Knight 'n' Grail
Knight 'n' Grail is a flick-screen action-adventure game released in 2009 for the Commodore 64. It was developed by Swedish indie studio Wide Pixel Games, and published by Psytronik Software. Knight 'n' Grail is set in a castle maze of approximately 100 rooms,
Plot
A demon curses a knight and kidnaps his girlfriend; the knight sets out rescue her and also to find the eponymous grail, the "vessel of restoration", which will lift the curse.Gameplay
The room vary in dimension from a single screen to several screens wide; the name of the current room is displayed at the bottom of the screen at all times. The various rooms are divided into seven zones, between which the player can pass freely; they are the castle halls, the caverns, the sewers, the dungeons, Zmey Mountain, the Archmage Pass, and the Holy Path The player plays as a knight in a suit of armor who can walk left and right, jump, and swing their sword, which automatically emits a magical projectile blast with each blow.At the beginning of the game, the player's sword and armor are basic, but they can acquire new equipment that will grant them new abilities. They will also get items that simply grant powers, e.g., the Power of Ostrich bestows a double jump. There are numerous runes hidden throughout the world that will give the player hints when found. The player can open a map screen at any time, which tracks the player's current position and also displays the layouts of all rooms visited to that point. The game does not utilize both music and sound effects at the same time, but instead switches between them every few minutes.