Formula One World Championship: Beyond the Limit
Formula One World Championship: Beyond the Limit, released in Japan as Heavenly Symphony: Formula One World Championship 1993 is a racing game developed and published by Sega, with production assistance from Fuji Television, and released for the Sega CD in 1994. As the name implies, the game places the player in the seat of a Formula One car, complete with multiple teams and opponents and all the licensed tracks of the series.
Beyond the Limit makes heavy use of scaling and rotating background layers and sprites, as well as limited use of texture mapped polygon graphics, with scaling and rotation being two of the key features of the Sega CD console. The effect is similar in some respects to Sega arcade games such as Super Monaco GP and Out Run, but far more advanced with the rotation, warping, and textured simple polygon models.
Gameplay
The player starts on a test track with a generic car, aiming for a top time in order to receive contract offers from Formula One teams. After accepting an offer, all the races of the season have to be completed, and depending on the player's performance, either bigger and better teams will offer their cars to the player character or the player character gets fired.Because Beyond the Limit was made after the 1993 season had already finished, the game includes all of the tracks used in the 1993 season, including a fictional 'Sega Park Circuit' course used for testing. Also included are all 35 drivers that drove at some point during the 1993 season, and as most of the driver changes occurred in the last third of the season, as the players play near the end of the season, many of the driver's changes can be noticed in the lower-class teams. Ayrton Senna is not included in the game, as his license was held by his own game produced on the Sega Genesis/Mega Drive.