Nexus: The Infinite City
Nexus: the Infinite City is a role-playing game published by Canadian publisher Daedalus Games in 1994 that is set in a meta-city made up of chunks of various realities of the megaverse.
Description
Nexus: The Infinite City takes place in a city called Nexus. Player characters can fill many roles within the city, from violent enforcers to capitalistic thirds. Critic Chloé Russel noted "Roman centurions rub shoulders with magician elves, Aztec priests or cyberpunk ninjas." The city itself is a conglomerate of other cities from many worlds and dimensions. Each chunk of reality follows its own natural laws of physics, so technology works in some realities, while magic is usable in other realities.The primary core of Nexus play is Angel City, a large part of Los Angeles separated from Earth in 1993, wholly subsumed into Nexus and subsequently carved up by numerous factions and powers.
System
Nexus' system is the precursor to Feng Shui, a game later written by Robin Laws. Character attributes are split between three categories: Body, Mind, and Reflexes. Skills add to a character's capability in a category. Powers are broadly defined and allow for characters to have diverse power styles; the game includes three such systems, Nexan Sorcery, Rhyming Magic, and Psychic Powers. A list of modifiers and sample spells allows players to create more powers and frameworks.Actions are resolved by rolling two six-sided dice. One die gives a positive number and the other a negative. The character's level and relevant skill or power are added to the dice roll, and the sum is compared to a target number.