Famine In Far-Go
Famine In Far-Go is a 1982 role-playing game adventure published by TSR for Gamma World.
Plot summary
Famine In Far-Go is an adventure in which the player characters must uncover the cause of a devastating famine and find a cure. Designed as a rite of passage, the adventure offers a broad area for exploration. The module introduces six new creatures, two robotic units, three artifacts, five mutations, and updated rules to improve Pure Strain Human characters.GW2, Famine in Far-Go has the player characters embarking on their Rite of Adulthood face a bizarre and dangerous obstacle — radioactive mutant chickens. Along the way, they navigate wilderness encounters using first-edition Gamma World rules.
Publication history
Famine In Far-Go was written by Michael Price, with a cover by Jim Holloway and illustrations by Tim Truman and Jeff Easley, and was published by TSR in 1982 as a 32-page book with an outer folder.Famine In Far-Go was the second Gamma World module published by TSR.