NHL All-Star Skills Competition


The National Hockey League All-Star Skills Competition, officially the NHL All-Star Game SuperSkills Competition during certain past years, is an event on the night preceding the National Hockey League All-Star Game. Started at the 41st National Hockey League All-Star Game in Pittsburgh in 1990, the NHL uses the event to showcase the talents of its all-star participants. The All-Star teams select representatives for each event, with points awarded to the winning team.

Current events

Accuracy shooting

The purpose of the event is to hit the four targets attached to the four corners of a goal in the fastest time. Before 2011, the object of the event was to hit all four targets in as few attempts as possible. Under this format, seven players have gone four-for-four: Ray Bourque in 1992 and 1993, Mark Messier in 1996, Jeremy Roenick in 2004, Tomas Kaberle in 2008, Evgeni Malkin in 2009, Daniel Sedin in 2011, plus Nazem Kadri, Brock Nelson and twice with Connor McDavid in 2023. Sedin is the current record holder, hitting 4/4 targets in 7.3 seconds. For the 2018 competition, the traditional foam targets were replaced with LED targets that light up to show the player where to shoot the puck next. During the 2019 Skills Competition, the LED light-up targets featured face emojis of four all-star NHL players. The 2020 competition introduced a fifth target in the center of the net, with the targets showing each player's name, team logo, All-Star Game logo, number of All-Star appearances by that player, and uniform number. The 2023 edition reverted to the four foam targets but also introduced a knock-out style to the competition. As a result, while having the best time of the night, McDavid would ultimately be third in the competition, being beaten by Kadri in the semi-finals.

Winners

  1. :Score in final round is listed

Breakaway challenge

From the 2007–08 season onwards, the Breakaway Challenge format was changed to a "slam dunk" style challenge, where individual shooters showcase creative and skillful breakaways, with the winner being determined by fan voting via text messaging.

Fastest skater

The purpose of the event is to be fastest skater around a designated course within the rink. The final race each year was originally one full lap around the rink until 2008, when the event was revised to a course, only to be changed back to one full lap after 2015. In 2016, American-born Dylan Larkin finished with a time of 13.172, setting the record.

Hardest shot

The purpose of the event is to have the hardest shot. Martin Frk owns the record for the hardest shot in hockey with 109.2 mph during the 2020 AHL all-star competition. Zdeno Chara owns the NHL record for the hardest shot with in 2012, besting his previous record of 105.9 in 2011. Before Chara the record was held by Al Iafrate at 105.2 mph. After Chara, Shea Weber holds the 3 hardest shots in 2015 and 2016, with in 2015, 108.1 and 107.8 on his post-match gala shot.
Al MacInnis holds the record for the most number of hardest shot wins at seven total.

Passing challenge

The challenge made its debut in 2018, was named Premier Passer in 2019, and renamed to Passing Challenge in 2024 after a 4-year absence. The purpose of this event is for skaters to earn points for their division by passing the puck to various targets, courses, and nets in the fastest time possible. Note: Each skill must be completed before moving on to the next station.
  • Target passing: each player must complete four successful passes to the targets that randomly light up.
  • Give and go: each player must complete the four required passes through the course.
  • Mini nets: each player must complete a pass into each of the four mini nets and the game net.

One-timers

The purpose of this event, which debuted in 2024, is to score as many timed "one-timer" points in the net as possible. The player takes three one-timers from three different designated areas on the ice. Points are rewarded when the puck enters the net. If a puck hits the bottom barrier of the net or the crossbar or misses the net, then it's zero points. Each player gets one minute to fire all nine shots. If a pass is not to their liking, they can let them go, but can only get five total passes at each location. If a stick breaks, the clock stops. The player who earns the most points wins.

Stick handling

This event made its debut in 2024 and its purpose is for the players to showcase their smooth stick work. They must skate forward and backward through an obstacle course on the ice. They have to control the puck around objects in the way they approach the goal, firing the puck on the net to stop the clock. The player with the fastest time wins. Note: This portion was taken from the former Puck Control Relay event last held in 2019.

One-on-one

This event debuted in 2024 and showcases the goaltenders. The player in last place goes first and selects the goalie they want to face just as long they're not teammates. Players have 60 seconds to face the netminder as pucks are placed in designated areas on the ice. The first five pucks are worth 1 point then the unlimited pucks are worth 2 points. Players must carry the puck as they cross the hash marks before firing on the net. They cannot score off a rebound. If the player is carrying the puck when the clock hits zero, they have to take that final shot. The highest total of goals wins. Note: The goaltender who stops the most pucks will take home a $100,000 prize.

Obstacle course

This was a special event that debuted in 2024 as a way to determine the player's point totals to find out the overall winner of the entire Skills Competition. Players will showcase all their skills on the ice with speed, stick handling, passing precision, then carrying the puck through a cone course, and shooting accuracy. The fastest time wins this final event. Tally up the scores and the player with the highest total will win the $1 million prize.

Past events

The following is a partial list of past events:

Breakaway relay

The Breakaway Relay was held from 1991 to 2007. The purpose of the event is to use teamwork to score on a breakaway against an opposing goalie. Points are awarded to the team with the most goals and the individual goalie who lets in the fewest goals.

Elimination shootout

The Elimination Shootout was held from 2008 to 2012. The purpose of the event is for individual scorers to try to score on a breakaway against an opposing goalie. Shooters who score stay alive in the contest while those failing to score are eliminated. The contest goes until all shooters are eliminated but one, with that shooter being the winner.

Elite women's 3-on-3 hockey

The Elite Women's 3-on-3 Hockey was held in 2020. Twenty of the best women's players in the world competed in a 20-minute, 3-on-3 game, with ten American All-Stars facing off against ten Canadian All-Stars.
There were two 10-minute periods with a running clock. Teams switch ends after one period of play. Penalties will be "served" with a penalty shot being awarded to the player fouled. In the event of a tie, there will be a 3-minute sudden death overtime with a running clock to determine the winner. If tied after overtime, a sudden death shootout will occur.
Rosters
Team Canada
Forwards: Meghan Agosta, Melodie Daoust, Rebecca Johnston, Sarah Nurse, Marie-Philip Poulin, Natalie Spooner and Blayre Turnbull.
Defensemen: Renata Fast and Laura Fortino.
Goaltender: Ann-Renee Desbiens.
Coach: Jayna Hefford
Team USA
Forwards: Anne Pankowski, Alex Carpenter, Kendall Coyne Schofield, Brianna Decker, Amanda Kessel, Hilary Knight, Jocelyne Lamoureux-Davidson.
Defensemen: Kacey Bellamy and Lee Stecklein
Goaltender: Alex Rigsby Cavallini.
Coach: Cammi Granato

Four-line challenge

The Four-line challenge was held in 2017. The purpose of this event is for four skaters from each team to earn points by scoring goals from each line on the ice.
  • 1st skater – two shots from near the blue line. The goal in the upper corners of the net = 1 point.
  • 2nd skater – two shots from center ice. The goal in lower corners = 1 point. The goal in the upper corners = 3 points.
  • 3rd skater – two shots from the far blue line. The goal in the lower center corner = 1 point. The goal in the upper corners = 5 points.
  • 4th skater – two shots from the far goal line. The goal in "five hole" = 10 points. If the goalie scores = 20 points.

Goaltenders competition

The Goaltenders competition was held from 1990 to 2007. Points are awarded to the goalie allowing the fewest goals against in the Zone and Shootout/Breakaway Relay Events.

NHL shooting stars

The NHL shooting stars was held in 2020. It had players shooting from an elevated platform approximately 30 feet above the ice surface of the rink located in the seating bowl. Each Player shoots 7 pucks, scoring points for each target hit.. Players may hit the same target multiple times. In the event of a tie, a sudden death "score-off" will occur.

NHL shootout

The NHL Shootout was held from 2015 to 2017. The purpose of this event is for individual shooters to try to score on a breakaway against an opposing goalie. It is similar to the past event, Elimination Shootout; however, the shooter is not eliminated. The contest continues for three 2-minute rounds as six skaters from each team per round get a chance to score on the opposing team's goalie, gathering enough points until time runs out. Goals scored with game pucks equal 1 point, while Discover shootout pucks equal 2 points.

Puck control relay

The puck control relay was held from 1990 to 2019. The purpose of the event is to be the fastest skater over the course while also maintaining control of the puck through a series of pylons. There are two races; the first where each team has three skaters in a race against each other and the second for the best individuals of each conference. One goal was awarded to the winning team of each competition.
This event returned in 2018. Skaters from each division earn points for their skills with puck handling in the fastest time possible. Note: each skill must be completed before moving on to the next station.
  • Stick-handling: each skater must control the puck through a series of eight pucks.
  • Cone Control: each skater with a puck must skate through a series of eight cones.
  • Gates: as a skater approaches each gate, he must shoot the puck through the lit rung.

Save streak

The save streak was held from 2018 to 2022. The purpose of this event is for goaltenders to earn points for their division by saving as many pucks as possible against an opposing division's shooter in NHL shootout fashion. The goaltender with the longest "save streak" and most saves wins the competition. Note: the winning goaltender receives $25,000.
  • Each scoring attempt is officiated under NHL shootout rules and begins on the referee's whistle.
  • Each goalie will face all players from an opposing division.
  • Players from each division will shoot numerically with the division captain shooting last.
  • If a goalie saves the divisional captain's shot, he will continue to face shooters until a goal is scored.
  • If there is a tie for the longest "save streak", the winner will be determined by the total number of saves made in their round.

Skills challenge relay

The skills challenge relay was held from 2011 to 2017. This event had the following relays:
  • One timers – three shooters must each score 2 goals from various locations in the offensive zone
  • Passing – one passer must complete a pass into six small nets
  • Puck Control Relay – one skater with the puck skates through a series of cones
  • Stick Handling – one skater controls the puck through a series of pucks
  • Accuracy Shooting – one shooter must hit four targets
  • Goalie Goals - one goalie must score 2 goals
Two groups of each team participate: one-timers having left-hand shooters in one group and right-hand shooters in another.

Skills Conference winner

In 2009, there was no score kept.
In 2016, the winning conference was given the choice of whether to play the first or second mini-game in the All-Star Game the next day. In 2017, the winning division was given the choice of which opponent to play first in the All-Star Game.
In 2018, even though there were four divisions, the competition focused on individual players, and no score was kept.
SeasonTeam
1990Campbell Conference
1991Wales Conference
1992Wales Conference
1993Campbell Conference
1994Western Conference
1996Western Conference
1997Eastern Conference
1998World
1999World
2000World
2001North America
2002World
2003Western Conference
2004Eastern Conference
2007Eastern Conference
2008Eastern Conference
2009None
2011Team Staal
2012Team Alfredsson
2015Team Foligno
2016Eastern Conference
2017Atlantic Division
2018None