Squid (game)
Squid is a children's game played in South Korea. The game is named as such because the shape of the playing field drawn on the ground somewhat resembles the shape of a squid. There are regional variations of the name such as "squid gaisan", or "squid takkari". It is a multiplayer game, and the game is divided into two teams, offensive and defensive. There are two main purposes, either for the attackers to achieve the purpose of the attack, or for the teams to annihilate each other.
There are many versions of the rules for different areas and groups. Regional names differ.
General rule elements
The homes for each of the teams are called "houses". The top circle is the house for the offensive team, while the middle triangle and bottom rectangle are the house for the defensive team. The figure that makes up the game court, excluding area 1, is called the "squid".The objective for the offensive team is to leave their house and move outside the squid around to the bottom "gate" of the defensive house, enter the squid through the gate, then pass through the defensive house into the intersection of the offensive and defensive houses. The objective for the defenders is to eliminate all attacking players before the attackers can accomplish this goal. Only one attacker needs to reach area 2 for the entire attacking team to win.
Attacking players are required to move only by hopping on one foot until they "promote" by hopping over the thin gap between the two promotion zones. However, in some variations, attackers can use both feet while standing on the promotion zones, even if they have not yet crossed the gap. Once promoted, they may use both feet in or outside of the squid. Defending players may exit the squid through the gate, but they must hop on one foot until they reenter the squid; defenders cannot be promoted.
Players are eliminated when they enter or exit the squid at any location other than the gate. Players are allowed to reach over the boundary of the squid, but eliminated if any part of their body touches the ground on the other side of the boundary. The promotion zones count as the outside of the squid, but the gap between the two promotion areas is inside the squid. Players are also eliminated if they use two feet when they are only allowed to use one, or if they touch the ground with any other body part. Pushing, grabbing, and pulling opponents is allowed. It is possible for the attackers to win by pushing or pulling all defenders to the ground and/or out of the squid.