Dragons of Triumph
Dragons of Triumph is the fourth and final module in the third story arc of the 14-module Dragonlance series of the Dungeons & Dragons adventure role-playing game. The series was published by TSR between 1984 and 1986. The game's cover art work by Clyde Caldwell features Laurana Kanan chained on a platform before the goddess of evil, Takhisis.
Plot synopsis
Dragons of Triumph is both an adventure scenario and the title of a sourcebook. The sourcebook details the continent of Ansalon, including its status before and after the war, and gives statistics for all of the draconians, monsters, and magical artifacts of Krynn. In the scenario, the player characters cross a land covered in smoke and fire to get to the capital of the Dragon Empire to confront the Dragon Queen in battle. In this final battle against Takhisis at her temple in Neraka, the Heroes of the Lance must force her to return to her own plane. The scenario includes Battlesystem statistics to enable the battle.Contents
The cover of the adventure includes a combined monster statistics list, as well as information for the two parties of Dragonlance characters, which split from each other in previous adventure DL6 Dragons of Ice, and details for the additional characters that joined the parties in the meantime; the players choose which characters they use from the two groups.The module is separated in three sections: two booklets and a sourcebook. The first booklet contains background information regarding Krynn, with a comprehensive timeline running from the start of the age of dreams up to the ending of the War of the Lance. It also contains two maps of the continent of Ansalon, one before the Cataclysm and another showing where creatures are located after the war. The second map is meant to be used with other details given about Ansalon and the remaining factions to plan more adventures in Krynn. The source book also details creatures unique to Krynn as well as the most powerful magic items the characters will encounter during the events of the modules.
The second booklet includes maps for use while running the adventure, which are interspersed with Battlesystem rosters to be used with the whitestone and dragon armies. When the adventure is used with the Battlesystem rules, all necessary details are included for the characters to help lead the whitestone armies in battle with the combined armies of white, green, black, blue, and red dragons. The module gives multiple ways to defeat the Takhisis so that each Dungeon Master can choose the one that best fits the campaign, including an ending different from the novels to make the adventure more challenging.