Sea-Doo Hydrocross
Sea-Doo Hydrocross is a driving game developed by Vicarious Visions and published by Vatical Entertainment. It was released on June 6, 2001 on the PlayStation after many delays, though the planned Nintendo 64, Dreamcast and Game Boy Color releases never came to fruition. Project lead was Bill Armintrout and game designer was Mitch Booker.
Development
At E3 2000, Vicarious Visions showed off two of their upcoming games: Polaris SnoCross and Sea-Doo Hydrocross. The former was said to be 80% complete at the time, with Sea-Doo HydroCross also nearing completion. Both were meant to be published by Vatical Entertainment later that year. The August 2000 issue of Nintendo Power said that both Cross games would see release in Fall 2000, which was later confirmed as that September. The September issue of Nintendo Power revealed that both games had been delayed, and said Sea-Doo Hydrocross would hit store shelves on November 21, a deadline that was missed as well. In February 2001 IGN had another interview with Vatical and confirmed that Sea-Doo Hydrocross was being tested by Nintendo, and had been delayed till Spring, a deadline that was also missed. This version was never released according to Micro64.Micro64 explained:
Gameplay
The game has five unique jet ski models, eight courses, a detailed Simulation mode, a fast-and-furious arcade mode, and is based on the engine used in the video game Polaris SnoCross. It can be played with 1–2 players.Although the skis look different, the only playable Sea-Doo PWC was the XP.