom and his family.

Worldbinder

The sixth book of The Runelords was released in the US on 21 September 2007.
Fallion returns to Mystarria and is tricked into combining his world with another, when he tries to restore a sapling of the 'One True Tree' which has been cursed by Lady Despair. Areth Sul Urstone, the mirror world incarnation of Fallion's father, Gaborn val Orden, is being held captive in the wyrmling lair, with Lady Despair eventually taking human form by using Areth as her host.

The Wyrmling Horde

The seventh book in the series was released on 16 September 2008.
Lord/Lady Despair tortures Fallion through many dedicates with a rune of compassion. Both sides vie for possession of the mountains of blood metal available on the combined world. Despair begins to accumulate new and evil accomplices from other worlds. Rhianna saves Fallion and the 'rescue party' by bypassing Despair's new found "Earth Sense", by not harming any wyrmlings during the rescue. Despair has 'Chosen' Fallion, and knows his whereabouts at all times. Vulgnash the death lord is sent by Despair to retrieve Fallion, and is confronted by the Wizard Sisel, who makes Vulgnash mortal and human rather than killing him. Fallion returns with Vulgnash to Despair in the wyrmling lair.

Chaosbound

The eighth book in the series was released on 13 October 2009.
Borenson and Myrrima arrive back from Landesfallen following the binding of the worlds, at Ox Port, where they are hunted by the wyrmlings, but surreptitiously helped and protected by the local wyrmling leader, Crull-maldor, who hopes to aid Borenson/Aaath Ulber in his prophesied destruction of the emperor Zul-Torac, clearing the way for Crull-maldor to replace him as Lord Despair's side. The wight exacts vengeance on Borenson/Aaath Ulber after his successful, endowment aided, destruction of the wyrmling forces and lair, by murdering Myrrima.

Legends and history

The universe of The Runelords is well fleshed out, populated by diverse beings, with rich backstories that assist the understanding of the events as described in the books.

Daylan Hammer – The Sum of All Men

There is a legend about the "Sum of All Men", a man with so many endowments and so beloved by the people that he became immortal and retained all of his endowments even after the deaths of his Dedicates. The strengths of the people supposedly flowed to him unrestrained, somehow without draining the dedicates themselves of the attributes. The books refer to Daylan of the Black Hammer as the Sum of All Men, although in the sixth novel it is revealed that Daylan is in fact a Bright One from the Netherworld, rather than a mortal man with many endowments. It is also revealed that Daylan has a mere four endowments of Brawn, in stark contrast to the legends which claim he has a huge number. Daylan himself claims to have started these legends, though his purpose for doing so has not been revealed.

The Earth King

Like the Sum of All Men, the Earth King is a legendary figure among all cultures. The first human Earth King, for there have been Earth Kings of many races, was a man named Erden Geboren, who united humanity using wizardly powers granted to him by the god-like force of Earth to protect his followers from the Toth and reavers. The Toth were eliminated, but the reavers survived. Geboren's nation was eventually split up after his death, and the royal families of most human nations are directly descended from his most trusted lieutenants and related to Geboren through intermarriage. It has become common for small, homemade dolls and icons of the Earth King to be placed at doorways during Hostenfest, an annual harvest festival, to invite the power and blessings of the Earth King into one's home.
The Earth King is commonly given immense power in magics wielded by the Earth Wardens, the common wizards of the Earth. He can sleep buried under soil and commune with the Earth in his dreams or may be granted the knowledge of previously unknown runes and spells. Earth Kings are also known to have the magical "Earth Sight," a gift which they can use to see across long distances or into the minds and souls of other people. Using this Earth Sight, they can judge who is worthy to save, and can Choose people. The Earth Kings sense danger approaching their Chosen, though do not know specifics, and can send telepathic warnings or other messages to their Chosen. The death of a Chosen is very painful to an Earth King. Legends say that Erden Geboren died without a single wound upon his body but with a heart broken from the swift deaths of many of his Chosen.

Races and groups

The Runelords universe has a number of races and groups:

Duskin

Very little is revealed about the Duskin in the course of the series, though it is known they were great Earth-wizards and craftsmen. The Duskin were smaller than humans but bore a general resemblance to human shape, having the same number of limbs and being bipeds. Duskin dwelt beneath the surface of the earth, but in caverns much closer to the surface then their ancient rivals, the Reavers.

Humans

Humans are the dominant species of the surface world. They are identical to real humans, except they are not the first or only intelligent race to arise in the world. Humanity's survival has been placed at risk many times, just as other dominant species have been eliminated in the past.
Humans reside mainly upon one continent, though more exist throughout the world. They are divided principally into the Rofehavanish, the Indhopalese, and the Inkarrans. They have produced wizards of all kinds, while many other species only have one or two different kinds of wizards. Individually, a single human might have slim to no chance of standing against the monstrous might of creatures such as the Reavers. However, in numbers and through the magical granting of endowments, humans have learned to consolidate their strength and stand against other species that could otherwise destroy them. They are also the most technologically advanced of the extant species.

Reavers

Reavers are a massive species of subterranean creatures which bear no resemblance to any surface-dwelling creature. Reavers are somewhat like insects, communicating through scents and having various "castes" which perform different functions within their "hives", though they do not have a collective intelligence. They are unchallenged masters of the Underworld.
Reavers are incredibly hard to kill due to their vast size, armor-like skin and crystalline bones. The best way to slay a Reaver is to attack its brain through the mouth or the "sweet triangle", an area on the back of the Reaver's head where its bone-plates do not quite meet.

Toth

The Toth are an extinct race of sorcerers that were thought to be in some way related to the Reavers, though they were more vaguely humanoid and significantly smaller. The Toth were an expansionistic race and were slain by King Fallion of Mystarria when he led the massed armies of humanity across the Caroll Sea to the Toth homeland. The only surviving Toth take the form of wights, deadly ghost-like spirits which dwell in dangerous, wild places and bring icy death with their touch. Generally only Toth sorcerers remain as wights, their spirits presumably having been stronger than their non-magical fellows.

Nomen

Nomen are black-coated shaggy creatures that lumber on all fours in preference to an upright gait. They are crafty nocturnal hunters who prefer small packs to seeking prey alone. Their hands are clawed, and their eyes are red and seemingly glow in the dark. Nomen will drop on unwary travelers from a forest canopy rather than attempt a direct confrontation. They use basic weapons, favoring the spear most of all. Nomen can be found in the Dunwood and are said to inhabit the Hest Mountains beyond Inkarra in great numbers. In the distant past, they came north and invaded, but were slaughtered and their numbers greatly reduced.

Frowth Giants

Frowth giants are extremely large, standing roughly twenty feet tall and eight feet wide at the shoulders. They are covered in a matted yellow fur, and their faces are dominated by a long snout. Their huge size and strength makes them useful in labor and in combat. Frowth giants sometimes wear armor, and they carry huge iron-bound staves as weapons. With sharp teeth, they will kill or eat carrion if it is available. They have a limited ability for speech.