Xenoblade Chronicles X
Xenoblade Chronicles X is a 2015 action role-playing game developed by Monolith Soft and published by Nintendo for the Wii U. The game is part of the Xenoblade Chronicles series, itself forming part of the wider Xeno metaseries. Carrying over several gameplay elements from the original game, players explore the open world planet Mira, completing a variety of quests and unlocking new regions to explore and gather resources from across its five continents. The story follows a surviving human ship after escaping an alien battle which destroys Earth, with the player character joining the BLADE unit to defend the human survivors and uncover Mira's secrets.
Production began in 2010 after work finished on Xenoblade Chronicles. Returning staff included series creator Tetsuya Takahashi as executive director and co-writer, director and designer Koh Kojima, and co-writer Yuichiro Takeda. Xenosaga artists Kunihiko Tanaka and Kouichi Mugitani contributed to the art and character design. The team set themselves the challenge of creating an expansive world for players to explore despite a tight development budget. The implementation of online multiplayer both proved challenging due to the team's inexperience, and required a comprehensive story rewrite to recast the protagonist as a player-created avatar. The music was created by anime composer Hiroyuki Sawano.
The game was first announced in 2013 under the working title "X", set for a release date the following year, but was later delayed to 2015. The game's localization was handled by Nintendo Treehouse and 8-4, undergoing changes for its Western release. Upon release, Xenoblade Chronicles X was praised for its combat and world design, but saw criticism for its narrative and lack of explanation for its systems. Journalists have also ranked it among the best releases on the Wii U. The game engine and foundation work of Xenoblade Chronicles X was used in the team's next Xeno game, Xenoblade Chronicles 2.
An expanded remaster, Xenoblade Chronicles X: Definitive Edition, was released in 2025 for the Nintendo Switch. The remaster included gameplay and interface adjustments, new story content and characters, and graphical enhancements. It met with positive reviews from journalists, with praise going to its gameplay and visual enhancements, though there were mixed opinions on its new story content.
Gameplay
Xenoblade Chronicles X is an action role-playing video game in which the player controls a customizable avatar; they can adjust the avatar's gender, facial features, build, and voice. Working from the home hub of New Los Angeles, the avatar explores the five continents of the open world planet Mira alongside a party of companions. Quests are divided into story quests that advance the main narrative, affinity quests which strengthen bonds between the avatar and their comrades, small-scale missions which reward in-game money and additional features, and side quests taken from NLA's citizens. Accessible quests are limited based on the amount of Mira explored, which is tied to the main story's completion percentage. Completing quests and fighting enemies grants the character several types of experience points ; standard EXP raises a character's general statistics, while Class EXP raises a character's assigned Class.The avatar can adopt different roles within BLADE, each of which grants different advantages; Pathfinders open up new locations, Interceptors defend research teams from hostile lifeforms, Harriers actively seek hostile lifeforms, including powerful monsters called Tyrants; Reclaimers retrieve wreckage from the White Whale, Curators explore new locations and collect data for BLADE, Prospectors collect rare resources, Outfitters develop gear, and Mediators resolve conflicts among NLA's people. The avatar initially explores Mira on foot, but gains access to the transformable Skell mechs during the later half of the game after completing a specific set of quests. Skells initially come with a bipedal walking mode and a vehicle-form driving mode. Each Skell has a limited amount of fuel, and when depleted, it cannot be used until the fuel is replenished. Skells are kept at a special hangar in NLA, where they can be customized and fitted with new weapons or loaned to another party member. There are three Skell types, with increasing armor quality and fuel levels, allowing further travel and greater battle efficiency. Skells have "Insurance", used to repair and maintain the Skells. Multiple Skell models can be bought and upgraded over the course of the game.
Aside from standard enemies from among the game's antagonistic force, the party can also battle Mira's indigenous wildlife. While some creatures are docile until attacked, others will attack if they hear or see you. Upon entering battle, each character attacks with their assigned automatically to a set rhythm based on their assigned weapons; each character has health points and Tension points, and a morale gauge which determines their effectiveness in battle. Attack strength varies depending on a party member's position upon attacking. Healing the party in-battle can be done with types of Arts, but is mainly done using a quick-time event tied to the Soul Voice system, a line-up of commands which trigger a Soul Challenge QTE, healing the party or granting positive effects. Successfully completing a Soul Challenge raises the party's morale. If a battle is successfully completed, knocked-out party members will revive and the party will recover HP. If the avatar is knocked out, they can either teleport to a safe location or be revived if the other party members defeated all engaged enemies within thirty seconds.
The party consists of the avatar and up to three party members controlled by artificial intelligence. Each character has a melee weapon, a ranged weapon, and a selection of abilities called Arts. After raising a character's level from gaining EXP, new Arts are unlocked, with Class-based Arts unlocking upon raising a Class' rank. EXP portions can also be used to strengthen Arts. Arts have different abilities, ranging from standard or powerful attacks, supporting the party, and inflicting or lifting status ailments. Once used, each Art has a cool-down timer, taking a variable amount of time depending on the Art used. A secondary cool-down timer activates when the ability becomes available, triggering additional effects if the timer is allowed to refill. TP rise with each normal attack, and are used to trigger special Arts ranging from powerful attacks to reviving fallen allies. When their TP meter is high enough, a character enters "Overdrive", which increases attack power and decreases cool-down time. Skell battle mechanics are identical to those of the avatar and party, with additional abilities including raising the defense of party members not equipped with Skells. If the Skell is defeated, it is evacuated to NLA for repair, with the status of both party and Skell determined by a final QTE triggered at the end of an unsuccessful battle, with a perfect trigger resulting in additional status buffs to the party.
In addition to the single-player campaign, Xenoblade Chronicles X features a multiplayer element. After connecting online, players can loan their avatars for other player's parties in their games, forming units dubbed Squads. These Squads can be up to 32-players strong, enabling the sharing of reports and active participation in battles in other player's worlds. Squads can take part in "Tasks", time-limited random missions where players collect a set number of resources from Mira's environment. Completing Tasks is rewarded with items and equipment. Some multi-player missions pit parties against a Global Nemesis, an exceptionally powerful monster. Fast travel options are unlocked when new areas are discovered, accessed through both special red seats in the environment and BLADE outposts.
In the original release, functions related to mapping Mira, fast travel points, adjusting character equipment and messages related to single-player and multi-player components were handled through the Wii U GamePad. The game is also compatible with the console's Off TV Play function. The 2025-released Definitive Edition includes a number of gameplay adjustments and alterations. Elements of combat are streamlined to require fewer inputs, there are improved quest guidance options, the level cap is raised, Wii U Gamepad-specific functions are incorporated into the game itself, party members can be changed at any time outside battle, and party members outside combat will still gain experience.
Synopsis
Setting and characters
Xenoblade Chronicles X is unconnected to any previous game in the Xeno metaseries, although there are thematic and aesthetic references. After Earth is caught in the crossfire of an alien war, humanity escapes on spaceships — only a few ships make it off the planet, one of them being the White Whale, containing the city New Los Angeles. The game takes place on Mira, an uncharted world far away from Earth where the White Whale crash-lands: NLA becomes the center of human activity and commerce. Mira is divided into five continents — Primordia, which has the most Earth-like environment; Noctilum, covered by forests and filled with bioluminescent lifeforms; Oblivia, dominated by desert and ancient ruins; Sylvalum, a pale landscape clouded in mist and dominated by large plants and rock formations; and Cauldros, a volcanic land controlled by the Ganglion.The main character is a player-created avatar whose body type, appearance, and voice can be chosen from a variety of options. The avatar becomes a member of BLADE. Joining the avatar on their missions is Elma, the leader of BLADE and Colonel of NLA's Skell forces; Lin Lee Koo, BLADE's engineer and a girl genius who created and maintains NLA's Skell mechs; and Lao Huang, a former US Army officer with a cool manner.