EVA Conferences


The Electronic Visualisation and the Arts conferences are a series of international interdisciplinary conferences mainly in Europe, but also elsewhere in the world, for people interested in the application of information technology to the cultural and especially the visual arts field, including art galleries and museums.

Overview

Started in London, there have also been EVA conferences in Berlin, Florence, Jerusalem, Paris, St Petersburg, Australasia and other major cities. The first EVA Conference was held at Imperial College, London in 1990, organised by the founders James Hemsley, Kirk Martinez, and Anthony Hamber.
The conferences were initially overseen by EVA Conferences International, based in London. Conference proceedings are published. In addition, two collected volumes of revised papers are available.
File:Jeremy Gardiner at V&A Digital Futures, EVA London 2016 conference.jpg|thumb|The artist Jeremy Gardiner with his exhibit of the Jurassic Coast at the V&A Digital Futures event organised as part of the EVA London 2016 conference, held at the BCS offices in London, England on 11 July 2016

EVA London

The EVA London conference, founded in 1990 by James Hemsley, is now organised through the Computer Arts Society, a Specialist Group of the BCS, each July at the BCS London office.
Some V&A Digital Futures events organised by the Victoria and Albert Museum have been held in conjunction with EVA London. In 2016, it hosted an event for the Lumen Prize, an annual award for digital art. The proceedings have published through the BCS Electronic Workshops in Computing series since 2008, and are indexed by DBLP.
In 2019, EVA London helped to co-organise the Event Two digital art exhibition at the Royal College of Art, held immediately after the conference, celebrating the 50th anniversary of the Event One exhibition, also held at the RCA. The main chairs are Jonathan Bowen, Graham Diprose, Nick Lambert, and Jon Weinel. From 2020, videos of presentations and links to papers in the proceedings have been archived by the Computer Arts Society in the Computer Arts Archive.