Family Computer Emulator


The Family Computer Emulator was one of the first Famicom Video [game console emulator|emulator]s. The development started in the early 1990s.
It was made by Haruhisa Udagawa, a developer at Namco, Sonic Team and KAZe. He also worked on twelve games from the 1980s to the early 2000s.
The Video game [console emulator|emulator] was simple, but it was able to run games such as Donkey Kong. The ROM files had to be dumped through a complicated process.

Supported games

Udagawa only tested a few games on his Famicom Emulator, those games being:

Limitations

The emulator could not do sound emulation, and did not support the Famicom's microphone. The ROM had to be 256 kilobits, and the Graphics Tile Data file had to be 64 kilobits.. Sprites had to be 8 pixels by 8 pixels
The CPU emulation was slow