Polyhex
In recreational mathematics, a polyhex is a polyform with a regular hexagon as the base form, constructed by joining together 1 or more hexagons. Specific forms are named by their number of hexagons: monohex, dihex, trihex, tetrahex, etc. They were named by David Klarner who investigated them.
Each individual polyhex tile and tessellation polyhexes and can be drawn on a regular hexagonal tiling.
Construction rules
The rules for joining hexagons together may vary. Generally, however, the following rules apply:- Two hexagons may be joined only along a common edge, and must share the entirety of that edge.
- No two hexagons may overlap.
- A polyhex must be connected. Configurations of disconnected basic polygons do not qualify as polyhexes.
- The mirror image of an asymmetric polyhex is not considered a distinct polyhex.
Tessellation properties
All of the polyhexes with fewer than five hexagons can form at least one regular plane tiling.In addition, the plane tilings of the dihex and straight polyhexes are invariant under 180 degrees rotation or reflection parallel or perpendicular to the long axis of the dihex, and the hexagon tiling and some other polyhexes are invariant under 60, 120 or 180 degree rotation.
In addition, the hexagon is a hexiamond, so all polyhexes are also distinct polyiamonds. Also, as an equilateral triangle is a hexagon and three smaller equilateral triangles it is possible to superimpose a large polyiamond on any polyhex, giving two polyiamonds corresponding to each polyhex. This is used as the basis of an infinite division of a hexagon into smaller and smaller hexagons or into hexagons and triangles.