Sandbagging (racing)
Sandbagging describes someone who underperforms in an event. The term has multiple uses, such as a driver who competes in an event in a series below their level of expertise to finish high. In bracket drag racing and short track motor racing when a racer has a dial-in time / qualifying speed much slower than the car can actually perform. The term can also be used to describe a fast driver who holds back during a race until just before the end, when they suddenly pass up through the field to win the event.
Drag racing
The function of sandbagging is to guarantee a win by outperforming the slower opponent at first, and then hitting the brakes near the finish line in time to just barely beat the opponent. However, sandbaggers run the risk of beating their dial-in time, thus disqualifying them from the race. Sandbaggers must be experienced in controlling this technique, and therefore, it should not be attempted by beginners. Sandbagging faces much criticism, as many argue that it is essentially cheating. In most bracket racing and some higher heads-up sportsman classes, rules discourage sandbagging by making breaking out the lowest level foul where if one driver breaks out provided no further foul occurs, the opponent wins, and if both break out, the car closer to the index wins. Most classes feature an absolute breakout time based on class, chassis certification, or driver licencing limits, which results in an automatic disqualification and points penalty if that car or driver exceeds the absolute time.Example
Racer A has a car that consistently runs a quarter-mile drag race in 12 seconds. Racer A gives a dial-in time of 15 seconds, therefore claiming that the car is 3 seconds slower than it actually is. Racer A goes against Racer B in an E.T. bracket race. In bracket races, both racers are supposedly equal since both have similar times. However, Racer B has an accurate dial-in time of 15 seconds while Racer A has an inaccurate dial-in time that gives Racer A the advantage. During the race, Racer A gets a clear advantage off the starting line. But to not be disqualified by racing faster than the dial-in time, Racer A slows near the finish line to just barely beat Racer B.In the NHRA's three fixed-index categories, Super Comp, Super Gas, or Super Street, cars are often faster than the class limit. Drivers will deliberately be slow on the start and accelerate the car as it goes down the track, hoping to be as close to the index.
Short track racing
The term is frequently used in for deliberately qualifying poorly at short track racing events. Some tracks/series start the fastest qualifiers at the rear of the field and the slowest qualifiers at the front of the field. So faster cars sometimes deliberately qualify poorly so they have to pass fewer cars. To counteract sandbagging, tracks and series often invert some of the fastest qualifiers and start slower cars behind them. The number of cars to be inverted are typically not known to the drivers as they qualify, and often the fastest qualifier will typically participate in a random drawing to determine the number of inverted cars after qualifying has concluded. Other tracks give bonus points to the fastest qualifier, which can drastically affect end of season awards. Still other tracks use "passing points" to reward the most cars passed in a heat race with a better chance to advance to the feature.Usually, the sandbagging is used only in shorter races where a pit stop is not used, such as heat races and in feature races of fewer than 100 laps in a United States Auto Club or World of Outlaws event. In most races of 125 laps or greater where a pit stop is required, inversion of fields is impossible because pit strategy negates the need for the inversion.
To prevent sandbagging in World of Outlaws sprint car races, the winner and runner-up in each heat race, along with the two fastest qualifiers who have qualified for the feature but are not one of the top two drivers, participate in a short heat race-length race that determines the starting order for the first ten starting positions in the feature.