Paleoart


Paleoart is any original artistic work that attempts to depict prehistoric life according to scientific evidence. Works of paleoart may be representations of fossil remains or imagined depictions of the living creatures and their ecosystems. While paleoart is typically defined as being scientifically informed, it is often the basis of depictions of prehistoric animals in popular culture, which in turn influences public perception of and fuels interest in these organisms. The word paleoart is also used in an informal sense as a name for prehistoric art, most often cave paintings. Related terms are life restoration and in-vivo restoration.
The term "paleoart"–which is a compound of paleo, the Ancient Greek word for "old", and "art"–was introduced in the late 1980s by Mark Hallett for art that depicts subjects related to paleontology, but is considered to have originated as a visual tradition in early 1800s England. Older works of possible "proto-paleoart", suggestive of ancient fossil discoveries, may date to as old as the 5th century BCE, though these older works' relation to known fossil material is speculative. Other artworks from the late Middle Ages of Europe, typically portraying mythical creatures, are more plausibly inspired by fossils of prehistoric large mammals and reptiles that were known from this period.
Paleoart emerged as a distinct genre of art with unambiguous scientific basis around the beginning of the 19th century, dovetailing with the emergence of paleontology as a distinct scientific discipline. These early paleoartists restored fossil material, musculature, life appearance, and habitat of prehistoric animals based on the limited scientific understanding of the day. Paintings and sculptures from the mid-1800s were integral in bringing paleontology to the interest of the general public, such as the landmark Crystal Palace Dinosaur sculptures displayed in London. Paleoart developed in scope and accuracy alongside paleontology, with "classic" paleoart coming on the heels of rapid increase in dinosaur discoveries resulting from the opening of the American frontier in the nineteenth century. Paleoartist Charles R. Knight, the first to depict dinosaurs as active animals, dominated the paleoart landscape through the early 1900s.
The modern era of paleoart was brought first by the "dinosaur renaissance", a minor scientific revolution beginning in the early 1970s in which dinosaurs came to be understood as active, alert creatures that may have been warm-blooded and likely related to birds. This change of landscape led to a stronger emphasis on accuracy, novelty, and a focus on depicting prehistoric creatures as real animals that resemble living animals in their appearance, behavior and diversity. The "modern" age of paleoart is characterized by this focus on accuracy and diversity in style and depiction, as well as by the rise of digital art and a greater access to scientific resources and to a sprawling scientific and artistic community made possible by the Internet. Today, paleoart is a globally-recognized genre of scientific art, and has been the subject of international contests and awards, galleries, and a variety of books and other merchandise.

Definitions

A chief driver in the inception of paleoart as a distinct form of scientific illustration was the desire of both the public and of paleontologists to visualize the prehistory that fossils represented. Mark Hallett, who coined the term "paleoart" in 1987, stressed the importance of the cooperative effort between artists, paleontologists and other specialists in gaining access to information for generating accurate, realistic restorations of extinct animals and their environments.
Since paleontological knowledge and public perception of the field have changed dramatically since the earliest attempts at reconstructing prehistory, paleoart as a discipline has consequently changed over time as well. This has led to difficulties in creating a shared definition of the term. Given that the drive towards scientific accuracy has always been a salient feature of the discipline, some authors point out the importance of separating true paleoart from "paleoimagery", which is defined as a broader category of paleontology-influenced imagery that may include a variety of cultural and media depictions of prehistoric life in various manifestations, but does not necessarily include scientific accuracy as a recognized goal. One attempt to separate these terms has defined paleoartists as artists who, "create original skeletal reconstructions and/or restorations of prehistoric animals, or restore fossil flora or invertebrates using acceptable and recognized procedures". Others have pointed out that a definition of paleoart must include a degree of subjectivity, where an artist's style, preferences and opinions come into play along with the goal of accuracy. The Society of Vertebrate Paleontology has offered the definition of paleoart as, "the scientific or naturalistic rendering of paleontological subject matter pertaining to vertebrate fossils", a definition considered unacceptable by some for its exclusion of non-vertebrate subject matter. Paleoartist Mark Witton defines paleoart in terms of three essential elements: 1) being bound by scientific data, 2) involving biologically-informed restoration to fill in missing data, and 3) relating to extinct organisms. This definition explicitly rules out technical illustrations of fossil specimens from being considered paleoart, and requires the use of "reasoned extrapolation and informed speculation" to fill in these reconstructive gaps, thereby also explicitly ruling out artworks that actively go against known published data. These might be more accurately considered paleontologically-inspired art.
In an attempt to establish a common definition of the term, Ansón and colleagues conducted an empirical survey of the international paleontological community with a questionnaire on various aspects of paleoart. 78% of the surveyed participants stated agreement with the importance of scientific accuracy in paleoart, and 87% of respondents recognized an increase in accuracy of paleoart over time.

Aims and production

The production of paleoart requires by definition substantial reading of research and reference-gathering to ensure scientific credibility at the time of production. Aims of paleoart range from communicating scientific knowledge to evoking emotion through fascination at nature. The artist James Gurney, known for the Dinotopia series of fiction books, has described the interaction between scientists and artists as the artist being the eyes of the scientist, since his illustrations bring shape to the theories; paleoart determines how the public perceives long extinct animals. Apart from the goal of accuracy on its own, the intentions of the paleoartist may be manifold, and include the illustrating of specific scientific hypotheses, suggesting new hypotheses, or anticipating paleontological knowledge through illustration that can be later verified by fossil evidence. Paleoart can even be used as a research methodology in itself, such as in the creation of scale models to estimate weight approximations and size proportions. Paleoart is also frequently used as a tool for public outreach and education, including through the production and sale of paleontology-themed toys, books, movies, and other products.
Image:Olorotitan skeletal.png|thumb|right|An example of the skeletal reconstructions on which many paleoartists depend: Olorotitan by Andrey Atuchin

Scientific principles

Although every artist's process will differ, Witton recommends a standard set of requirements to produce artwork that fits the definition. A basic understanding of the subject organism's place in time and space is necessary for restorations of scenes or environments in paleoart. Skeletal reference—not just the bones of vertebrate animals, but including any fossilized structures of soft tissue–such as lignified plant tissue and coral framework—is crucial for understanding the proportions, size and appearance of extinct organisms. Given that many fossil specimens are known from fragmentary material, an understanding of the organisms' ontogeny, functional morphology, and phylogeny may be required to create scientifically-rigorous paleoart by filling in restorative gaps parsimoniously.
Several professional paleoartists recommend the consideration of contemporary animals in aiding accurate restorations, especially in cases where crucial details of pose, appearance and behavior are impossible to know from fossil material. For example, most extinct animals' coloration and patterning are unknown from fossil evidence, but these can be plausibly restored in illustration based on known aspects of the animal's environment and behavior, as well as inference based on function such as thermoregulation, species recognition, and camouflage.

Artistic principles

In addition to a scientific understanding, paleoart incorporates a traditional approach to art, the use and development of style, medium, and subject matter that is unique to each artist. The success of a piece of paleoart depends on its strength of composition as much as any other genre of artistry. Command of object placement, color, lighting, and shape can be indispensable to communicating a realistic depiction of prehistoric life. Drawing skills also help form an important basis of effective paleoillustration, including an understanding of perspective, composition, command of a medium, and practice at life drawing. Paleoart is unique in its compositional challenge in that its content must be imagined and inferred, as opposed to directly referenced, and, in many cases, this includes animal behavior and environment. To this end, artists must keep in mind the mood and purpose of a composition in creating an effective piece of paleoart.
Many artists and enthusiasts think of paleoart as having validity as art for its own sake. The incomplete nature of the fossil record, varying interpretations of what material exists, and the inability to observe behavior ensures that the illustration of dinosaurs has a speculative component. Therefore, a variety of factors other than science can influence paleontological illustrators, including the expectations of editors, curators, and commissioners, as well as long-standing assumptions about the nature of ancient organisms that may be repeated through generations of paleoart, regardless of accuracy.