The Mines of Bloodstone
H2 The Mines of Bloodstone is an official game adventure or "module" for the Advanced Dungeons & Dragons fantasy role-playing game.
Plot
The Mines of Bloodstone is an adventure in which the player characters travel through a blizzard to reach the Bloodstone Mines, through which they can get to the duergar kingdom of Deepearth, and the Temple of Orcus.The adventure begins with a series of village encounters, before some further encounters and difficult weather in a big valley. The characters then proceed into the Mines of Bloodstone, where the duergar and svirfneblin are at war with each other, and then the characters proceed on to the duergar temple to the demon temple of Orcus. This is an attempt to gain an ancient treasure to help the beleaguered innocent citizens of Bloodstone Pass.
The module includes two battles between armies of gnomes and duergar for the Battlesystem rules.
Publication history
The Mines of Bloodstone was written by Michael Dobson and Douglas Niles, with a cover by Keith Parkinson, and was published by TSR in 1986 as a 48-page booklet with an outer folder. Cover art was by Keith Parkinson, with interior art by Graham Nolan.It is a sequel to H1 Bloodstone Pass which was originally a stand-alone adventure, but became the first in the four part Bloodstone Pass saga. This module continued the generic campaign setting of H1, although later modules in the series retconned Bloodstone into the Forgotten Realms.
The modules contains options for use of the Dungeoneer's Survival Guide and Wilderness Survival Guide game manuals, both new at the time. It also includes two battles where players command an army using the Battlesystem rules. For players without Battlesytem these battles can occur "off stage" while the players make a raid that otherwise occurs after the battles.