Ruy Lopez, Marshall Attack
The Marshall Attack is a chess opening characterised by the moves:
The Marshall Attack is an aggressive line in the Ruy Lopez, where Black sacrifices a pawn by playing d5 to gain initiative and a kingside attack. Frank Marshall famously debuted it in his game against José Raúl Capablanca in 1918. Although Marshall lost the game, the opening gained popularity and was adopted by many top players, still seeing use today at the top level by players such as Levon Aronian and Ding Liren. It is of particular theoretical importance as a way for Black to play actively and avoid the so-called "Spanish Torture" of the Closed Ruy Lopez. Moreover, it has led to the development of several "Anti-Marshall" lines designed to avoid its complications.
History
The Marshall Attack had been played before 1918 by lesser known players and by Marshall himself in 1917. Its most famous game, called "one of the most famous games in history" by Chessbase Chess News, is Capablanca vs. Marshall, played in 1918 at the Manhattan Chess Club in New York.Since its debut, many top players have adopted the opening and further developed its theory, notably Boris Spassky in his 1965 match against Mikhail Tal. An important improvement over Marshall's game against Capablanca was 11... c6 instead of Nf6. Even in the last decade, the theory has seen many improvements.
Theory
After the main continuation to Black's pawn sacrifice, 9. exd5 Nxd5 10. Nxe5 Nxe5 11. Rxe5 c6 12. d4 Bd6 13. Re1, White's kingside has lost an important defender in the f3 knight and Black gets the initiative with threats against the White king via 13... Qh4, forcing 14. g3 and Qh3. Black's ideas are playing 15... Bg4 with tempo, developing with...Rae8 and playing...f5 followed by...f4 to activate the dark-square bishop on d6.White's two primary lines are the older, more principled 15. Be3, developing and cutting off the e-file, and the newer, sharper line 15. Re4 g5 !?, inviting black into a risky middle game where White often sacrifices the Exchange to build up defenses.
White suffers from an under-developed queenside and faces some difficulties developing their remaining knight since the pawn on c3 blocks its most natural development square. However, White may reach an endgame with a pawn advantage if they are able to neutralize Black's initiative and stabilize. To this end, White often plays a4 to break up Black's pawn structure and get their a1 rook into the game.
However, in top level games, the Marshall Attack has a very high draw rate, as Black's compensation for the pawn is excellent, and with precise play, White can avoid the initiative and trade down into an equal endgame where neither side has winning chances. In amateur play, however, Black has excellent chances if the opponent is unprepared or plays imprecisely, as Black's attack is very natural and easy to play.