Sirius (game)
Sirius, or Galax, is an abstract strategy game designed by Martial Tramond and published by Bütehorn Spiele in 1976. Players move pieces of three different types, capturing their opponent's according to a hierarchy similar to rock paper scissors until all on one side are eliminated.
Gameplay
Each player places their thirty game pieces–10 suns, 10 moons, 10 stars–in any order on the first three rows of a 10×10 board. On their turn, a player moves one piece in any direction onto a space that is either empty or has an opponent's piece that can be taken according to a circular hierarchy: sun takes moon, moon takes star, and star takes sun. If a piece is taken, it is removed from the game and the capturing piece moves onto its square.Pieces that make it to the opposing end of the board become "Champions", which can move two squares on their turn and can take opposing pieces of any type. The winner is the player who captures all their opponent's pieces.