Irish mythology


Irish mythology is the body of myths indigenous to the island of Ireland. It was originally passed down orally in the prehistoric era. In the early medieval era, myths were written down by Christian scribes, who revised it considerably in order to fit the history and religion according to Christianized learning. Irish mythology is the best-preserved branch of Celtic mythology.
The myths are conventionally grouped into 'cycles'. The Mythological Cycle consists of tales and poems about the god-like Tuatha Dé Danann, who are based on Ireland's pagan deities, and other mythical races like the Fomorians. Important works in the cycle are the Lebor Gabála Érenn, a legendary history of Ireland, the Cath Maige Tuired, and the Aided Chlainne Lir. The heroic cycles and even the Historical Cycle are also considered repositories of mythological texts. The Ulster Cycle consists of heroic legends relating to the Ulaid, the most important of which is the epic Táin Bó Cúailnge. The Fenian Cycle focuses on the exploits of the mythical hero Finn and his warrior band the Fianna, including the lengthy Acallam na Senórach. The Cycles of the Kings comprises legends about historical and semi-historical kings of Ireland, and tales about the origins of dynasties and peoples.
There are also mythological texts that do not fit into any of the cycles; these include the echtrai tales of journeys to the Otherworld, and the Dindsenchas. Some written materials have not survived, and many more myths were likely never written down.

Figures

and Nora K. Chadwick classify Irish gods into four main groups. Group one encompasses the older gods of Gaul and Britain. The second group is the main focus of much of the mythology and surrounds the native Irish gods with their homes in burial mounds. The third group are the gods that dwell in the sea and the fourth group includes stories of the Otherworld. The gods that appear most often are the Dagda and Lugh.

Tuatha Dé Danann

The main supernatural beings in Irish mythology are the Tuatha Dé Danann.

Terminology

Tuatha Dé Danann is construed to mean "the folk of the goddess Danann or "people/tribe/nation of the god Ana" Ana or Anu is an attested name of a goddess ; Danann is only found in later attestations; reconstructed forms *Danu or *Dana are unattested and are speculative. The solution may be that Dana is merely a d-added variant of the goddess Ana/Anu However, others suggest it was a later scholarly invention, an extension added to the original appellation which was simply Tuath Dé, until the simpler version became inconveniently ambiguous with Tuath Dé used to denote the "People of God".
Still, Dana/Danu/Danand is treated as just variant form of Ana/Anu/Anand and thus a bona fide goddess in some scholarly works, e.g., Macalister's translation of the Lebor Gabala. A Welsh goddess Dôn is mentioned as possibly connected, insinuating the plausibility of the Dana/Danu goddess in Irish myth.

General description

Prominent male deities include The Dagda ; the long-armed Lugh; the silver-armed Nuada; Aengus; the sea god Manannán; Dian Cécht the healer. There are also Goibniu the smith, Creidhne the goldsmith/brazier, and Luchta the carpenter. There is also Ogma, a god of eloquence and a warrior, as well as Nét a "god of war".
The Warrior goddesses are often depicted as a triad: The Morrígan, Macha, and Badb while Keating's History has little to say about these three deities. The warrior goddesses appear in the saga Táin Bó Cúailnge, meddling in the human wars between the Ulstermen and Connacht. The Morrígan appears in the guise of a crow before Cú Chulainn. In a later encounter, she transforms into an eel, wolf, and cow.
Brigit a "goddess of poets" and daughter of the Dagda.
Ana/Anu aka Dannan/Dana/Danu is as aforementioned, the "mother of the Irish gods", and possibly an alias of The Morrígan.
The Tuatha Dé Danann live in the Otherworld, which is described as either a parallel world or a heavenly land beyond the sea or under the earth's surface. Many of them are associated with specific places in the landscape, especially the sídh mounds; the ancient burial mounds and passage tombs which are entrances to Otherworld realms. The Tuath Dé can hide themselves with a féth fíada and appear to humans only when they wish to.
The Tuatha Dé intermarried with their adversaries, the Fomorians, so that when Nuada became disqualified from kingship due to his debility, Bres who had a Fomorian father took over the kingship of the Tuatha Dé. There ensued the Second Battle of Mag Tuired where Lug led the victory by slaying the Fomorian champion Balor, his own grandfather.

Fomorians

The Fomorians or Fomori are a supernatural race, who are often portrayed as hostile and monstrous beings. Originally, they were said to come from under the sea or the earth. Later, they were portrayed as sea raiders, which was probably influenced by the Viking raids on Ireland around that time. Later still they were portrayed as giants. They are enemies of Ireland's first settlers and opponents of the Tuatha Dé Danann, although some members of the two races have offspring. The Tuath Dé defeat the Fomorians in the Battle of Mag Tuired. This has been likened to other Indo-European myths of a war between gods, such as the Æsir and Vanir in Norse mythology and the Olympians and Titans in Greek mythology.

Heroes

Heroes in Irish mythology can be found in two distinct groups. There is the lawful hero who exists within the boundaries of the community, protecting their people from outsiders. Within the kin-group or tuath, heroes are human and gods are not.
The hero Cúchulainn's fighting skills were fostered by the women warriors Scáthach and Aoife who exhibited otherworldly prowess. Likewise, the warrior woman Liath Luachra trained the hero Fionn mac Cumhaill.
The Fianna warrior bands are seen as outsiders, connected with the wilderness, youth, and liminal states. Their leader was called Fionn mac Cumhaill, and the first stories of him are told in fourth century. They are considered aristocrats and outsiders who protect the community from other outsiders; though they may winter with a settled community, they spend the summers living wild, training adolescents and providing a space for war-damaged veterans. The time of vagrancy for these youths is designated as a transition in life post puberty but pre-manhood. Manhood being identified as owning or inheriting property. They live under the authority of their own leaders, or may be somewhat anarchic, and may follow other deities or spirits than the settled communities.
The church refused to recognize this group as an institution and referred to them as "sons of death".

Legendary creatures

The Oilliphéist is a sea-serpent-like monster in Irish mythology and folklore. These monsters were believed to inhabit many lakes and rivers in Ireland and there are legends of saints, especially St. Patrick, and heroes fighting them.
In Irish folklore there is also the Cailleach or hag, said to have lived many lives that begin and end with her in stone formation. She is still celebrated at Ballycrovane Ogham Stone with offerings and the retelling of her life's stories. The tales of the Cailleach connect her to both land and sea. Several Otherworldly women are associated with sacred sites where seasonal festivals are held. They include Macha of Eamhain Mhacha, Carman, and Tailtiu, among others.

Mythological Cycle

The Mythological Cycle, comprising stories of the former gods and origins of the Irish, is the least well preserved of the four cycles. It is about the principal people who invaded and inhabited the island. The people include Cessair and her followers, the Formorians, the Partholinians, the Nemedians, the Firbolgs, the Tuatha Dé Danann, and the Milesians. The most important sources are the Metrical Dindshenchas or Lore of Places and the Lebor Gabála Érenn or Book of Invasions. Other manuscripts preserve such mythological tales as The Dream of Aengus, Tochmarc Étaíne and Cath Maige Tuireadh, the Battle of Magh Tuireadh. One of the best known of all Irish stories, Oidheadh Clainne Lir, or The Tragedy of the Children of Lir, is also part of this cycle.
Lebor Gabála Érenn is a pseudo-history of Ireland, tracing the ancestry of the Irish back to before Noah. It tells of a series of invasions or "takings" of Ireland by a succession of peoples, the fifth of whom was the people known as the Tuatha Dé Danann, who were believed to have inhabited the island before the arrival of the Gaels, or Milesians. They faced opposition from their enemies, the Fomorians, led by Balor of the Evil Eye. Balor was eventually slain by Lugh Lámfada at the second battle of Magh Tuireadh. With the arrival of the Gaels, the Tuatha Dé Danann retired underground to become the fairy people of later myth and legend.
The Metrical Dindshenchas is the great onomastics work of early Ireland, giving the naming legends of significant places in a sequence of poems. It includes a lot of important information on Mythological Cycle figures and stories, including the Battle of Tailtiu, in which the Tuatha Dé Danann were defeated by the Milesians.
By the Middle Ages, the Tuatha Dé Danann were not viewed so much as gods as the shape-shifting magician population of an earlier Golden Age Ireland. Key texts such as Lebor Gabála Érenn and Cath Maige Tuireadh present them as kings and heroes of the distant past, complete with death-tales. However, there is considerable evidence, both in the texts and from the wider Celtic world, that they were once considered deities.

Ulster Cycle

The Ulster Cycle is traditionally set around the first century AD, and most of the action takes place in the provinces of Ulster and Connacht. It consists of a group of heroic tales dealing with the lives of Conchobar mac Nessa, king of Ulster, the great hero Cú Chulainn, who was the son of Lug, and of their friends, lovers, and enemies. These are the Ulaid, or people of the North-Eastern corner of Ireland and the action of the stories centres round the royal court at Emain Macha, close to the modern town of Armagh. The Ulaid had close links with the Irish colony in Scotland, and part of Cú Chulainn's training takes place in that colony.
The cycle consists of stories of the births, early lives and training, wooing, battles, feastings, and deaths of the heroes. It also reflects a warrior society in which warfare consists mainly of single combats and wealth is measured mainly in cattle. These stories are written mainly in prose. The centerpiece of the Ulster Cycle is the Táin Bó Cúailnge. Other important Ulster Cycle tales include The Tragic Death of Aife's only Son, Bricriu's Feast, and The Destruction of Da Derga's Hostel. The Exile of the Sons of Usnach, better known as the tragedy of Deirdre, became the source material for plays by William Butler Yeats and John Millington Synge.
This cycle is, in some respects, close to the mythological cycle. Some of the characters from the latter reappear, and the same sort of shape-shifting magic is much in evidence, side by side with a grim, almost callous realism. While we may suspect a few characters, such as Medb or Cú Roí, of once being deities, and Cú Chulainn in particular displays superhuman prowess, the characters are mortal and associated with a specific time and place. If the Mythological Cycle represents a Golden Age, the Ulster Cycle is Ireland's Heroic Age.