Star Cluster One


Star Cluster One is a play-by-mail game published by The Buchanan Company.

History and development

The game was designed by Steve Jackson.

Gameplay

Star Cluster One was a game in which players built bases and ships to take over a star cluster recovering from a recent super-nova. Exploration using diplomacy and intrigue to discover habitable worlds was part of gameplay.

Reception

W.G. Armintrout reviewed Star Cluster One in The Space Gamer No. 48. Armintrout commented that "I'm not particularly pleased with Star Cluster One. In my opinion it could use a shot of action and better handling by Buchanan. Right now it is a slow game with a long turn-around time - hardly the perfect combination. Not recommended."