No Middle Ground
No Middle Ground is a board game simulating operational level ground combat between Israel and Syria on the Golan Heights during the 1973 Arab-Israeli War. The product is intended as a simple game suitable for novices.
Microgame Design Group in 2003 issued No Middle Ground in a plastic sleeve with a paper map and unmounted counters. MDG in 2004 posted online a downloadable expansion called Target Damascus.
Components
168 unmounted counters representing Israeli and Syrian units and informational pieces; an 11" by 17" hexagon-patterned map, a rulebook, and two players' aid sheets. The game requires but does not include a six-sided die.Credits
Game Design: Paul RohrbaughGraphics: Kerry Anderson, Paul Rohrbaugh
Editing: Kerry Anderson, Peter Schutze
Playtesting: Brian Brennan, Joe Bowser, Peter Schutze, Stefan Anton Federsel