Home (video game)
Home is a 2012 horror adventure indie video game developed and published by BancyCo. It was first released for Microsoft Windows on June 1, 2012. It was ported to Mac OS X and iOS in 2013, and to PlayStation 4 and PlayStation Vita in 2014. In 2020, it was released for Nintendo Switch as Home: Postmortem Edition, with an added behind-the-scenes tour mode.
Gameplay
Home is a sidescrolling choose-your-own-adventure game in which an unnamed protagonist wakes up in a house with no memories and must discover what has happened. The gameplay consists simply of walking through the 2D world, examining objects, and making yes-or-no decisions. Some critics have suggested the title is not really a game in the traditional sense, but instead a work of interactive storytelling. At the start, the game recommends players complete it in one sitting; a typical playthrough lasts around 1–1.5 hours.Development
Home was developed primarily by Benjamin Rivers, with Nancy Yeung as producer and Ivor Stines credited for the title music. The game was developed in GameMaker and was originally planned as an iPad game, according to Rivers, but instead was released initially on PC only. The game had to be updated to a newer version of the engine before it could be released on iOS and OS X on June 20, 2013. In March 2014, Rivers announced that the game would be coming to PlayStation platforms that year; it was ultimately released for PlayStation 4 on October 28 and PlayStation Vita on November 4.On October 8, 2020, an expanded version of the game titled Home: Postmortem Edition was released on Nintendo Switch. This edition added new areas and clues to the story as well as commentary from the developer.